Re: Free Creator
Posted: Wed Apr 11, 2012 8:46 pm
TrainGlass.fx is what you put in to the first texture channel and the second and third texture channel have the same texture file, it does not matter what you name them in Blender, i used the example texture from the art of railworks.
There are a number of ways to use two different shaders probably the easiest is to have different objects, for example your glass could be one object and the posts could be other object, whatever objects you have selected in the scence will be exported as one object.
Read the Bigex exporter manual to find out all the abbreviations of RW shaders for Blender.
I don't think you will see the glass effect in Blender you have to export to RW to see the glass.
There are a number of ways to use two different shaders probably the easiest is to have different objects, for example your glass could be one object and the posts could be other object, whatever objects you have selected in the scence will be exported as one object.
Read the Bigex exporter manual to find out all the abbreviations of RW shaders for Blender.
I don't think you will see the glass effect in Blender you have to export to RW to see the glass.