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Class20 and RW3
Posted: Fri Sep 23, 2011 1:27 pm
by colinlee
Is anyone else finding themselves sitting in a Class 20 cab and seeing an upside down world outside? This is happening with Class 20's from both 3rd party vendors. I appreciate that my system, Intel core2 duo2.33GHz 2GB mem and Nvidia 8500 250mb graphics card is creaking at the seams now but all other locos are fine. The outside view is ok just in cab, and It puts me in the rear cab as well. This is with TSX on and off. With high, medium, and low settings
Regards
Colin
Re: Class20 and RW3
Posted: Fri Sep 23, 2011 1:30 pm
by RSderek
There was a bug fixed so that Cameras could start off looking in any direction.
This was fixed, however it showed up that incorrect data was put into the camera xml on a number of DLC.
Hopefully 3rd parties will get round to fixing this soon.
regards
Derek
Re: Class20 and RW3
Posted: Fri Sep 23, 2011 1:37 pm
by d1023
Colin
Nice to know I'm not the only one with blood rushing to the top of my head !!!!
Re: Class20 and RW3
Posted: Fri Sep 23, 2011 1:44 pm
by msdejesus
Re: Class20 and RW3
Posted: Fri Sep 23, 2011 2:02 pm
by colinlee
Derek, thanks for the info, will wait for a vendor update.
Simon, I thought I had a hangover but couldn't remember how I got it.
Regards
Colin
Re: Class20 and RW3
Posted: Fri Sep 23, 2011 4:10 pm
by CaptScarlet
In the interim if you want to and happy doing this yourself you can fix it by changing the cameradirection z axis from a -1 to a 1 in the 20_cab_cam.bin in the default engines cabview folder
John
Re: Class20 and RW3
Posted: Fri Sep 23, 2011 5:17 pm
by firetrap1
Thanks for that! it now works a treat!
here is the code:
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<cBlueprintLoader xmlns:d="http://www.kuju.com/TnT/2003/Delta" d:version="1.0">
<Blueprint>
<cCabCameraBlueprint>
<Name d:type="cDeltaString">Class 20 Cab Camera</Name>
<RenderComponent>
<cCameraRenderBlueprint/>
</RenderComponent>
<UpdateComponent>
<cCabCameraUpdateBlueprint>
<camType d:type="sUInt32">0</camType>
<cameraOffset>
<cRVector3>
<X d:type="sFloat32" d:alt_encoding="00000000D7A3E8BF" d:precision="string">-0.77</X>
<Y d:type="sFloat32" d:alt_encoding="0000000000000840" d:precision="string">3</Y>
<Z d:type="sFloat32" d:alt_encoding="0000000000001640" d:precision="string">5.5</Z>
</cRVector3>
</cameraOffset>
<cameraDirection>
<cRVector3>
<X d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</X>
<Y d:type="sFloat32" d:alt_encoding="00000040E17A84BF" d:precision="string">-0.01</Y>
<Z d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">1</Z>
</cRVector3>
</cameraDirection>
<windowCameraOffset>
<cRVector3>
<X d:type="sFloat32" d:alt_encoding="000000C0CCCCF03F" d:precision="string">1.05</X>
<Y d:type="sFloat32" d:alt_encoding="0000004033330740" d:precision="string">2.9</Y>
<Z d:type="sFloat32" d:alt_encoding="000000C0CCCC1440" d:precision="string">5.2</Z>
</cRVector3>
</windowCameraOffset>
<windowCameraDirection>
<cRVector3>
<X d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</X>
<Y d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Y>
<Z d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</Z>
</cRVector3>
</windowCameraDirection>
<verticalDirectionalFreedom d:type="sFloat32" d:alt_encoding="0000000000001440" d:precision="string">5</verticalDirectionalFreedom>
<horizontalDirectionalFreedom d:type="sFloat32" d:alt_encoding="0000000000001440" d:precision="string">5</horizontalDirectionalFreedom>
</cCabCameraUpdateBlueprint>
</UpdateComponent>
<PosOriComponent>
<cPosOriBlueprint/>
</PosOriComponent>
</cCabCameraBlueprint>
</Blueprint>
</cBlueprintLoader>
Re: Class20 and RW3
Posted: Fri Sep 23, 2011 6:16 pm
by colinlee
Thanks John, its worked for me as well.
Regards
Colin
Re: Class20 and RW3
Posted: Fri Sep 23, 2011 6:57 pm
by ashgray
CaptScarlet wrote:In the interim if you want to and happy doing this yourself you can fix it by changing the cameradirection z axis from a -1 to a 1 in the 20_cab_cam.bin in the default engines cabview folder
John
Hi John
Basic question, I know, but what program would I need to open and edit bin files?
Ash
Re: Class20 and RW3
Posted: Fri Sep 23, 2011 7:01 pm
by colinlee
Hi Ash, I used RW Tools
Regards
Colin
Re: Class20 and RW3
Posted: Fri Sep 23, 2011 7:01 pm
by CaptScarlet
ashgray wrote:CaptScarlet wrote:In the interim if you want to and happy doing this yourself you can fix it by changing the cameradirection z axis from a -1 to a 1 in the 20_cab_cam.bin in the default engines cabview folder
John
Hi John
Basic question, I know, but what program would I need to open and edit bin files?
Ash
Either RwtextEdit or RwTools
 | |  | RW_Tools V8.0.26 Full Version [12627310 bytes] - RW_Tools_Full.zip File ID: 21454 Date: 15 Nov 2018 - 11393 Downloads |
|
or
 | |  | RWTextEdit v0.3.2 [980992 bytes] - RWTE_Setup.msi File ID: 27012 Date: 05 Sep 2011 - 619 Downloads |
|
Re: Class20 and RW3
Posted: Fri Sep 23, 2011 7:35 pm
by ashgray
Thanks - just downloading latest version.
Ash