WCML North MK1 IC Coach Sound Problem

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matt1314
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WCML North MK1 IC Coach Sound Problem

Post by matt1314 »

Hello everyone!

As I noticed today, the Mk1 IC Coach which comes with the WCML North route, does not have any sound in the its *.bin file. The code is the following:

Code: Select all

<ChildName d:type="cDeltaString">Wagon Sound</ChildName>
							<BlueprintID>
								<iBlueprintLibrary-cAbsoluteBlueprintID>
									<BlueprintSetID>
										<iBlueprintLibrary-cBlueprintSetID>
											<Provider d:type="cDeltaString">RSC</Provider>
											<Product d:type="cDeltaString">Class67Pack01</Product>
										</iBlueprintLibrary-cBlueprintSetID>
									</BlueprintSetID>
									<BlueprintID d:type="cDeltaString">Audio\RailVehicles\Passenger\AP\AP_Mk1-2a_Sound.xml</BlueprintID>
								</iBlueprintLibrary-cAbsoluteBlueprintID>
							</BlueprintID>
You see that I inserted the string for the Mk1-2 Sound Pack by AP (before there was nothing there). But when I go in-game, the coach still has no sound at all! It just has the original RW whispering sound...

Anyone can help and tell me what I have to put inside that *.bin file to make the sound work?
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gptech
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Re: WCML North MK1 IC Coach Sound Problem

Post by gptech »

matt1314 wrote:

Code: Select all

<Provider d:type="cDeltaString">RSC</Provider>
                                 <Product d:type="cDeltaString">Class67Pack01</Product>
                              </iBlueprintLibrary-cBlueprintSetID>
                           </BlueprintSetID>
                           <BlueprintID d:type="cDeltaString"><BlueprintID d:type="cDeltaString">Audio\RailVehicles\Passenger\AP\AP_Mk1-2a_Sound.xml</BlueprintID>....
I don't have either addon, so this is just a stab at it----

is that the right path to the AP sounds .xml?
or...
are the AP sounds in that location?
next....
does the AP sounds .xml point to a specific location, or one relative to its own position?---if the latter are the sound files referenced in that place?
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Re: WCML North MK1 IC Coach Sound Problem

Post by matt1314 »

The entire string with *.xml file is the one pointed out in AP's Manual and is correct. This one also is inserted in the MK1 waggons from the Woodhead route, so it actually should work...
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Kariban
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Re: WCML North MK1 IC Coach Sound Problem

Post by Kariban »

matt1314 wrote:Hello everyone!

As I noticed today, the Mk1 IC Coach which comes with the WCML North route, does not have any sound in the its *.bin file. The code is the following:

<Provider d:type="cDeltaString">RSC</Provider>
<Product d:type="cDeltaString">Class67Pack01</Product>

</iBlueprintLibrary-cBlueprintSetID>
</BlueprintSetID>
<BlueprintID d:type="cDeltaString">Audio\RailVehicles\Passenger\AP\AP_Mk1-2a_Sound.xml</BlueprintID>
Likely error in red - you're saying there's an AP sound child in the RSC 67 tree there, is that correct?
My posts are my opinion, and should be read as such.
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Re: WCML North MK1 IC Coach Sound Problem

Post by matt1314 »

That's how the original *.bin file from the WCMLN looks like. I tried changing "RSC" to "keithmross" and "Class67Pack01" to "WCMLNorth", but it didn't help.
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Re: WCML North MK1 IC Coach Sound Problem

Post by gptech »

Yes, you may have the path 'string' as shown in the manual, but is the file in that location?----you have it looking in ..\Assets\RSC\Class67Pack01\Audio\RailVehicles\Passenger\AP\ for a file called AP_Mk1-2a_Sound.xml

If you use the 'search' facility in Windows Explorer, starting from the Assets folder and using the search string of AP_Mk1-2a_Sound.xml it'll bring up all locations of that particular file.
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Re: WCML North MK1 IC Coach Sound Problem

Post by Kariban »

Change it to "Kuju" and "Railsimulator".
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Re: WCML North MK1 IC Coach Sound Problem

Post by matt1314 »

Thank you so much, Kariban, that worked! Now the sound is there!

If you don't mind, I have another question. I had a problem with the Mk3 coaches (Assets\keithmross\WCMLNorth\RailVehicles\Passsenger\Mk3Coaches) from the WCMLN route yesterday. The "Mk3a Buffet Executive" car had a glitch of having a stuck sound. Like even if the car is not moving, I hear the sound of it as it would be rolling. Normally it should be silent, right? This car is using the Mk3_Sound_F sound (Assets\keithmross\WCMLNorth\RailVehicles\Audio\Wagons\Mk3). It seems like it was bugged.

I fixed the issue by adding first the Mk1-2 sound to that car (and to the other two Mk3a's) but then realized that they are Mk3 coaches and not Mk1 or Mk2. So I changed the bogie sound of all three coaches to the one from AP's Mk3 sound pack.

Code: Select all

<BogieAudioControlName d:type="cDeltaString">Kuju\RailSimulator\Audio\RailNetwork\Bogies\RA_BG_Mk3</BogieAudioControlName>
I also changed the main sound to the RW default Mk3t sound (although they are Mk3a coaches, don't know what's the difference...):

Code: Select all

<BlueprintID d:type="cDeltaString">Kuju\RailSimulator\Audio\RailVehicles\Wagons\Wagon Sound.xml</BlueprintID>
Now I'm not sure whether I added the Mk3 sound correctly to the coaches. They have the sound in-game but it somehow is pretty silent and not AP-like. If I did something wrong, could someone tell me how to correctly apply the sound to the coaches?
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Re: WCML North MK1 IC Coach Sound Problem

Post by matt1314 »

Anyone please?
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markpullinger
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Re: WCML North MK1 IC Coach Sound Problem

Post by markpullinger »

Hi, I'm assuming you did clear the cache after changing the sounds!
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Re: WCML North MK1 IC Coach Sound Problem

Post by matt1314 »

Yes, I always do this.
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Re: WCML North MK1 IC Coach Sound Problem

Post by markpullinger »

Hi, in that case, make sure the kuju box is ticked in the object set filter in the scenario editor before looking for other problems. :) Good luck
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Re: WCML North MK1 IC Coach Sound Problem

Post by matt1314 »

It's about the sound, not about the model. I wouldn't be able to check the sounds if the waggons weren't there, so sure the box is ticked...
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bdy26
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Re: WCML North MK1 IC Coach Sound Problem

Post by bdy26 »

If you follow the instructions in the Mk3 manual it will alias correctly as the sound component in the default mk3s and the WCML mk3s are set up in the usual default way. Make sure you've changed both the sound entries in the bin files, not just one. The function in RWTools to alias them is far quicker. There should be no need to ensure AP is selected as a developer, and WCML uses Kuju assets so that won't be the problem.

Interestingly not all stock's audio is set up in that way - the freightliner flats with the 70 pack don't respond to conventional sound aliasing and I ended up mimicing the proxy.bin and proxy.xml files to apply the AP sounds. But that's a whole other story for somewhere else.

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Builder of The Cockermouth Keswick and Penrith Railway and Lancaster to Carlisle for RW; purveyor of dirty diesels to Vulcan Productions.
matt1314
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Re: WCML North MK1 IC Coach Sound Problem

Post by matt1314 »

Yeah, I use RW Tools, I forgot to say that. What do you mean by to replace both entries and not just one? I replaced the bogie sound. The AP Mk3 Sound Pack only includes the bogie sound, no other sound is included. I replaced the"BogieAudioControlName" entry to AP's Mk3 bogie sound (RA_BG_Mk3) and added the default Wagon Sound from the Kuju folder (Kuju\RailSimulator\Audio\RailVehicles\Wagons\Wagon Sound.xml).

I replaced the Class 70 FTA and FSA flats successfully, I had no problem at all. I just replaced the string in the "Wagon Sound.bin" file with the AP Containers Sound.
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