Portsmouth Direct Line: upgraded for TS2012 from 26 April
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Slammer423
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Re: Portsmouth Direct Line: upgraded for TS2012 from 26 April
hi Mark, I did indeed as you need to tick the asset to lay the track down you intend to use which was E&G Concreate track & Concreate Tunnel Track repleaced all the reference's to the Ox-pad tracks & Tunnel tracks saved, launched and no track lol
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Slammer423 / Dave
Slammer423 / Dave
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markpullinger
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Re: Portsmouth Direct Line: upgraded for TS2012 from 26 April
Right, as this track has probably higher detail settings than the original do you need to turn your settings up? Not seen your spec so a bit of a stab in the dark! 
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Slammer423
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Re: Portsmouth Direct Line: upgraded for TS2012 from 26 April
lol it showed in the first place when i laid it down to make sure the bin referenced it for the P-Direct, i think the settings are on 10 anyway lol
Kind Regards,
Slammer423 / Dave
Slammer423 / Dave
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chrisiveson
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Re: Portsmouth Direct Line: upgraded for TS2012 from 26 April
Hi Dave,
one thing that springs to mind, Mike was very helpful in getting me to be able to do the track swapping, and he did mention, ( and will probably confirm, ) that when he tried to install "camber" track, that he made one small spelling mistake, ( just one wrong letter, ) and the third rail, ( I think it was, ) was missing.
You might like to have another go and just double check the spelling in the two "change" boxes.
One slight mistake there and all sorts of errors can result.
Also, remember to delete the blueprints from the replacement track that you laid in the world editor before doing the change in RW Tools.
C.
one thing that springs to mind, Mike was very helpful in getting me to be able to do the track swapping, and he did mention, ( and will probably confirm, ) that when he tried to install "camber" track, that he made one small spelling mistake, ( just one wrong letter, ) and the third rail, ( I think it was, ) was missing.
You might like to have another go and just double check the spelling in the two "change" boxes.
One slight mistake there and all sorts of errors can result.
Also, remember to delete the blueprints from the replacement track that you laid in the world editor before doing the change in RW Tools.
C.
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Slammer423
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Re: Portsmouth Direct Line: upgraded for TS2012 from 26 April
Spelling is correct as it was a Copy & Paste third rail shows, I will have to try and see in the bin again and check i guess lol :/
http://cloud.steampowered.com/ugc/59697 ... EE83B5E95/ is what i see so i am confused.com
http://cloud.steampowered.com/ugc/59697 ... EE83B5E95/ is what i see so i am confused.com
Kind Regards,
Slammer423 / Dave
Slammer423 / Dave
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chrisiveson
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Re: Portsmouth Direct Line: upgraded for TS2012 from 26 April
How about if you just change, initially the four main references, 01, 01o, 02 and 02o, and if that works, then change the tunnel track? ( I didn't bother with the tunnel track
)
C.
C.
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Slammer423
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Re: Portsmouth Direct Line: upgraded for TS2012 from 26 April
lol I shoved the backup back as it and left it haven't the patience to do it all again defualt track it is 
Kind Regards,
Slammer423 / Dave
Slammer423 / Dave
Re: Re: Portsmouth Direct Line: upgraded for TS2012 from 26 Apri
Clearly. I'd not have posted had I seen it. TapaTalk is all fine and dandy for some things, but not when one uses it on multiple devices and posting from a PC as well.chrisiveson wrote:Maybe you missed my post on the previous page?Wikkus wrote:Interesting that nobody has commented on the effect, good or bad, that RSC's update from Saturday(?) night had. Seemed to address the missing sky tex and the time of day settings...
Rik.
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C.
Rik.
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Re: Re: Portsmouth Direct Line: upgraded for TS2012 from 26 Apri
And the point of your post is...?jivebunny wrote:It's particularly interesting that it's already been discussed AND a fix issued by RSC...chrisiveson wrote:Maybe you missed my post on the previous page?Wikkus wrote:Interesting that nobody has commented on the effect, good or bad, that RSC's update from Saturday(?) night had. Seemed to address the missing sky tex and the time of day settings...
Rik.
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C.
Rik.
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- ashgray
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Re: Portsmouth Direct Line: upgraded for TS2012 from 26 April
That'll do Rik.
Ash
Ash
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- jivebunny
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Re: Re: Portsmouth Direct Line: upgraded for TS2012 from 26 Apri
I'm surprised it needs explaining. My point was that if you'd read the previous replies you'd have seen that your assertion that it hadn't been discussed was wrong and that the issue had even been fixed. Can I ask what the point is in stating that there's a bug with something when it's already been fixed?Wikkus wrote:And the point of your post is...?jivebunny wrote:It's particularly interesting that it's already been discussed AND a fix issued by RSC...
Rik.
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Re: Re: Re: Portsmouth Direct Line: upgraded for TS2012 from 26
Perhaps you would care to re-read what I actually posted before casting aspersions?jivebunny wrote: Can I ask what the point is in stating that there's a bug with something when it's already been fixed?
Rik.
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- ashgray
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Re: Portsmouth Direct Line: upgraded for TS2012 from 26 April
Rik
What part of my post above was unclear?
As you clearly are not willing to heed informal warnings, let's make it formal.
Ash
What part of my post above was unclear?
As you clearly are not willing to heed informal warnings, let's make it formal.
Ash
Ashley Gray
Intel Core i7-7700K @ 4.2Ghz Quad Core, Gigabyte Gaming Motherboard, 2 x 512Gb SSDs + 1TB SATA drives,
16 Gb DDR-4 Corsair RAM, Nvidia GeForce GTX1060 6Gb RAM, ASUS Xonar D2X/XDT Soundcard, Windows 10 64 bit
Intel Core i7-7700K @ 4.2Ghz Quad Core, Gigabyte Gaming Motherboard, 2 x 512Gb SSDs + 1TB SATA drives,
16 Gb DDR-4 Corsair RAM, Nvidia GeForce GTX1060 6Gb RAM, ASUS Xonar D2X/XDT Soundcard, Windows 10 64 bit
Re: Re: Portsmouth Direct Line: upgraded for TS2012 from 26 Apri
Fine. It's been "fun".ashgray wrote:Rik
What part of my post above was unclear?
As you clearly are not willing to heed informal warnings, let's make it formal.
Bye.
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- ckmemphis
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Re: Portsmouth Direct Line: upgraded for TS2012 from 26 April
I've only downloaded the update last night, and well, my fps has jumped up....
I was getting around 13fps at Woking on Hightale to the Harbour, even after I deleted some of the scenery to get the fps up. Downloaded last night, went straight for that scenario and not touching the scenery...... 25+fps..... Basically doubles the fps, and with more scenery than what I had... This is awesome, I can actually play the route with ease.... All I have to do now, is swap out the track, but that is like 30minutes work....
One happy chappy this side of the world.....

One happy chappy this side of the world.....
Regards,
Craig K
Craig K
