Railworks Posting Guidelines?

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AndiS
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Re: Railworks Posting Guidelines?

Post by AndiS »

dkightley wrote:The anti-moderator feeling has become too much for my health and sanity.

I don't think its worth saying any more....
Now that is the really bad news. I guess with moderators, it is the same problem as with content creators. Most people are happy, but don't say much about it, and a few nagging ones manage to overshadow the majority.
RSDerek wrote:How something is said is just as important as what is said.
When I first read it, I would not agree. But now that Doug posted what he did, I hail it.

For me, it is a different angle: What do I give the readers of my post?

I always loved it when Jim spelt it out in plain American. At least he was not shiny. I hate shiny people. And in the end, you noticed a very positive attitude, mostly at the beginning. If your focus is US freight operations, it is impossible to maintain an upbeat attitude without lying. Of course, you can go some extra mile to spell it out in nice words, but basically, you are stuffed.

I feel the same.

Now what I try to do is to weigh redundancy against information. If someone comes along asking a new question which has an old answer, I do not hesitate to repeat what I know. But if there is no need, I rely on everybody's memories of my yesterday rant. Not that I always manage to execute this plan, but it is the only thing I can think of to make the moderators' job more acceptable.
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Re: Railworks Posting Guidelines?

Post by AndyM77 »

dkightley wrote: The anti-moderator feeling has become too much for my health and sanity.

I don't think its worth saying any more....
I wouldn't have said that it's an "Anti" moderator feeling, more a feeling that perhaps a bit too quick fingered at times to shut down threads. The quick shutdown of threads actually makes the feeling of posting more tense, because as a poster you're not sure if a topic you start or want to pick up on will suddenly get closed down before it's actually got going.

I've been a moderator before on a large forum, and the 'team' there would see a thread go into decline, issue a warning either a PM one to users or a general one in the threads and then after a page or two more (50 posts per page, so up to 100 more posts) if and only if behaviour didn't improve then it'd be trashed or padlocked. A thread wouldn't be shutdown simply because it's going over old ground or lost momentum! This is where the latest frustration stems from, not towards the moderators here as a whole.

Yes, repeated threads with the same old topic do get boring, but perhaps a warning to get back on topic first or pointers to a similar thread to continue those offtopic discussions first would be far preferable then simply padlocking a thread. :)
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paulz6
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Re: Railworks Posting Guidelines?

Post by paulz6 »

I didn't think there was any anti-moderator feeling. I thought we were just discussing issues. I appreciate the moderators have a difficult task and on a whole I think they do a very good job.

Anyway, lets look on the bright side of life. When those (new?) coders 4 feet from Derek's desk start churning out all the improvements and fixes we have been dreaming of for a long time, then we will no longer be going over old ground. :D
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bigvern
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Re: Railworks Posting Guidelines?

Post by bigvern »

Can confirm there was no anti-moderator feeling on my part, just need to understand why a perfectly innocent thread breached the CoC. (Not sure we have actually progressed that angle much). A forum is a partnership between the users and the operators and my own view is that the RW boards settled down nicely after the sticky patch earlier in the year. Just tell us what is and isn't okay to discuss that isn't covered by the CoC and the users can make an informed decision on whether to post or not.
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Re: Railworks Posting Guidelines?

Post by FoggyMorning »

bigvern wrote:Can confirm there was no anti-moderator feeling on my part, just need to understand why a perfectly innocent thread breached the CoC. (Not sure we have actually progressed that angle much). A forum is a partnership between the users and the operators and my own view is that the RW boards settled down nicely after the sticky patch earlier in the year. Just tell us what is and isn't okay to discuss that isn't covered by the CoC and the users can make an informed decision on whether to post or not.
Nicely put Vern. Many of us may disagree about many different things, but fundamentally we are all posting here because we enjoy the hobby and the community
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Re: Railworks Posting Guidelines?

Post by exshunter »

paulz6 wrote:
Anyway, lets look on the bright side of life. When those (new?) coders 4 feet from Derek's desk start churning out all the improvements and fixes we have been dreaming of for a long time, then we will no longer be going over old ground. :D
Exactly! :) The only reason were' going over old ground ' is because the problems still exist.
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Post by sniper297 »

"There seems to me to be a significant difference between "unstructured" AI and "not working" AI"

There you go, nothing wrong with the AI, nothing left to discuss. :sleeping:
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Re: Railworks Posting Guidelines?

Post by RSderek »

CaptScarlet, if you are ever in London let me know, I have a fine bottle of single Malt for you.

regards

Derek
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Re: Railworks Posting Guidelines?

Post by gnash »

AndiS wrote:
The logical consequence would be to have a payware forum and move all threads which are started in the general forum there. But Matt will feel he goes a full circle, because UKTS was there 2004 or so.
And tag vendors and their associates , it's a system that works well on most other forums .
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Re: Railworks Posting Guidelines?

Post by AndiS »

RSderek wrote:CaptScarlet, if you are ever in London let me know, I have a fine bottle of single Malt for you.
Now it is time for some creative theories. Because I cannot see a post of CaptScarlet in this thread.

My initial offering would be that he knows about programming and Derek is sent to catch these 4 new programmers by means of intoxication. There is a picture of Paul Jackson on the bottle and everyone who cheers at it gets shackled and sent to the basement and made maintain Kuju legacy software on legacy hardware. Old navy tradition in new clothes.
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Re: Railworks Posting Guidelines?

Post by RSderek »

nope, he was the mod that locked the thread.

d
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Re: Railworks Posting Guidelines?

Post by FoggyMorning »

First it was 4 programmers

Then it was 4 new programmers

By tomorrow it will be 4 new programmers with X-ray vision!
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paulz6
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Re: Railworks Posting Guidelines?

Post by paulz6 »

FoggyMorning wrote:First it was 4 programmers

Then it was 4 new programmers

By tomorrow it will be 4 new programmers with X-ray vision!
I've just realised that the all have something in common too. They only have one foot each.
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Re: Railworks Posting Guidelines?

Post by Acorncomputer »

paulz6 wrote:
FoggyMorning wrote:First it was 4 programmers

Then it was 4 new programmers

By tomorrow it will be 4 new programmers with X-ray vision!
I've just realised that the all have something in common too. They only have one foot each.
If they are all 4 feet from Derek's desk then that means they are in a semi-circle around him or perhaps sitting on each other's laps. Short of space at RS.com towers then :D
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paulz6
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Re: Railworks Posting Guidelines?

Post by paulz6 »

Acorncomputer wrote: If they are all 4 feet from Derek's desk then that means they are in a semi-circle around him or perhaps sitting on each other's laps. Short of space at RS.com towers then :D
It's strategic. They are all in slapping range if they try t' nik 'is biscuits.
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