Some of you may have downloaded a beta version of my original Bishop Auckland to Saltburn project, the first route that I ever attempted to build. The route was accurate in terms of track length from A to B, speed limits were so-so and some scenery was in place. To cut a long story short, the plan was to continue the route and release a full version with all scenery in place and with signalling and speed limit discrepancies rectified.
Unfortunately, on the arrival of Railworks, it made me realise just how many "foreign" assets I had used and this posed a problem. It seemed that I may have placed a couple of these assets en route and buried them. Not only did this cause problems in Rail Simulator for people getting "missing assets" errors but also the route would just not transport into Railworks, seemingly just about the only one that wouldn't!
It was then that I took a good look at the route. There were things I was extremely happy with and things that I wasn't too keen on, namely the lack of DEM and gradients, something that I had never come across when I first started building on RS. From this I decided that the best way forward was to rebuild the route completely using the Railworks platform, using new techniques that I have learned and also to improve the accuracy of the route both from a technical and scenic viewpoint.
I am now proud to announce that a new version of the route is under construction with varied changes. Firstly, the route will now only be from Darlington to Saltburn. The reason for this is because of the work done by Paulus on his Bishop Auckland to Darlington route, there is no reason for me to duplicate his excellent work. Anyone not familiar with his route, please look here:- http://www.dieseldo.scattybat.co.uk/rs/index.html
I have done a lot of work on the route so far, not in terms of man hours because it is far easier this time around. As well as my extensive research material, I now have a library of original screenshots to help me place scenery and trackwork in Railworks which has dramatically cut down the build time for what is essentially a new project.
I will place any meaningful announcements in this thread and will post any screenshots in the thread mentioned below. Can I also apologise to anyone who downloaded the original version and was disappointed, the route was never intended to be released in that state.
Screenshots:- http://forums.uktrainsim.com/viewtopic. ... 02&t=97668
Railworks - Darlington to Saltburn
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Railworks - Darlington to Saltburn
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Re: Railworks - Darlington to Saltburn
Go for it bro! how is your Cresston project coming along?
Re: Railworks - Darlington to Saltburn
Getting there mate, have the V2 decided in what is going to be with it, just putting the finishing touches to it.
DPSimulation - http://www.dpsimulation.org.uk/ - Free High Speed Downloads of TS2012 Content
DPSimulation Blog - http://dpsimulation.blogspot.co.uk/ - News, Views & Development Updates
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Re: Railworks - Darlington to Saltburn
can't wait 
cheers mate
Mark
cheers mate
Mark
Re: Railworks - Darlington to Saltburn
Hopefully I don't disappoint then mate!
Today I have posted new screenshots:- http://forums.uktrainsim.com/viewtopic. ... 02&t=97668 and a video:- http://forums.uktrainsim.com/viewtopic. ... 03&t=97697
I also want to pick peoples brains though. In the AI working from the video, the first Class 158 stops at the platform and has a red to enable the Grand Central HST to approach from the other direction. Prototypically, this signal would clear shortly after the HST had cleared the junction but in RW, due to the HST service stopping at the station, the signal won't clear until the HST has left the station and passed it's own signal, nothing wrong there, it's the way it works.
What I was wondering though, is there any way to get around this without instigating a collision. One way to do it of course, is to place a hidden signal further up the platform so when the HST passes, it clears the other signal. The problem this causes though, is that any following service behind the HST will stop at the hidden signal so not ideal.
Sorry if this doesn't explain what I am asking or if it seems complicated. If you watch the video from the link above, it may explain it better.
Today I have posted new screenshots:- http://forums.uktrainsim.com/viewtopic. ... 02&t=97668 and a video:- http://forums.uktrainsim.com/viewtopic. ... 03&t=97697
I also want to pick peoples brains though. In the AI working from the video, the first Class 158 stops at the platform and has a red to enable the Grand Central HST to approach from the other direction. Prototypically, this signal would clear shortly after the HST had cleared the junction but in RW, due to the HST service stopping at the station, the signal won't clear until the HST has left the station and passed it's own signal, nothing wrong there, it's the way it works.
What I was wondering though, is there any way to get around this without instigating a collision. One way to do it of course, is to place a hidden signal further up the platform so when the HST passes, it clears the other signal. The problem this causes though, is that any following service behind the HST will stop at the hidden signal so not ideal.
Sorry if this doesn't explain what I am asking or if it seems complicated. If you watch the video from the link above, it may explain it better.
DPSimulation - http://www.dpsimulation.org.uk/ - Free High Speed Downloads of TS2012 Content
DPSimulation Blog - http://dpsimulation.blogspot.co.uk/ - News, Views & Development Updates
DPSimulation Blog - http://dpsimulation.blogspot.co.uk/ - News, Views & Development Updates