When it's not laid with easements, it goes from one level of SE to another instantly.TheTazman wrote:With a couple of super elevated bends some times the cab really bounces quite hard. For the part they are fine. Just wondered what causes the hard bounce?
List of RSC DLC bugs
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Re: List of RSC DLC bugs
My posts are my opinion, and should be read as such.
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rivimey
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Re: List of RSC DLC bugs
What I try to do is end the siding track just before the main line junction, then use the main line texture to actually make the point - but often the siding texture leaks ...FoggyMorning wrote:That sounds like you are trying to form points using two different track types. Points should use the same type of track for each divergence and the different track type should begin (if desired) beyond the frogs. The "Blend" tool can then be used to create a more subtle transition.rivimey wrote:What I do consider a point bug is the discolouration to the track base that is applied to track that is part of a point, even if previously it was fine - so, for example, you can join two tracks with different texture (e.g. yard & main line) in a crossover and the texture from the yard "leaks" onto the main line. Not good.
I've so far had no luck with the blend tool.. no matter what the circumstance
Ruth
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Re: List of RSC DLC bugs
Not sure what "no luck" means in terms of what you are trying to do but this might help. For the blend tool to work the two tracks you are blending together must use the same geometry. If they are not 100% identical a blend gives very strange results.rivimey wrote:I've so far had no luck with the blend tool.. no matter what the circumstance
Ruth
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