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Mike Rennie Signal Box

Posted: Tue Jul 26, 2011 8:09 am
by briyeo1950
Just a heads up if you havent seen it yet :wink: Mike Rennie has uploaded a very interesting Detailed Signal Box kit to Train-Sim.com Its in the RW Scenery Objects section. Working points and signal levers and block indicator.

Re: Mike Rennie Signal Box

Posted: Tue Jul 26, 2011 8:13 am
by Acorncomputer
Yes indeed.

This is a very clever model.

Re: Mike Rennie Signal Box

Posted: Tue Jul 26, 2011 9:51 am
by Kariban
The block indicator is fantastic - I read the rest, saw "working point levers" and immediately started plotting how to do manual signals and instruments, and then noticed the indicators. What a fantastic piece of work!

I'm not sure how much you'd mess up the dispatcher by blocking the train asking for a path, by intercepting the setting of signals and doing it yourself with some levers, but it's surely worth a look at. I noticed the dispatcher does lock points at times - which would be very necessary - so there's some hope that there's enough interlocking present to keep it all sane.

Re: Mike Rennie Signal Box

Posted: Tue Jul 26, 2011 7:38 pm
by maddog989
Thanks for posting about this. An excellent model of a signal box on its own, but the working parts are hugely impressive, The thought and work that must of gone into it is incredible, would never of thought of a working signal box for RW in a million years myself.

Re: Mike Rennie Signal Box

Posted: Sat Dec 10, 2011 12:42 pm
by TransportSteve
Hmmm, I'm a bit confused, I lnow it doesn't take much these days. :D
It says in the description for this asset - The animated signal box fully set up for you in a clone of the Bath-Templecombe route, which I take it means that you get a clone of the route included, but, I assume the signal box is at one end of the layout, it doesn't cover the whole map, surely, or, is it in the middle of the map and it covers the whole route each way?? Any ideas please those who've installed this excellent looking piece of equipment.

Cheerz. Transport Steve.

Re: Mike Rennie Signal Box

Posted: Sat Dec 10, 2011 3:09 pm
by stewart
TransportSteve wrote:Hmmm, I'm a bit confused, I lnow it doesn't take much these days. :D
It says in the description for this asset - The animated signal box fully set up for you in a clone of the Bath-Templecombe route, which I take it means that you get a clone of the route included, but, I assume the signal box is at one end of the layout, it doesn't cover the whole map, surely, or, is it in the middle of the map and it covers the whole route each way?? Any ideas please those who've installed this excellent looking piece of equipment.

Cheerz. Transport Steve.
From what I read in the description, the box is placed at Wincanton

Re: Mike Rennie Signal Box

Posted: Sat Dec 10, 2011 6:03 pm
by j72fan
Have just watched this on YouTube, very impressive and atmospheric. Brings a new dimension to running RailWorks.

http://www.youtube.com/watch?v=I9IiFXKitUY

Dave

Re: Mike Rennie Signal Box

Posted: Sat Dec 10, 2011 6:11 pm
by RiscaStation
Hi all,
What a nice Model great work.
Kind regards
Mike
j72fan wrote:Have just watched this on YouTube, very impressive and atmospheric. Brings a new dimension to running RailWorks.

http://www.youtube.com/watch?v=I9IiFXKitUY

Dave

Re: Mike Rennie Signal Box

Posted: Sun Dec 11, 2011 1:54 am
by longbow
Brilliant!

Re: Mike Rennie Signal Box

Posted: Sun Dec 11, 2011 8:57 am
by Stone75
Kariban wrote:I'm not sure how much you'd mess up the dispatcher by blocking the train asking for a path, by intercepting the setting of signals and doing it yourself with some levers, but it's surely worth a look at. I noticed the dispatcher does lock points at times - which would be very necessary - so there's some hope that there's enough interlocking present to keep it all sane.
From the youtube link, if i understand it right the box controls nothing on the line itself. Rather the lever pulls were timed to match what was happening outside the window. If you notice with the last train going through, the signal drops, then the lever is pulled.

Nice to watch trains from and some video makers could add some atomosphere to their efforts too.

steve

Re: Mike Rennie Signal Box

Posted: Sun Dec 11, 2011 11:08 am
by stuart666
Ah, so it doesnt actually control anything, it just references movement of signals and points and reflects them in the box. Fascinating as it stands though it has to be said.

I wonder if you actually set the points up to manual, and convert it into something akin to a ground frame? Then you could actually move points (and in some cases signals) from inside the box itself?

Re: Mike Rennie Signal Box

Posted: Sun Dec 11, 2011 12:01 pm
by ptrinder
Hi All

Using Mike's Track Rule manual points create a black lever which can be added into the frame with the red & yellow signal levers.
Unlike the signal levers which are moved automatically, the point levers can be used to operate the points in the same way as any other manual point lever - it's just that they are physically grouped together within the signalbox.
I have run a test using AI traffic through a junction in a Timetabled scenario, and both point and signal levers are automatically set correctly to allow the AI to follow its pre-defined route.
I'm not sure what would happen with a "driven " train. I suspect you would have to use "8" mode to leave the cab, enter the box and operate the point levers to set the correct route before proceeding.

Peter