Falmouth Branch
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Falmouth Branch
I have purchased the Falmouth Branch and am very disappointed with it. Firstly there are only 3 scenarios and the top speed of the first one is only 11 mph so I gave up on that. The 3rd one ran out of water before the first station so that was that on that one. I did not try the 2nd one as 2 out of 3 was a bit much. Being at Penzance I thought it would be very good but firstly only 3 scenarios, then they did not work properly and took ages to load. Also the whole route was not stable in running so I gave up. Thought I would have a moan !
- briyeo1950
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Re: Falmouth Branch
See if I can be the first to direct you to this already exsisting thread first
http://forums.uktrainsim.com/viewtopic. ... 4&t=112053
http://forums.uktrainsim.com/viewtopic. ... 4&t=112053
Re: Falmouth Branch
As Brian has said, there is another thread.glenwood4 wrote: then they did not work properly and took ages to load. Also the whole route was not stable in running so I gave up. Thought I would have a moan !
However, to reply to your point above, that just sounds like your system cannot cope very well. Post your system specs so we can see.
As for scenarios "not working", I haven't seen any other comments about that and there are a hell of a lot of people running them. Running out of water is not a broken scenario, it's most likely that you were too "heavy handed". From what I have seen in other posts, the 57xx has a small capacity so has to be driven carefully, hence the scenarios are a challenge and not broken.
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Re: Falmouth Branch
I've player all 3 scenarios and I have to say I've not ran out of water and i'm a awful steam engine driver modern trains are more my thing. I've had no problems with this route it has been very stable on my PC and has not taken that long to load and that's with the asset list being enlarged to make my own scenarios.
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Re: Falmouth Branch
My PC is well below average, but the route loads extremely quickly and only some slight stuttering in the Truro and Falmouth areas on medium settings.
Re: Falmouth Branch
briyeo1950 wrote:See if I can be the first to direct you to this already exsisting thread first![]()
http://forums.uktrainsim.com/viewtopic. ... 4&t=112053
Why would you think that problems such as running out of water are covered by the "existing thread" - you clearly have not read it.
The "existing thread" refers to ongoing shortcomings in route design, using Falmouth as an example.
Phil
Allergy Warning: This post may contain traces of humour
- karma99
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Re: Falmouth Branch
I think you bought the wrong route, you meant to click on WCMLtop speed of the first one is only 11 mph so I gave up on that
They take no longer to load than any other route/scenarios.. in fact considerably quicker than some.
If the running out of water was an issue with the scenario, EVERYONE would have it. I suspect you left the water taps open.. easily done, but hardly a problem with the scenario.
And finally I'm pretty sure there are 5 scenarios.. 3 standard and 2 career?
Re: Falmouth Branch
You can get a number of scenarios for free now at UKTS. So why complain? Writing a scenario is a lot of work and therefore expensive if you need to get paid for it. (My experience, a good scenario that runs for 30 minutes takes up to 6 hours to create, including testing, testing and more testing....). So we get the route for a reasonable price and a some people give the scenarios for free.
Rudolf
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Here you will find the latest version of the Senario Authors Guide, TSW starters Guide, LuaCreator and TSWTools and more ...
Re: Falmouth Branch
For me, the number of included scenarios in any route has become irrelevant. Don't get me wrong, it's nice to have a handful to enable you to drive the route "out of the box" but as the stock used can be limited, there are only so many that can be included before things become repetetive.
I find far more enjoyment by either creating them myself, something I appreciate people either don't want to do or find it too hard and give up, or wait the short period until the inevitable flurry arrives from the community.
I find far more enjoyment by either creating them myself, something I appreciate people either don't want to do or find it too hard and give up, or wait the short period until the inevitable flurry arrives from the community.
DPSimulation - http://www.dpsimulation.org.uk/ - Free High Speed Downloads of TS2012 Content
DPSimulation Blog - http://dpsimulation.blogspot.co.uk/ - News, Views & Development Updates
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- FoggyMorning
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Re: Falmouth Branch
That might already be hereDarpor wrote:For me, the number of included scenarios in any route has become irrelevant. Don't get me wrong, it's nice to have a handful to enable you to drive the route "out of the box" but as the stock used can be limited, there are only so many that can be included before things become repetetive.
I find far more enjoyment by either creating them myself, something I appreciate people either don't want to do or find it too hard and give up, or wait the short period until the inevitable flurry arrives from the community.
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- Kromaatikse
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Re: Falmouth Branch
If you can only reach 11mph, you are doing something wrong - unless you're using the dock shunter, since the dock area has a blanket 10mph speed limit.
May I suggest, as a rule of thumb, to use 40% cutoff on the pannier tank - this is strong enough to get most of the short trains these engines hauled up the 1:60 banks on this line, but should still allow reaching the 40mph line speed with just a little care. Use the auto-fireman with that, and running out of water should not be a problem at all.
May I suggest, as a rule of thumb, to use 40% cutoff on the pannier tank - this is strong enough to get most of the short trains these engines hauled up the 1:60 banks on this line, but should still allow reaching the 40mph line speed with just a little care. Use the auto-fireman with that, and running out of water should not be a problem at all.
The key to knowledge is not to rely on others to teach you it.
Re: Falmouth Branch
Glad you got that off your chest. Now, perhaps, we can look at it a bit more objectively?glenwood4 wrote:I have purchased the Falmouth Branch and am very disappointed with it. Firstly there are only 3 scenarios and the top speed of the first one is only 11 mph so I gave up on that. The 3rd one ran out of water before the first station so that was that on that one. I did not try the 2nd one as 2 out of 3 was a bit much. Being at Penzance I thought it would be very good but firstly only 3 scenarios, then they did not work properly and took ages to load. Also the whole route was not stable in running so I gave up. Thought I would have a moan !
And what's Penzance got do with the price of mackerel?
Rik.
Re: Falmouth Branch
"Good job I didn't mention the dirty knife!"philspace wrote:Why would you think that problems such as running out of water are covered by the "existing thread" - you clearly have not read it.
The "existing thread" refers to ongoing shortcomings in route design, using Falmouth as an example.
Phil
What the heck are "ongoing shortcomings"? Been on a management training course lately or something?
Rik.
- ashgray
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Re: Falmouth Branch
OK, that'll do. Season of good will to all men and that...
Ash
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Intel Core i7-7700K @ 4.2Ghz Quad Core, Gigabyte Gaming Motherboard, 2 x 512Gb SSDs + 1TB SATA drives,
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Re: Falmouth Branch
I have no idea how you can use 40%... anything over 15 tends to consume way too much steam :p. Thankfully that's enough to keep to schedule in the stock scenarios, at least.Kromaatikse wrote:If you can only reach 11mph, you are doing something wrong - unless you're using the dock shunter, since the dock area has a blanket 10mph speed limit.
May I suggest, as a rule of thumb, to use 40% cutoff on the pannier tank - this is strong enough to get most of the short trains these engines hauled up the 1:60 banks on this line, but should still allow reaching the 40mph line speed with just a little care. Use the auto-fireman with that, and running out of water should not be a problem at all.
My posts are my opinion, and should be read as such.

