On a related note, am I the only one that on every route the switch tracks are always textured different? Something I've always noticed and just figured it was a issue everyone had.
Try moving the position a bit or trimming one of the attachment points. It's just one of several graphical quirks that can occur when trying to render points and crossings, I've encountered it before in my route building attempts.
Thanks guys - it does look to be a track rule problem as, when I have laid a straight piece with one track rule and then made a point both were rendered correctly. I then laid a straight piece with another track rule (but using the same rail section name) that rendered correctly but when I laid the point it changed as per my image?
Is there a short fix to this - or is it the long, edit every occurance in the track.bin & track tile one??
Another thing I have noticed is that, in my first track (above) the point doesn't show blades but the secon laying does?
Cheers for the help on this btw.
I've noticed quite a few tracks doing this since the TS2012 upgrade... I'm pretty sure it doesn't have anything to do with the layout of the points or how you've created them. No amount of trimming changes their appearance. If you take a look at WCML-N you'll notice every single set of points has this graphical glitch.
Just Trains released a fix for Bristol-Exeter which was suffering from the same problem but as yet nothing from RSC for WCML.
JB
"Moving half of West London would be a ridiculous amount of work."
It's a reskin of a default track, and I suspect it may be referring to a wrong texture somewhere in the bin files - the junctions use different textures to render. I will have a look.
I did the track rule for the route - it uses a clone of the Ox Padd rule with Super E added hence putting it in a different developer folder to stop Steam overwriting.
I don't really like my track because of this. The E-G track is perfect for my NWCL route, but it has the same problem! For that reason, I've used the Mayflower track, but it is a tad too dark compared to the real life track on the NWCL.