What do you want?

General discussion about RailWorks, your thoughts, questions, news and views!

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AndiS
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Re: What do you want?

Post by AndiS »

simuk wrote:I've been thinking about asking this for a few days but not had long enough to sit down and actually type it... I'd like to know what thing (content, feature, tool, etc...) you would really like to see available for RS/RW?
Content
Anything non-UK and non-US. However, it is clever to do it country by country, because a single engine does not cut it. But then again, the majority could just as well be happy with their favourite engine pulling "some coaches". I don't know.

The Hagen-Siegen route needs some EMU (Baureihe 425, succeeded by 426, today Stadler FLIRT), and a load of freight wagons.

The V200 needs something from the 60ies or 70ies to pull, mostly coaches (engine built 1956-1958, last taken out of regular service 1984; although some survive around the world, typical usage would be fast passenger trains on non-electrified routes, and local commuter trains and freight later).

German Railroads published some items needed for the route (like the 143 which was used on the route, unlike the 101), but have not reissued that for RW.

Personally, I love Austrian steam, but I do not expect anyone to publish anything soon for this one-person special interest group.

Features
Not sure how they made it into your list of things anyone could do, but let me just say shortly that it is so painful to watch you good guys throw one beautiful model after the other into a game that you cannot win as long as no one can control them in the game. If creating an interesting scenario is a pain, most of the euphoria you raise with your models evaporates. The rest is gone when you see the static exhaust. Sure, Just Trains can contribute little here, but it is an important factor in your quest for a successful model.

Tools
Maybe a tool that reads the track and signal information and displays it in a clear, schematic form, could be a commercial success. At any rate, it could increase the user satisfaction for all, if debugging the signal placement would not be so much guesswork.

Such a tool would also create attractive documentation for scenarios, graphical timetables, and standard timetables, to cover the persistent unbelievable void in RW in this respect. I would prefer printed timetables (PDFs) over the F3 display anyway.
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miglietto
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Re: What do you want?

Post by miglietto »

See my signature .... :)
Andrea
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Re: What do you want?

Post by 220389 »

I'd like to see some European routes such as the ICE high speed lines in Germany, NL railways would be good, and be able to use a wide selection off rolling stock.

Or an tube network style addon, would be intresting as well.


Chris
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metrobus
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Re: What do you want?

Post by metrobus »

I would like german style mainline and branch route. Set about 1950 so we get steam and some diesel engines.
PeterGriffin
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Re: What do you want?

Post by PeterGriffin »

I would like to see some more 2nd Generation Dmu's and some Scottish Emu Stock with a north clyde and/or Inverclyde route
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growler37
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Re: What do you want?

Post by growler37 »

Hi
For those who are saying there are to many UK routes,the answer is simple! if its french german or austrian routes your after then build them yourself,because you will wait a long time for them to be made by a commercial company,route building in RS/RW can never be economicly viable especially a long route,the problem is scenery placement,laying track is the easy bit,the fact is if you wanted a route say 100 miles long then thats 200 miles of scenery to be placed,because both sides of the track need scenery,every tree fence bush building has to be placed by hand,a 100 mile route would take years to complete unless you had a team of route builders working together,in order to recoup back the outlay, a company would have to charge £70-80 for just a medium size highly detailed route.
So if its routes you want my advice is get building,but be prepared to give a vast amount of time and dedication to your chosen project,because with Railworks increasing the draw distance means even more scenery to be placed,to be honest any route that is completed and put up for download here, should be greeted with open arms,UK or not! because if you are not a route builder you really have no idea of the work involved.
So in answer to the question "what do you want" Highly detailed Routes! and by that i dont mean betas with just the track and a few trees thrown in, then miles and miles of green soup before the next tree,with the fantastic graphics in Railworks, routes have to be as detailed as the locos and stock that run on them,for this reason long highly detailed routes will be few and far between,unless you build one yourself of course.
CORNWALL THE LAND OF PASTIES AND TREVITHICK! INVENTOR OF THE STEAM LOCO.
BUILDER OF THE WEST SOMERSET RAILWAY ROUTE FOR RS.
PENZANCE TO PLYMOUTH,MODERN,IN PROGRESS.
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bigvern
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Re: What do you want?

Post by bigvern »

Following on from discussions in the MSTS forum and my own experience going back to MSTS - a plug in or re-working of Train Sim Modeller to create and export items to RS/RW. I have never really got to grips with 3D Canvas, particularly texturing. TSM is just so straightforward and intuitive to use - even an idiot like me can produce buildings and structures. But 3DC with its UV/UW unwrap etc. etc. is just too complex. If there was a "RSM" or "RWM" I think much of the current shortage of freeware items for RS/RW would be solved at a stroke, just as happened in MSTS when TSM came out and there was an explosion of content.

Other than that (from the route builders POV):-

A terrain texture pack.

Buildings pack - railway, residential, commercial and industrial.

Bridges/tunnel pack plus various lofted walls, at the moment if you don't want red brick cutting walls you are pretty much stuck.

Edit: And TS Tools reworked for RS/RW too, so you can get your terrain and markers down from maps if need be rather than Google Earth. Oh and (OT alert) while we're at it TS Tools reworked for MSTS so it recognises some of the more contemporary DEM file formats!
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Wikkus
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Re: What do you want?

Post by Wikkus »

Ahh, the can of worms thread ;)

Content
Too easy to go into "kid in candy shop" mode on this one, so I'll try and be objective and keep the list short. I'd also add that, this being UKTS, it's the British Scene I'm most interested in and this is reflected in my choices, but I love trains generally.
  • First generation UK DMUs
  • Some non-HST Mk3s
  • First generation UK DMUs
  • More first generation diesels
  • First generation UK DMUs ;)
Features
  • Slow speed control with automatic loading / unloading -- make MGR ops more realistic, etc.
  • Better implementation of 2-tone horns, i.e. on two separate keys - High/Low
  • Dynamic exhaust. Have more smoke and different colouration depending on how far the regulator is open and how hard the loco is working. Diesel exhaust colour, generally, needs to be more graphite grey on a healthy diesel rather than the white we've got at the mo (oil smoke, usually at starting only) or the plain black we've seen in the past (overfuelling, damaged turbo, etc.).
  • More versatile dynamic numbering -- I love this feature but would like for it to be able to accommodate the large numbering we see on, for example, EWS liveried locos.
  • Better loco lights -- Think this has been pretty comprehensively covered already...
  • More peeps for station areas -- greater variety, some kids, etc.
  • Some decent dynamic brake noise on suitably fitted loco types.
Tools
Tricky. Dunno if this is more a feature 'want' than a potential tool... Would be nice to be able to better troubleshoot failed pathing, etc. I've noticed a tendency for stuff to pass the "pathing" test in the Driver Details window whilst in Scenario Edit mode, and yet still do something stupid when you come to play the scenario for real.

Cheers, Rik.
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TheTazman
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Re: What do you want?

Post by TheTazman »

Hi Simon

Regarding "Gameplay" could you give me an example of what could POSSIBLY be implemented?

Thanks

Simon
Dougjuk
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Re: What do you want?

Post by Dougjuk »

I would love to see more of the first generation diesels and DMU's as well as routes and senarios to keep me busy.

Doug
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RailX
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Re: What do you want?

Post by RailX »

i hope that one day we can see realistic light effects in RW.
for example: look at the light effects in eurotruck simulator, and this engine is not better than the RW engine :wink:
it would be a completely different feeling to drive(walk) through a nightmap with those light effects.

http://www.youtube.com/watch?v=f-a0n4b-iHE

greetz

Rail-X
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Blackpatch
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Re: What do you want?

Post by Blackpatch »

I echo Rik and Doug by saying more first generation UK locos and in particular, DMU's are a gaping gap in the sim to date.
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smarty2
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Re: What do you want?

Post by smarty2 »

growler37 wrote:Hi
For those who are saying there are to many UK routes,the answer is simple! if its french german or austrian routes your after then build them yourself,because you will wait a long time for them to be made by a commercial company,route building in RS/RW can never be economicly viable especially a long route,the problem is scenery placement,laying track is the easy bit,the fact is if you wanted a route say 100 miles long then thats 200 miles of scenery to be placed,because both sides of the track need scenery,every tree fence bush building has to be placed by hand,a 100 mile route would take years to complete unless you had a team of route builders working together,in order to recoup back the outlay, a company would have to charge £70-80 for just a medium size highly detailed route.
So if its routes you want my advice is get building,but be prepared to give a vast amount of time and dedication to your chosen project,because with Railworks increasing the draw distance means even more scenery to be placed,to be honest any route that is completed and put up for download here, should be greeted with open arms,UK or not! because if you are not a route builder you really have no idea of the work involved.
So in answer to the question "what do you want" Highly detailed Routes! and by that i dont mean betas with just the track and a few trees thrown in, then miles and miles of green soup before the next tree,with the fantastic graphics in Railworks, routes have to be as detailed as the locos and stock that run on them,for this reason long highly detailed routes will be few and far between,unless you build one yourself of course.
The question is why bother with the sim then? The ability by a few very obviously talented route builders whom create routes like W&B, the WCML, DK2000 are just amazing examples of long routes and defy your reasoning (DK2000 300 route miles!), so i don't see the point of the above post, we were asked a question "what do you want"! And valid answers to that question have been put forward wether they are feasible in your opinion or not. :roll: I am not a route builder and i have no intention of starting either so why should i build it myself! I and many others rely on the obvious talents of a few artists, but if someone asks me what i want i am not going to say oh i understand the limitations so i will have Coventry to B,ham pretty pretty please! No, if i want to see a nice long TGV route then that is what i want to see, if it happens fantastic, if it doesn't, i wont be slashing my wrists. After all it is only a want. :wink:
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Martin (smarty2)
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bab7000
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Re: What do you want?

Post by bab7000 »

But first we need the TGV :)

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smarty2
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Re: What do you want?

Post by smarty2 »

bab7000 wrote:But first we need the TGV :)

Bab
Hej Bab, yes a hst just wont do! :o
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Martin (smarty2)
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