Updated Cab Views - for DLC etc
Moderator: Moderators
Updated Cab Views - for DLC etc
How to do it first: ( and back them up afterwards cos they will get overwritten )
Find the cabview folder usually in the "default" directory of your loco. Usually it seems to be only the xxx Cab Camera.bin that needs editing. You will need to convert this to a .xml using serz.exe. Open the xml file for editing using a text editor.
You will see several blocks of text. starting with <cameraOffset>. This is the drivers head position. It is definnned in 3 lines setting out ( in turn) the X, Y and Z. Then find the block starting <windowCameraOffset>. This is the firemans head position definned in the same way.
You may need to edit the X ( the first line ) to move the head left or right and the Z (last line) to move the head forward or back.
After you have done this you will need to reuse SERZ and remove any blueprints (.bak) files.
What follows are the locos I have done - feel free to add more
Re: Updated Cab Views - for DLC etc
OK so Steam locos first
DT 4MT - Change Driver x = -0.9 & z=-3.65 Fireman x=0.9 & z = -3.65
Karma99 Prarie Cab ( for all sorts of things ) Change Driver & Fireman z = -3.8
RSC 4F - Change Driver x = -0.9 & z=-4.6 Fireman x=0.9 & z = -4.6
RSC 8F - Change Driver x = -0.9 & z=-5.0 Fireman x=0.9 & z = -5.0
RSC Jubilee Change Driver x = -0.9 & z=-5.5 Fireman x=0.9 & z = -6.0
Ian Rilley Black 5 Driver x = -0.9 & z=-5.5 Fireman x=0.9 & z = -5.5 ( Glasgow highlander, Lancs fusilier both use either this or the default)
So far as I can see the 040 saddletank Ironside is OK.
[Moderator Comment: Kromaatikse - I've removed references to two locos which we can't discuss here.]
This message has been edited by a Moderator
- JackGrave
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Re: Updated Cab Views - for DLC etc
verticalDirectionalFreedom = 3.0, horizontalDirectionalFreedom = 4.0 -- alow 360 degree rotatiom around cab
Jack
- BristolCastle
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Re: Updated Cab Views - for DLC etc
Cheers
Tom
Tom
- JackGrave
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Re: Updated Cab Views - for DLC etc
HeadOutCam: Driver x = -1.45, y = 3.15, z = 4.8 Fireman x = 1.45, y = 3.15, z = 4.8 Primary Side: Right
FalmouthBranch Hall loco as above
GWR 57XX (Falmouth Branch): Driver x = -0.9, y = 3.13, z = -3.0 Fireman x = 0.9, y = 3.13, z = -3.0
GWR 57XX (Falmouth Branch): Driver x = -0.0, y = 0.0 z = 1.0 Fireman x = 0.0, y = 0.0, z = 1.0 ->windowCameraOffset
Some more locos will follow. Jack
- BristolCastle
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- JackGrave
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Re: Updated Cab Views - for DLC etc
verticalDirectionalFreedom = 3.0, horizontalDirectionalFreedom = 4.0 -- alow 360 degree rotation around cab
Important change lines 353, 354, 357 in Assets\DT\2P_loco\Default\Engine\DT_2P_steam_loco.xml
line 353: DT
line 354: DT_2P_loco
line 357: Default\CabView\2P_cab_cam.xml
Don't forget delete *.paks
Jack
- JackGrave
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Re: Updated Cab Views - for DLC etc
verticalDirectionalFreedom = 3.0, horizontalDirectionalFreedom = 4.0 -- alow 360 degree rotation around cab
Re: Updated Cab Views - for DLC etc
Thanks for all the suggestions etc. but could somebody please point out which value I should be changing within the line, or just show a line converted as it should be in the xml file. I've noted the text blocks but am hesitant to proceed without a proper idea.
Richard
Re: Updated Cab Views - for DLC etc
ignore the line <cRVector3>
edit this line as the X value <X d:type="sFloat32" d:alt_encoding="000000C0CCCCECBF" d:precision="string">-0.9000</X>
edit this line as the Y value <Y d:type="sFloat32" d:alt_encoding="000000C0CCCC0840" d:precision="string">3.1000</Y>
edit this line as the Z value <Z d:type="sFloat32" d:alt_encoding="0000004033330DC0" d:precision="string">-3.6500</Z>
ignore this line </cRVector3>
and this line </cameraOffset>
and repeat for the collection that starts with <windowCameraDirection>
Hope that helps
Point taken about the two moderated items - shame though but understood why