Updated Cab Views - for DLC etc

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maxtedrw
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Updated Cab Views - for DLC etc

Post by maxtedrw »

I thought I would start a thread to log all the changes needed to reset the cab views for your favorite locos back to something like they were.

How to do it first: ( and back them up afterwards cos they will get overwritten )

Find the cabview folder usually in the "default" directory of your loco. Usually it seems to be only the xxx Cab Camera.bin that needs editing. You will need to convert this to a .xml using serz.exe. Open the xml file for editing using a text editor.

You will see several blocks of text. starting with <cameraOffset>. This is the drivers head position. It is definnned in 3 lines setting out ( in turn) the X, Y and Z. Then find the block starting <windowCameraOffset>. This is the firemans head position definned in the same way.

You may need to edit the X ( the first line ) to move the head left or right and the Z (last line) to move the head forward or back.
After you have done this you will need to reuse SERZ and remove any blueprints (.bak) files.

What follows are the locos I have done - feel free to add more
Last edited by maxtedrw on Sat Sep 24, 2011 11:57 pm, edited 1 time in total.
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maxtedrw
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Re: Updated Cab Views - for DLC etc

Post by maxtedrw »

This message has been edited by a Moderator

OK so Steam locos first
DT 4MT - Change Driver x = -0.9 & z=-3.65 Fireman x=0.9 & z = -3.65
Karma99 Prarie Cab ( for all sorts of things ) Change Driver & Fireman z = -3.8
RSC 4F - Change Driver x = -0.9 & z=-4.6 Fireman x=0.9 & z = -4.6
RSC 8F - Change Driver x = -0.9 & z=-5.0 Fireman x=0.9 & z = -5.0
RSC Jubilee Change Driver x = -0.9 & z=-5.5 Fireman x=0.9 & z = -6.0
Ian Rilley Black 5 Driver x = -0.9 & z=-5.5 Fireman x=0.9 & z = -5.5 ( Glasgow highlander, Lancs fusilier both use either this or the default)

So far as I can see the 040 saddletank Ironside is OK.

[Moderator Comment: Kromaatikse - I've removed references to two locos which we can't discuss here.]

This message has been edited by a Moderator

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JackGrave
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Re: Updated Cab Views - for DLC etc

Post by JackGrave »

DT Bulleid Light Pacific/BoB Class - Driver x = -0.82, y = 3.12, y = 6.2 Fireman x = 0.82, y = 3.12, y = 6.2
verticalDirectionalFreedom = 3.0, horizontalDirectionalFreedom = 4.0 -- alow 360 degree rotatiom around cab
Jack
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BristolCastle
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Re: Updated Cab Views - for DLC etc

Post by BristolCastle »

Hi, has anyone got any Hall axis? for the cab views?
Cheers
Tom :)
Regards
Tom
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JackGrave
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Re: Updated Cab Views - for DLC etc

Post by JackGrave »

RSC HallPack01: Driver x = -0.85, y = 3.25, z = 5.85 Fireman x = 0.875, y = 3.25, z = 5.9
HeadOutCam: Driver x = -1.45, y = 3.15, z = 4.8 Fireman x = 1.45, y = 3.15, z = 4.8 Primary Side: Right
FalmouthBranch Hall loco as above
GWR 57XX (Falmouth Branch): Driver x = -0.9, y = 3.13, z = -3.0 Fireman x = 0.9, y = 3.13, z = -3.0
GWR 57XX (Falmouth Branch): Driver x = -0.0, y = 0.0 z = 1.0 Fireman x = 0.0, y = 0.0, z = 1.0 ->windowCameraOffset
Some more locos will follow. Jack
Last edited by JackGrave on Sun Sep 25, 2011 10:02 am, edited 1 time in total.
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BristolCastle
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Re: Updated Cab Views - for DLC etc

Post by BristolCastle »

Cheers for that :)
Regards
Tom
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JackGrave
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Re: Updated Cab Views - for DLC etc

Post by JackGrave »

DT 2P 4-4-0: Driver x = -0.85, y = 3.32, z = 4.72 Fireman x = 0.55, y = 3.32, z = 4.72
verticalDirectionalFreedom = 3.0, horizontalDirectionalFreedom = 4.0 -- alow 360 degree rotation around cab
Important change lines 353, 354, 357 in Assets\DT\2P_loco\Default\Engine\DT_2P_steam_loco.xml
line 353: DT
line 354: DT_2P_loco
line 357: Default\CabView\2P_cab_cam.xml
Don't forget delete *.paks
Jack
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JackGrave
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Re: Updated Cab Views - for DLC etc

Post by JackGrave »

Just Train Voyger: Driver x =-0.2010, y = 2.6760, z = 9.4700 Second man x = 0.7020, y = 2.7560, z =9.0830
verticalDirectionalFreedom = 3.0, horizontalDirectionalFreedom = 4.0 -- alow 360 degree rotation around cab
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laurall
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Re: Updated Cab Views - for DLC etc

Post by laurall »

Hi
Thanks for all the suggestions etc. but could somebody please point out which value I should be changing within the line, or just show a line converted as it should be in the xml file. I've noted the text blocks but am hesitant to proceed without a proper idea.


Richard
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maxtedrw
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Re: Updated Cab Views - for DLC etc

Post by maxtedrw »

Find the section headed <cameraOffset>
ignore the line <cRVector3>
edit this line as the X value <X d:type="sFloat32" d:alt_encoding="000000C0CCCCECBF" d:precision="string">-0.9000</X>
edit this line as the Y value <Y d:type="sFloat32" d:alt_encoding="000000C0CCCC0840" d:precision="string">3.1000</Y>
edit this line as the Z value <Z d:type="sFloat32" d:alt_encoding="0000004033330DC0" d:precision="string">-3.6500</Z>
ignore this line </cRVector3>
and this line </cameraOffset>

and repeat for the collection that starts with <windowCameraDirection>

Hope that helps

Point taken about the two moderated items - shame though but understood why
laurall
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Re: Updated Cab Views - for DLC etc

Post by laurall »

Thanks a lot maxtedrw now to work.
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