Station Lighting Enhancement Pack - Armstrong Powerhouse

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hertsbob
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Re: Station Lighting Enhancement Pack - Armstrong Powerhouse

Post by hertsbob »

TheTazman wrote:Steve Dark? Who is this fine chap? ... any links, trails of bread crumbs would be great.
Thanks
Simon
http://forums.uktrainsim.com/viewtopic. ... 9&t=117401

Cheers

Bob

I take it that was a serious request? 8)
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TheTazman
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Re: Station Lighting Enhancement Pack - Armstrong Powerhouse

Post by TheTazman »

Yep it was. I will go take look now.

Thanks
hertsbob wrote:
TheTazman wrote:Steve Dark? Who is this fine chap? ... any links, trails of bread crumbs would be great.
Thanks
Simon
http://forums.uktrainsim.com/viewtopic. ... 9&t=117401

Cheers

Bob

I take it that was a serious request? 8)
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black8
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Re: Station Lighting Enhancement Pack - Armstrong Powerhouse

Post by black8 »

TransportSteve wrote: .....I think I will swap the locomotive used by Richard for something else.
Oovee's / Steam Class 57 would be a good swap. Perhaps not prototypical but this one looks similar, being a development of the 47 of course, and has instrument lighting and more, not to mention the tremendous engine sounds and realistic delayed reaction to throttle changes. Possibly the most complete / realistic cab on any (BR) Diesel engine so far. I wonder why the class 57 gets so little attention in these pages or in scenarios.
Cheers
Jos 8)
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TransportSteve
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Re: Station Lighting Enhancement Pack - Armstrong Powerhouse

Post by TransportSteve »

Thanks Jos, I didn't transfer to a Class 57, but, you've reminded me what a great product this is and I will test it out.

I have a problem with running this scenario though, after you leave Darlington, it's a straight 95mph speed limit all the way to York, which I took great care to keep to, I don't think the 47's will go any faster than about 94mph anyway, however, 4 miles north of York I am always 6 - 7 minutes ahead of schedule and you pass 6M64 Haverton Hill - Ellesmere Port on the down goods, then, all of a sudden you hit a double yellow, single yellow and then a red light and then derail, it's impossible to slow down from 95 mph in time to avoid it, is this because the road is set for the goods train and being ahead of time inadvertently you don't have time to brake for the SPAD, maybe Richard's timing is a little out, I've run this scenario on more than one occassion keeping to the limits and I always derail at the same location having passed this goods train working.

Cheerz. Transport Steve.
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phat2003uk
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Re: Station Lighting Enhancement Pack - Armstrong Powerhouse

Post by phat2003uk »

Sorry to hear you've had problems Steve. There should be more than enough braking time as there's about 0.8 miles between each signal. Are your brakes feeling especially weak?
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Re: Station Lighting Enhancement Pack - Armstrong Powerhouse

Post by black8 »

TransportSteve wrote:Thanks Jos, I didn't transfer to a Class 57, but, you've reminded me what a great product this is and I will test it out.

I have a problem with running this scenario though, after you leave Darlington, it's a straight 95mph speed limit all the way to York, which I took great care to keep to, I don't think the 47's will go any faster than about 94mph anyway, however, 4 miles north of York I am always 6 - 7 minutes ahead of schedule and you pass 6M64 Haverton Hill - Ellesmere Port on the down goods, then, all of a sudden you hit a double yellow, single yellow and then a red light and then derail, it's impossible to slow down from 95 mph in time to avoid it, is this because the road is set for the goods train and being ahead of time inadvertently you don't have time to brake for the SPAD, maybe Richard's timing is a little out, I've run this scenario on more than one occassion keeping to the limits and I always derail at the same location having passed this goods train working.
Cheerz. Transport Steve.
Hi Steve
I will check this scenario out this evening (with a 57 :D ) when I am at my own computer. I guess you are right assuming that being ahead of schedule the road is set for the 6M64, however in real life this should not be allowed to happen and you should have ample warning of a red light and be able to stop in time. Another question, although max speedlimit to York is 95 mph, which I think is also the max of the 47 (there is an info sign on max speed in the cab I believe), does the scenario info allow you to drive this max. speed? What gets me is that each time you are 6-7 minutes early, so somehow you are speeding. Anyway, for now I would suggest to 'get of the gas' a bit earlier and be prepared to stop for the red light in time.
Like I said I will try this myself tonite; see what happens.

Cheers
Jos
'Why is it that the railway station is so far away from the village?'
The local pauses for a while, then replies:
'They thought it would be a good idea to build it next to the railway line.....'


(Dent Station on the Settle & Carlisle)
SquidvT
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Re: Station Lighting Enhancement Pack - Armstrong Powerhouse

Post by SquidvT »

Just a quick question, sorry if this is obvious.

Does RW3 support dynamic lighting in that the sun actually rises in game at the right time and sets? i.e if i weight long enough will it get dark? Or is the time setting light wise in the scenario static?
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msey0002
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Re: Station Lighting Enhancement Pack - Armstrong Powerhouse

Post by msey0002 »

if you wait long enough, it will get dark. Not sure if the sun/moon is actually 'moving' in game though
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Re: Station Lighting Enhancement Pack - Armstrong Powerhouse

Post by Wikkus »

msey0002 wrote:if you wait long enough, it will get dark. Not sure if the sun/moon is actually 'moving' in game though
The sun certainly moves, haven't ever looked to check the moon.

Rgds, Rik.
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black8
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Re: Station Lighting Enhancement Pack - Armstrong Powerhouse

Post by black8 »

Wikkus wrote:
msey0002 wrote:if you wait long enough, it will get dark. Not sure if the sun/moon is actually 'moving' in game though
The sun certainly moves, haven't ever looked to check the moon.
Rgds, Rik.
It sure does, the sun that is; have not checked the moon either. In case you have the A4 add-on from Just Trains and the LNER add on pack to that, try the wartime black A4 scenario over the Mendips (Bath-Templecombe) where you start around 5:30 AM and will ride into the rising sun. The station lights have gone out in the meantime at 6:00 PM....great 8)
Jos
'Why is it that the railway station is so far away from the village?'
The local pauses for a while, then replies:
'They thought it would be a good idea to build it next to the railway line.....'


(Dent Station on the Settle & Carlisle)
TransportSteve
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Re: Station Lighting Enhancement Pack - Armstrong Powerhouse

Post by TransportSteve »

black8 wrote: Hi Steve
I will check this scenario out this evening (with a 57 :D ) when I am at my own computer. I guess you are right assuming that being ahead of schedule the road is set for the 6M64, however in real life this should not be allowed to happen and you should have ample warning of a red light and be able to stop in time. Another question, although max speedlimit to York is 95 mph, which I think is also the max of the 47 (there is an info sign on max speed in the cab I believe), does the scenario info allow you to drive this max. speed? What gets me is that each time you are 6-7 minutes early, so somehow you are speeding. Anyway, for now I would suggest to 'get of the gas' a bit earlier and be prepared to stop for the red light in time.
Like I said I will try this myself tonite; see what happens.

Cheers
Jos

Hi Jos, yes, Richard did put a max speed limit on this train, it's 95 mph......
I never go over the limit, but, keep to the line speed regardless of how powerful the locomotive / HST is. With all the rain, it's a trifle difficult to see what the next signal is showing whilst using the F4 HUD until you are on top of it. I'm sure you'll all say use the F3 instead, but, I've always prefered the F4 so I can see approaching stations, yards and signals, etc. I guess in future I'll take it a bit steadier after rushing through Thirsk at 94.9mph and let the freight have the road in front.

@ Richard

It depends on what you mean by - are my brakes weak, I've tried an Oovee Class 47and a default Class 47 and you don't really get chance to slow down in time after slamming on the anchors, the signals at the yard just north of York are more compacted together, not the usual distance apart, and coming to a complete stand from 95 mph takes over a mile. I am not very technically minded on the physics of the Class 47 models in-game, so, wouldn't honestly know if the brakes are working full bore or, weak, like you suggest, on either model, they both feel responsive enough. I'm unsure what the trailing weight of the train is behind me anyway, I haven't counted all the Royal Mail coaches, how many has she got on, about 10-11, you'd need a mile or more to come to a halt with that lot??

Cheerz. Transport Steve.
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Wikkus
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Re: Station Lighting Enhancement Pack - Armstrong Powerhouse

Post by Wikkus »

TransportSteve wrote:I'm unsure what the trailing weight of the train is behind me anyway, I haven't counted all the Royal Mail coaches, how many has she got on, about 10-11, you'd need a mile or more to come to a halt with that lot??
Good point, Steve; a loaded train of that ilk must be circa 400 tons...?

In my "yoof", I remember speaking to a driver of an 86 at Euston who said that it'd take him well over a mile to stop his train (which would have been predominantly Mk2s) from 100mph on the straight, so I'd say it's quite realistic. I've not actually tried the scenario in question, but will try to make a point of it over the weekend.

Cheers, Rik.
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Re: Station Lighting Enhancement Pack - Armstrong Powerhouse

Post by black8 »

TransportSteve wrote: Hi Jos, yes, Richard did put a max speed limit on this train, it's 95 mph......
I never go over the limit, but, keep to the line speed regardless of how powerful the locomotive / HST is. With all the rain, it's a trifle difficult to see what the next signal is showing whilst using the F4 HUD until you are on top of it. I'm sure you'll all say use the F3 instead, but, I've always prefered the F4 so I can see approaching stations, yards and signals, etc. I guess in future I'll take it a bit steadier after rushing through Thirsk at 94.9mph and let the freight have the road in front.
Hi steve. I was only just now able to finish this scenario, my weekend was going a bit different than anticipated, time-wise. I first tried to run it with a Class 57, but the sim crashed everytime I entered Durham station. Don't know why but ii must be that Oovee has not upgraded the 57 for RS2012 yet. I then took the default new Class 47 with zhubuntu's cab lighting and took off. Although I was running slightly late due to a longer distance at 75 mph average, I also passed the freight (oil) train 6M64 and had the 2X yellow and red signals, but when you look at the speed limits ahead (F4 HUD) you see that you have to slow down from 95 mph through 50 to 30 mph in a relative short distance, which means 'full service' on the brakes right away and I had no problems to slow down, pass 6M64, only to find out that the red signal turns to yellow and being allowed to enter York before the freight (what a sight, York station with the lights on (thanks again Richard from AP :D ). Good scenario, I liked the ride through the night. So Steve when you plan ahead and brake in time you will not derail. Just be slow enough for the road to be set for you and the signal to change from red to yellow.
Cheers
Jos 8)
'Why is it that the railway station is so far away from the village?'
The local pauses for a while, then replies:
'They thought it would be a good idea to build it next to the railway line.....'


(Dent Station on the Settle & Carlisle)
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