Headcodes and Loco Numbers

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spikeyorks
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Headcodes and Loco Numbers

Post by spikeyorks »

If, when creating a scenario, I give locos/DMUs specific headcodes/destinations and stock numbers do these "survive" the uploading and downloading process or does the downloader, and new user, only get the "default" (or system generated) settings of stock used when they "play" the scenario on their own system?
David

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jrnyfan4life
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Re: Headcodes and Loco Numbers

Post by jrnyfan4life »

Yes.
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spikeyorks
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Re: Headcodes and Loco Numbers

Post by spikeyorks »

Thanks for taking the time to reply but you have answered "Yes" to "either/or" question :o

So I'm still not sure what the answer is :)
David

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Darpor
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Re: Headcodes and Loco Numbers

Post by Darpor »

Yes, the information that you input is passed over to the end user.
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spikeyorks
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Re: Headcodes and Loco Numbers

Post by spikeyorks »

Thanks Darren and Mr Jrnyfan4life.

(I'm trying to work out who the latter is a "fan4life of"........surely not the band Journey :o )
David

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Darpor
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Re: Headcodes and Loco Numbers

Post by Darpor »

Maybe he never stops believing? :D
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spikeyorks
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Re: Headcodes and Loco Numbers

Post by spikeyorks »

Very good :D

Mind you I can't talk as I had a "blast from the past" moment last Friday. The Lightning Seeds in Leeds and he played "3 Lions" which I hadn't heard done live before.

"He's going home, He's going home, He's going, Capello's going home" :) :) :) Great stuff !!!

They don't write songs like they used to do :)
David

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48 and proud.
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