Aster DEM
Posted: Tue Oct 04, 2011 8:54 pm
Evening fellas.
As you will know, we now have the option of using Aster DEM within routes as an alternative to SRTM data.
I was wondering if anyone had actually used it yet and tried to package up a route, even a small test route without scenery. This is because I have just tried myself, and although I hadn't raised a great deal of terrain, only 8 miles or so in each direction, this small test route with little scenery packages up to 57.8mb! Looking in the terrain folder, it had generated 1158 .bin files, all substantially bigger than anything I have seen previously.
My questions are:
* Is it generating more tiles than I imagined, even though it only took a few seconds to travel over the world editor to the "cliff" where the generated terrain ended?
* Is the Package Manager not able to compress this terrain as much as SRTM?
* Is this type of terrain creation simply too expensive in terms of file size?
As you will know, we now have the option of using Aster DEM within routes as an alternative to SRTM data.
I was wondering if anyone had actually used it yet and tried to package up a route, even a small test route without scenery. This is because I have just tried myself, and although I hadn't raised a great deal of terrain, only 8 miles or so in each direction, this small test route with little scenery packages up to 57.8mb! Looking in the terrain folder, it had generated 1158 .bin files, all substantially bigger than anything I have seen previously.
My questions are:
* Is it generating more tiles than I imagined, even though it only took a few seconds to travel over the world editor to the "cliff" where the generated terrain ended?
* Is the Package Manager not able to compress this terrain as much as SRTM?
* Is this type of terrain creation simply too expensive in terms of file size?