Chris
Just Trains Class 67
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- 220389
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Re: Just Trains Class 67
Looks fantastic will get it sometime soon, after Skyrim playthrough 
Chris
Chris
Rising Storm -Name is in the credits
- To Do scenario, where you go along at 50mph in a Pendo? Who would play it?
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Re: Just Trains Class 67
Does anyone know if the RailDriver works with this. I have emailed their support so I might know soon direct from JT. I hope it does but advanced LUA scripts often cause problems for the RailDriver.
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Re: Just Trains Class 67
I will certainly be buying this, even though I got thr RSC one. IPAs are what I was looking for. I look forward to it.
btvboxer
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michaeldono
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- crumplezone
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Re: Just Trains Class 67
Yes, its available now for 19.99 with 67 + car carriers included, here is some info about the pack from there page:

Seems to be a excellent package and a promising start to a new "advanced series" by JT, similar to there flight sim branchJust Trains' ActivScript technology brings many realistic features and operations to the Class 67 Advanced locomotive:
Engine Start/Stop - start and stop the engine with the individual buttons
Master key - insert the master key into the console and hear the AWS test sound
NRN Radio- press the blue call button on the NRN (National Rail Network) radio to run the test call sequence
DSD (Driver's Safety Device) - move the reverser for the first time and hear the DSD self-test sound. The DSD will subsequently sound if you move to forward or reverse after stopping in neutral. Hear the DSD warning as you drive if you have not altered the controls for a set period of time.
Windows - lower and raise both the driver's cab windows
Sun blind - lower and raise the driver's sun blind (it actually restricts the sun)
DRA (Driver's Reminder Appliance) -if you have stopped at a station, engage the DRA to ensure that you cannot drive away while it is engaged.
The density of the engine exhaust varies depending on engine load
Light grey oil smoke is emitted from the exhaust on engine start
Horn - use the two-tone horn via the Spacebar and B keys
Authentic digital speedometer including working Delta display to see acceleration and deceleration speeds
Working Speed Control, used for automatic low speed operations
Working train length alarm feature - know when the rear of the train has passed a certain point
Automatic sanding. At speeds above 8mph, sand will automatically be applied when wheel slip is detected
Visual dispensing of wheel sand
Working headlamps
Switchable externally audible alarms. Never miss an AWS caution or DSD reminder when driving from the external view; these sounds can be heard from outside the cab, and this feature can be disabled from the cab
Sounds - high quality sounds recorded from a real Class 67. There are separate sound sets for the driver's cab and the exterior view - you can hear the difference
Variable speed windscreen wipers controllable by the driver
Cab and gauge lighting - three settings (gauge lighting, desk lights and main cab light)
Brake power cut. If the brake pipe pressure falls below 3.5 bar the loco will not take power until the pipe pressure rises above 4.3 bar again.
Auto-centring Brake Controller. When driving with the keyboard, the auto air brake controller is spring loaded to return to its central position. This allows very fine control of brake application and release.
Railhead Treatment Train (RHTT) spraying operation - when driving with the Just Trains RHTT wagons (available separately), the water spray can be controlled with the M key.
Liveries
FWS Maroon
FWS Maroon (dirty)
FWS Silver Executive
Canada Red
Royal Claret
Wrexham, Shropshire & Marylebone Railway Silver
IPA car carriers
Authentic and highly detailed models, researched from real wagons
Quad model
Custom sound set
Three types of car modelled
Can be used loaded or unloaded
Authentic livery and markings
ActivWagon/ActivScript flashing tail lamp
Internationally registered for use in the UK and mainland Europe
Scenarios
Oxford to Paddington (default route) - three scenarios
Bristol to Exeter (add-on route) - one scenario
- smarty2
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Re: Just Trains Class 67
Certainly is an nice effort with some nice touches, just need those expert re-skinners to do the liveries!
Best Regards
Martin (smarty2)
Non technically minded individual!
Is There A God?
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Martin (smarty2)
Non technically minded individual!
Is There A God?
Dudley Bible web page
- FoggyMorning
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Re: Just Trains Class 67
Does the 67 carry any other liveries than those it is supplied with?smarty2 wrote:Certainly is an nice effort with some nice touches, just need those expert re-skinners to do the liveries!
Re: Just Trains Class 67
Only the new Arriva Blue that I can think of. Although I presume Smarty also meant a patch for the FWS branding.FoggyMorning wrote:Does the 67 carry any other liveries than those it is supplied with?smarty2 wrote:Certainly is an nice effort with some nice touches, just need those expert re-skinners to do the liveries!
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Re: Just Trains Class 67
Does this Active Script mean that the engine is off when scenarios start?
- crumplezone
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Re: Just Trains Class 67
As far as I can see, they are all switched on in all scenarios, I don't think scripting could get around it since TS2012 switches on diesels as soon as you hop into them. The B&E scenario does go through the routine of shutting down and starting up however, but actually having the engine off when starting, that is not happening still and don't think it can be got around without RSC changing it.
Its quite pleasant to drive and the features are certainly welcome, the freight car transporters are stunning, really good job on those.
Its quite pleasant to drive and the features are certainly welcome, the freight car transporters are stunning, really good job on those.
Re: Just Trains Class 67
arrghhhh
Re: Just Trains Class 67
Thought we may have had a break through there.
- simuk
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Re: Just Trains Class 67
Hi,nobkins wrote:Does anyone know if the RailDriver works with this. I have emailed their support so I might know soon direct from JT. I hope it does but advanced LUA scripts often cause problems for the RailDriver.
I haven't personally tried the Raildriver with this loco yet, but one of our Facebook fans posted to say that he has tried it and all appears to be working fine: http://www.facebook.com/justtrains/post ... 9730414937
Hope that helps.
Thanks,
Simon
Just Trains
http://www.justtrains.net
Re: Just Trains Class 67
As long as the control script only updates the core controls when a value has changed, raildriver will work. That's all it takes to make it compatible. Of course you've pretty much wiped out all the extra features that way, but there you go - no way around that.
Only way we're ever going to get a cold start is by virtualising absolutely everything - which is certainly possible ( most Oovee vehicles are ), but it's really tedious and quite fragile.
I hope "The density of the engine exhaust varies depending on engine load" isn't reading tractive effort for that :p there's a big difference between tractive effort and power output...
Only way we're ever going to get a cold start is by virtualising absolutely everything - which is certainly possible ( most Oovee vehicles are ), but it's really tedious and quite fragile.
I hope "The density of the engine exhaust varies depending on engine load" isn't reading tractive effort for that :p there's a big difference between tractive effort and power output...
My posts are my opinion, and should be read as such.
- DescendingSadly
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Re: Just Trains Class 67
Quick question, if I flick the 67 to being goods timed brake (yes, he's going on about that again) will it have the prototypical slow release of brake pressure and the characteristics of a long freight train, and will it work with any wagon? This is a major must for me for freight operation, otherwise it's massively unrealistic in a freight sense.
