RSC Class 67 Updates. How to fix your repaints!
Posted: Wed Jun 27, 2012 5:48 am
Hi All,
Just thought I would share this with you. I have just finished updating my Class 67 repaints so that they conform to the new RSC Class 67. Without these updates some really 'bad' graphical problems occur whenever the Class 67 loco is in view.
The following presumes a fair knowledge of RW Tools and XML editing. No doubt in due course the repaints will be updated by their authors. In the meantime however, you can repair them yourself.
First, it is necessary to copy a new verion of the Geometry file (Class67.GeoPcDx) into the repaint folder, otherwise some really psychadelic display corruption will occur whenever the loco is in view! Normally the repaints will have instructions on where to copy the Geometry file from, if all else fails, just use the version from
....\railworks\Assets\RSC\Class67Pack01\RailVehicles\Diesel\Class67\Default\Engine
Now, edit the Class67xxx.bin repaint file with RW Tools (or your preferred method).
Update the keyboard mapper entries from:
To:
Paste the following xml code immediately in front of the </ControlValues> tag.
Paste the following xml code immediately after the </ControlValues> tag.
Paste the following xml code immediately in front of the </Children> tag.
Hope this helps some of you
Cheers
Just thought I would share this with you. I have just finished updating my Class 67 repaints so that they conform to the new RSC Class 67. Without these updates some really 'bad' graphical problems occur whenever the Class 67 loco is in view.
The following presumes a fair knowledge of RW Tools and XML editing. No doubt in due course the repaints will be updated by their authors. In the meantime however, you can repair them yourself.
First, it is necessary to copy a new verion of the Geometry file (Class67.GeoPcDx) into the repaint folder, otherwise some really psychadelic display corruption will occur whenever the loco is in view! Normally the repaints will have instructions on where to copy the Geometry file from, if all else fails, just use the version from
....\railworks\Assets\RSC\Class67Pack01\RailVehicles\Diesel\Class67\Default\Engine
Now, edit the Class67xxx.bin repaint file with RW Tools (or your preferred method).
Update the keyboard mapper entries from:
Code: Select all
<StopgoRemapper d:type="cDeltaString"></StopgoRemapper>
<IntermediateRemapper d:type="cDeltaString"></IntermediateRemapper>
<ExpertRemapper d:type="cDeltaString"></ExpertRemapper>Code: Select all
<StopgoRemapper d:type="cDeltaString">class67_stopgo</StopgoRemapper>
<IntermediateRemapper d:type="cDeltaString"></IntermediateRemapper>
<ExpertRemapper d:type="cDeltaString">class67_expert</ExpertRemapper>Code: Select all
<cControlContainerBlueprint-cControlValue d:id="34995040">
<ControlName d:type="cDeltaString">DRAButton</ControlName>
<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
<BriefDescription d:type="cDeltaString">DRA</BriefDescription>
<DetailedDescription d:type="cDeltaString">Drivers Reminder Appliance Button</DetailedDescription>
<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
<InterfaceElements>
<cControlContainerBlueprint-cInteriorPushButton d:id="34997344">
<ElementName d:type="cDeltaString">dra_button</ElementName>
<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
<PickTransformName d:type="cDeltaString">dra_button</PickTransformName>
<MovementType d:type="cDeltaString">PushButton</MovementType>
<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000001440" d:precision="string">5</AnalogInputSensitivity>
<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000001440" d:precision="string">5</DigitalInputSensitivity>
<AnimationName d:type="cDeltaString">RSC\Class67Pack01\RailVehicles\Diesel\Class67\Default\CabView\67_dra</AnimationName>
<AutoRelease d:type="cDeltaString">eFalse</AutoRelease>
</cControlContainerBlueprint-cInteriorPushButton>
<cControlContainerBlueprint-cInteriorVisibilityObject d:id="34999264">
<ElementName d:type="cDeltaString">dra_light</ElementName>
<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000E83F" d:precision="string">0.75</LowerVisibilityThreshold>
<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F43F" d:precision="string">1.25</UpperVisibilityThreshold>
<TransformName d:type="cDeltaString">dra_light</TransformName>
<ThresholdType d:type="cDeltaString">Value</ThresholdType>
</cControlContainerBlueprint-cInteriorVisibilityObject>
</InterfaceElements>
</cControlContainerBlueprint-cControlValue>
<cControlContainerBlueprint-cControlValue d:id="35000928">
<ControlName d:type="cDeltaString">cablight</ControlName>
<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
<BriefDescription d:type="cDeltaString">Cabin Light</BriefDescription>
<DetailedDescription d:type="cDeltaString">Cabin Light</DetailedDescription>
<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
<InterfaceElements>
<cControlContainerBlueprint-cInteriorPushButton d:id="35003232">
<ElementName d:type="cDeltaString">cablight_switch</ElementName>
<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
<PickTransformName d:type="cDeltaString">switch_cablight</PickTransformName>
<MovementType d:type="cDeltaString">PushButton</MovementType>
<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000840" d:precision="string">3</AnalogInputSensitivity>
<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000840" d:precision="string">3</DigitalInputSensitivity>
<AnimationName d:type="cDeltaString">RSC\Class67Pack01\RailVehicles\Diesel\Class67\Default\CabView\67_cablight</AnimationName>
<AutoRelease d:type="cDeltaString">eFalse</AutoRelease>
</cControlContainerBlueprint-cInteriorPushButton>
<cControlContainerBlueprint-cInteriorVisibilityObject d:id="35005152">
<ElementName d:type="cDeltaString">cablight_tex</ElementName>
<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000E83F" d:precision="string">0.75</LowerVisibilityThreshold>
<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F43F" d:precision="string">1.25</UpperVisibilityThreshold>
<TransformName d:type="cDeltaString">lamp_cablight</TransformName>
<ThresholdType d:type="cDeltaString">Value</ThresholdType>
</cControlContainerBlueprint-cInteriorVisibilityObject>
</InterfaceElements>
</cControlContainerBlueprint-cControlValue>Code: Select all
<WiperPairs>
<cControlContainerBlueprint-cWiperPair d:id="35006816">
<SlaveToAnimationA d:type="cDeltaString">wipersfront</SlaveToAnimationA>
<SlaveToAnimationB d:type="cDeltaString">wipersfront</SlaveToAnimationB>
<TextureID d:type="cDeltaString">RSC\Class67Pack01\RailVehicles\Diesel\Class67\Default\CabView\Textures\[00]67cab_wm_nm</TextureID>
<NormalsTextureID d:type="cDeltaString">RSC\Class67Pack01\RailVehicles\Diesel\Class67\Default\CabView\Textures\[00]67cab_gn_nm</NormalsTextureID>
</cControlContainerBlueprint-cWiperPair>
</WiperPairs>Code: Select all
<cEntityContainerBlueprint-sChild d:id="37571216">
<ChildName d:type="cDeltaString">Fwd_Headlight_1</ChildName>
<BlueprintID>
<iBlueprintLibrary-cAbsoluteBlueprintID>
<BlueprintSetID>
<iBlueprintLibrary-cBlueprintSetID>
<Provider d:type="cDeltaString">RSC</Provider>
<Product d:type="cDeltaString">Class67Pack01</Product>
</iBlueprintLibrary-cBlueprintSetID>
</BlueprintSetID>
<BlueprintID d:type="cDeltaString">RailVehicles\Diesel\Class67\Default\CommonLights\Headlights.xml</BlueprintID>
</iBlueprintLibrary-cAbsoluteBlueprintID>
</BlueprintID>
<Matrix>
<cHcRMatrix4x4>
<Element>
<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
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<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
<e d:type="sFloat32" d:alt_encoding="000000E04D62EC3F" d:precision="string">0.887</e>
<e d:type="sFloat32" d:alt_encoding="000000A09BC4F83F" d:precision="string">1.548</e>
<e d:type="sFloat32" d:alt_encoding="0000000000002340" d:precision="string">9.5</e>
<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
</Element>
</cHcRMatrix4x4>
</Matrix>
<ParentNodeName d:type="cDeltaString">locomotive</ParentNodeName>
</cEntityContainerBlueprint-sChild>
<cEntityContainerBlueprint-sChild d:id="37574544">
<ChildName d:type="cDeltaString">Bwd_Taillight_1</ChildName>
<BlueprintID>
<iBlueprintLibrary-cAbsoluteBlueprintID>
<BlueprintSetID>
<iBlueprintLibrary-cBlueprintSetID>
<Provider d:type="cDeltaString">RSC</Provider>
<Product d:type="cDeltaString">Class67Pack01</Product>
</iBlueprintLibrary-cBlueprintSetID>
</BlueprintSetID>
<BlueprintID d:type="cDeltaString">RailVehicles\Diesel\Class67\Default\CommonLights\TailLights.xml</BlueprintID>
</iBlueprintLibrary-cAbsoluteBlueprintID>
</BlueprintID>
<Matrix>
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<e d:type="sFloat32" d:alt_encoding="000000A09BC4F83F" d:precision="string">1.548</e>
<e d:type="sFloat32" d:alt_encoding="0000000000002340" d:precision="string">9.5</e>
<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
</Element>
</cHcRMatrix4x4>
</Matrix>
<ParentNodeName d:type="cDeltaString">locomotive</ParentNodeName>
</cEntityContainerBlueprint-sChild>
<cEntityContainerBlueprint-sChild d:id="37577360">
<ChildName d:type="cDeltaString">Bwd_Taillight_2</ChildName>
<BlueprintID>
<iBlueprintLibrary-cAbsoluteBlueprintID>
<BlueprintSetID>
<iBlueprintLibrary-cBlueprintSetID>
<Provider d:type="cDeltaString">RSC</Provider>
<Product d:type="cDeltaString">Class67Pack01</Product>
</iBlueprintLibrary-cBlueprintSetID>
</BlueprintSetID>
<BlueprintID d:type="cDeltaString">RailVehicles\Diesel\Class67\Default\CommonLights\TailLights.xml</BlueprintID>
</iBlueprintLibrary-cAbsoluteBlueprintID>
</BlueprintID>
<Matrix>
<cHcRMatrix4x4>
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<e d:type="sFloat32" d:alt_encoding="000000A09BC4F83F" d:precision="string">1.548</e>
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</Element>
</cHcRMatrix4x4>
</Matrix>
<ParentNodeName d:type="cDeltaString">locomotive</ParentNodeName>
</cEntityContainerBlueprint-sChild>
<cEntityContainerBlueprint-sChild d:id="37579280">
<ChildName d:type="cDeltaString">Bwd_Headlight_1</ChildName>
<BlueprintID>
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<BlueprintSetID>
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<Provider d:type="cDeltaString">RSC</Provider>
<Product d:type="cDeltaString">Class67Pack01</Product>
</iBlueprintLibrary-cBlueprintSetID>
</BlueprintSetID>
<BlueprintID d:type="cDeltaString">RailVehicles\Diesel\Class67\Default\CommonLights\Headlights.xml</BlueprintID>
</iBlueprintLibrary-cAbsoluteBlueprintID>
</BlueprintID>
<Matrix>
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<e d:type="sFloat32" d:alt_encoding="00000000000023C0" d:precision="string">-9.5</e>
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<BlueprintSetID>
<iBlueprintLibrary-cBlueprintSetID>
<Provider d:type="cDeltaString">RSC</Provider>
<Product d:type="cDeltaString">Class67Pack01</Product>
</iBlueprintLibrary-cBlueprintSetID>
</BlueprintSetID>
<BlueprintID d:type="cDeltaString">RailVehicles\Diesel\Class67\Default\CommonLights\TailLights.xml</BlueprintID>
</iBlueprintLibrary-cAbsoluteBlueprintID>
</BlueprintID>
<Matrix>
<cHcRMatrix4x4>
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<e d:type="sFloat32" d:alt_encoding="000000200456E63F" d:precision="string">0.698</e>
<e d:type="sFloat32" d:alt_encoding="000000A09BC4F83F" d:precision="string">1.548</e>
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</Element>
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</Matrix>
<ParentNodeName d:type="cDeltaString">locomotive</ParentNodeName>
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<ChildName d:type="cDeltaString">Fwd_Taillight_2</ChildName>
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<BlueprintSetID>
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<Provider d:type="cDeltaString">RSC</Provider>
<Product d:type="cDeltaString">Class67Pack01</Product>
</iBlueprintLibrary-cBlueprintSetID>
</BlueprintSetID>
<BlueprintID d:type="cDeltaString">RailVehicles\Diesel\Class67\Default\CommonLights\TailLights.xml</BlueprintID>
</iBlueprintLibrary-cAbsoluteBlueprintID>
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<ChildName d:type="cDeltaString">Cablight1</ChildName>
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<BlueprintSetID>
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<Provider d:type="cDeltaString">RSC</Provider>
<Product d:type="cDeltaString">Class67Pack01</Product>
</iBlueprintLibrary-cBlueprintSetID>
</BlueprintSetID>
<BlueprintID d:type="cDeltaString">RailVehicles\Diesel\Class67\Default\CommonLights\Cablights.xml</BlueprintID>
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<iBlueprintLibrary-cAbsoluteBlueprintID>
<BlueprintSetID>
<iBlueprintLibrary-cBlueprintSetID>
<Provider d:type="cDeltaString">RSC</Provider>
<Product d:type="cDeltaString">Class67Pack01</Product>
</iBlueprintLibrary-cBlueprintSetID>
</BlueprintSetID>
<BlueprintID d:type="cDeltaString">RailVehicles\Diesel\Class67\Default\CommonLights\Cablights.xml</BlueprintID>
</iBlueprintLibrary-cAbsoluteBlueprintID>
</BlueprintID>
<Matrix>
<cHcRMatrix4x4>
<Element>
<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
<e d:type="sFloat32" d:alt_encoding="000000E0FDFFEF3F" d:precision="string">0.999999</e>
<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
<e d:type="sFloat32" d:alt_encoding="000000E0FDFFEFBF" d:precision="string">-0.999999</e>
<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
<e d:type="sFloat32" d:alt_encoding="000000E0FDFFEFBF" d:precision="string">-0.999999</e>
<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
<e d:type="sFloat32" d:alt_encoding="00000080FF74DBBF" d:precision="string">-0.429016</e>
<e d:type="sFloat32" d:alt_encoding="0000008014AE0B40" d:precision="string">3.46</e>
<e d:type="sFloat32" d:alt_encoding="0000002087961F40" d:precision="string">7.897</e>
<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
</Element>
</cHcRMatrix4x4>
</Matrix>
<ParentNodeName d:type="cDeltaString">locomotive</ParentNodeName>
</cEntityContainerBlueprint-sChild>Hope this helps some of you
Cheers


