Railworks Posting Guidelines?

General discussion about RailWorks, your thoughts, questions, news and views!

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msey0002
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Re: Railworks Posting Guidelines?

Post by msey0002 »

Mods are hiding the Holy Grail?

I'll stop now
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Wikkus
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Re: Railworks Posting Guidelines?

Post by Wikkus »

pilot37 wrote:It's all a bit sinister.
"ohnoes! Teh black helicopterz!"

:lol:

Rik.
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AndiS
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Re: Railworks Posting Guidelines?

Post by AndiS »

I think that the specialist forums are not underused. The rule is simply: If you want detailed in-depth discussion, go to the special forums. If you want big short-term exposure for your complaint or praises, go to the general forum.

As for signalling and AI, it is crucial to keep that appart. Interested persons will browse both forums, but scenario creators are not interested in signal construction and Lua scripting, while signal-minded people don't want to see information burried in the discussion of a stream of individual scenarios.


I guess the problem behind the problem indeed is redundancy management. Sure, a list of established points which do not need repetition would be a cool thing, in theory. But who would be the one to decide it? And who will decide on the wording of this list? There was this list of operational flaws which was perceived too negative and too dominant by enough people to have it unstickied and forgotten. Plus: how are the moderators supposed to weed out redundant part from posts? Mission impossible.

And I must say that I fully acknowledge that such a split of forums is not the silver bullet. In particular the locked thread is a good example. Someone states "I bought X and I want better AI", with good, original details on his reasoning and motivation. Now where would you put that? Pretty stupid if the impulse for your idea is its refutation.

Maybe locking a thread after some time when they feel that things get said over again is an attempt to reduce redundancy. I would not want to be a moderator.

I myself am badly torn between getting tired about redundant complaining and starting new complaints myself every day. Ok, I try to say new things together with the old ones, but who would do the weighing? And if 10 people ask for the same thing, your disillusioning answer will sound redundant, but that's the fault of the asker, too. But then again, while Matt does not put up a taboo list (and I don't think he ever will), you cannot criticise people for studying the forum enough before posting. It is hard to draw the line between stuff that really can be found using the search function and new views on an old story.
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Acorncomputer
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Re: Railworks Posting Guidelines?

Post by Acorncomputer »

msey0002 wrote:Mods are hiding the Holy Grail?

I'll stop now
Wow :o Do you really think so :shocked!:
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FoggyMorning
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Re: Railworks Posting Guidelines?

Post by FoggyMorning »

I think the "problem" with the particular thread in question was that whilst the debate itself is valid, it seemed (to me at least) that nothing new was being added to it and that it was more a case of people venting at the shortcomings of RW than constructively seeking ways to make the AI and signalling respond more fluidly to user demands
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paulz6
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Re: Railworks Posting Guidelines?

Post by paulz6 »

FoggyMorning wrote:I think the "problem" with the particular thread in question was that whilst the debate itself is valid, it seemed (to me at least) that nothing new was being added to it and that it was more a case of people venting at the shortcomings of RW than constructively seeking ways to make the AI and signalling respond more fluidly to user demands
You don't think there was anything constructive at all in that thread? I'll agree there was some venting of the shortcomings, but I'll not agree that nothing constructive was said. Unfortunately, that is the way it will be on an open forum.

I have to agree with Vern on a lot of points. The locking of the thread is a little bit concerning.
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paulz6
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Re: Railworks Posting Guidelines?

Post by paulz6 »

To expand a little further, there have been a number of threads locked on the basis of going over old ground. There will always be newcomers to the forum, and existing forums will always think up of new things to add. If we had a sticky for each issue, we would have a page full of stickies! I think they may need to relax this policy a bit.
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Darpor
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Re: Railworks Posting Guidelines?

Post by Darpor »

What thread?
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Wikkus
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Re: Railworks Posting Guidelines?

Post by Wikkus »

paulz6 wrote:The locking of the thread is a little bit concerning.
So, petition.

Rik.
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paulz6
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Re: Railworks Posting Guidelines?

Post by paulz6 »

Darpor wrote:What thread?
I think we are on about this one.

http://forums.uktrainsim.com/viewtopic. ... 4&t=109352

Now we could be breaking forum rules about reviving locked threads.
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msey0002
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Re: Railworks Posting Guidelines?

Post by msey0002 »

I do believe that threads are locked a wee bit too easily on this forum
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FoggyMorning
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Re: Railworks Posting Guidelines?

Post by FoggyMorning »

msey0002 wrote:I do believe that threads are locked a wee bit too easily on this forum
I tend to agree

But this line of discussion may well lead to a locked thread! :fadein:
msey0002
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Re: Railworks Posting Guidelines?

Post by msey0002 »

I certainly won't be surprised
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Darpor
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Re: Railworks Posting Guidelines?

Post by Darpor »

I just cannot believe the thread has got this far, not from a locking perspective but have we got nothing better to talk about? :o
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RSderek
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Re: Railworks Posting Guidelines?

Post by RSderek »

For me,
How something is said is just as important as what is said.

Be nice to one another and all should be good.
I've never seen a thread where folks are encouraging/supportive and non aggressive to one another ever get locked.
Of course not all want that either.
:)

3 days till WCML.

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