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Traveller54
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To the point!

Post by Traveller54 »

How can I overcome this when creating points in my route they do not match the surrounding track?

Click the image to zoom in

Any assistance would be gratefully received!
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SoloTwo
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Re: To the point!

Post by SoloTwo »

On a related note, am I the only one that on every route the switch tracks are always textured different? Something I've always noticed and just figured it was a issue everyone had.
Kiwisteam
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Re: To the point!

Post by Kiwisteam »

Have you checked the track rule is the same for both tracks? This sometimes happens if they aren't the same.
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bigvern
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Re: To the point!

Post by bigvern »

Try moving the position a bit or trimming one of the attachment points. It's just one of several graphical quirks that can occur when trying to render points and crossings, I've encountered it before in my route building attempts.
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Traveller54
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Re: To the point!

Post by Traveller54 »

Thanks guys - it does look to be a track rule problem as, when I have laid a straight piece with one track rule and then made a point both were rendered correctly. I then laid a straight piece with another track rule (but using the same rail section name) that rendered correctly but when I laid the point it changed as per my image?
Is there a short fix to this - or is it the long, edit every occurance in the track.bin & track tile one??

Another thing I have noticed is that, in my first track (above) the point doesn't show blades but the secon laying does?
Cheers for the help on this btw.
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http://www.oakwood-shed.co.uk/sww5/sww_route5.html
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Traveller54
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Re: To the point!

Post by Traveller54 »

For information the track files etc. I am using are as supplied with ..
 Click to view more informationRBC3 Route - Conwy and North Wales [48972106 bytes] - RBC3 Route - Conwy and North Wales.zip
File ID: 27697 Date: 25 Nov 2011 - 1136 Downloads

The main track shows 'Oxfo_Padd_DefaultTR' as the track rule but the actual files are in the 'Conwy+NorthWales' developer folder?
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http://www.oakwood-shed.co.uk/sww5/sww_route5.html
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jivebunny
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Re: To the point!

Post by jivebunny »

I've noticed quite a few tracks doing this since the TS2012 upgrade... I'm pretty sure it doesn't have anything to do with the layout of the points or how you've created them. No amount of trimming changes their appearance. If you take a look at WCML-N you'll notice every single set of points has this graphical glitch.

Just Trains released a fix for Bristol-Exeter which was suffering from the same problem but as yet nothing from RSC for WCML.

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bdy26
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Re: To the point!

Post by bdy26 »

It's a reskin of a default track, and I suspect it may be referring to a wrong texture somewhere in the bin files - the junctions use different textures to render. I will have a look.

I did the track rule for the route - it uses a clone of the Ox Padd rule with Super E added hence putting it in a different developer folder to stop Steam overwriting.

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Re: To the point!

Post by michaeldono »

I don't really like my track because of this. The E-G track is perfect for my NWCL route, but it has the same problem! For that reason, I've used the Mayflower track, but it is a tad too dark compared to the real life track on the NWCL.
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spikeyorks
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Re: To the point!

Post by spikeyorks »

Falmouth suffers from the same issue too. It is annoying that something as basic as this still hasn't been corrected by RSC.
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