Acorncomputer wrote:I have noticed that many of the comments about Steam have come from content developers like myself. Perhaps we see the problem differently to people who like to just use the simulation. We often spend hundreds of hours creating content and Rail Simulator and UKTS made it enjoyable and efficient to do. I cannot really speak for other developers but there is a fine line here about whether committing such time is now going to be worth it when there is external control about whether the program will run or not.
OH NO! karma99 in a Steam related thread... RUUUUUUUN!
You'll be pleased to hear, it's my last post on the subject
It's spooky coincedence that you posted this Geoff at the exact time I was walking to the railway station from work and the thoughts were beginning to form in my mind along the exact same line.
As secure as I'm sure Valve make Steam, there really is a danger here from whatever sources that an online account can be stolen. Now I work in web development so maybe I have a peculiar view on this, but I'm well aware of how this stuff happens and the also of the groups who dedicate their time to hacking these "holy grails". Not to mention my own PC being compromised... but, if you use virus protection and firewalls you're secure, Pete!
Sorry, dream on! As with locking your car, deadlocking it, having an alarm.. it can still be stolen. You can minimise the risks, but you're never totally secure - if you don't believe this, do some research on the Conflicker worm. If someone had "activated" it the result could have been devestating after the number of systems it infected - some of you reading this right now probably have it anyway. Sounds like media hype and panic-mongering.. yeah I thought that too until our entire network at work got it!
Anyway, I digress! The bottom line is.. accounts/servers get hacked. It's an unavoidable fact of modern IT. It's the same deal as people getting their house burgled. It's infrequent and the chance of it being you is very very small, but it happens none the less.
So here I sit, considering whether I want to risk (however small that risk is) hundreds or more likely thousands of hours of content production on a game that I could be unable to use through no fault of my own if I'm unlucky enough to be in that tiny minority.
And that's my issue with all this. If I was just a "player" I'd probably not worry, much as I'd miss Railworks if something went wrong I'd find other things to do. But to lose the platform on which thousands of hours of time have been spent.. it's got to be a no thanks from me.
If Steam gave me enough of a benefit to outweigh the perceived risk then that's a different set of circumstances to weigh up and a different decision maybe. But Steam does NOTHING for me.
Sorry to all those who swear by it. You can talk about ease of updates, not having to store a DVD somewhere, and all the other things that Steam does so very well.. but I see none of those as a benefit to ME. None of those are enough of a sweetener to outweigh the downside.
The option to run it offline for ever doesn't seem very appealing either, as potentially we'll still need to go online for the updates (and let's be honest, RW is only RS+ right now.. it's the ongoing work that's going to make it something special in future).
The anger that's prevelant at the moment around here is due to the announcement from the railsimulator.com website (whoever was in charge at the time is rather irrelevant) that Steam would not be compulsary. If something that important changes, maybe they'd have been better telling people rather than leaving it for us to discover when reading the small print?
Irrelevant of intent, that kind of things breeds suspicion, and in this case anger as well.
So there it is. I've had my say, and I'm done.
If Steam on the DVD goes bye bye then more wagons will emerge from Swindon, the Q1 I've been secretly beavering away on will roll forth from it's shed, and I'm sure plenty of other requests will reach my minimally skilled ears too

If it's too late to change.. or if RSC aren't that fussed, then I guess that's an end to it.
I've REALLY enjoyed creating for RS. It's been a fantastic experience, I've learnt lots and met a ton of really great people on UKTS.
I know I'm not exactly important around here (I'm no Kev Martin, BigVern, Decapod, Geoff, Stephen, M1ckran, G0fthick, Sly and all the other skilled producers whose names I can't recall right now) but you can list me as a casualty of Steam anyway.
I'm just not prepared to go into the future making content for a platform that just might stop working one day completely outside of my control.
It's a risk that doesn't need to exist.
You can now respond happily with "you're a jerk", "stop living in the past", "Steam will never get hacked", "Steam/Valve will never go down", "Thank goodness, your models sucked anyway", and all the other lovely things I'm sure are being thought
