Armstrong Powerhouse.....a request/suggestion

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petestuart
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Re: Armstrong Powerhouse.....a request/suggestion

Post by petestuart »

I very much agree to this, which has been badly needed from the start...
The China Sounds are the best so far regarding this sound, I would think, although even that can be improved :)

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bigphill2
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Re: Armstrong Powerhouse.....a request/suggestion

Post by bigphill2 »

Hi guys
Sorry i cant put in a link,I'll learn one day,but pop over to the route biulding section and page 14 in GEML route theres a video. Have a listen to the track sounds. These would probabley siut most.
Phill
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bigvern
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Re: Armstrong Powerhouse.....a request/suggestion

Post by bigvern »

All in favour of the original request but surely this is something that should also be asked/expected of RS.com, given any third party changes to the core will at some point be overwritten by Steam.
bigphill2
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Re: Armstrong Powerhouse.....a request/suggestion

Post by bigphill2 »

hi vern
Any changes we make are only going to be overwritten on core routes. All the US routes i have have modified track and waggon sounds and those ones on the GEML are surely not to be overwritten. The china sounds are terific on your Sulitjelma Railway and they are addon specific.

Phill
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smarty2
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Re: Armstrong Powerhouse.....a request/suggestion

Post by smarty2 »

I will add my very enthusiastic approval too for better rail sounds.
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msmith4000
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Re: Armstrong Powerhouse.....a request/suggestion

Post by msmith4000 »

I would pay good money for improved track sounds and some beefier flange squeel would only increase my eagerness for such a product and, also if possible to implement shorter squeels when going over points or sidings etc would be the icing on the cake. The flange sounds used in the Mk3 sounds from Armstrong are pretty good and near to what I would like.
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gypbrc
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Re: Armstrong Powerhouse.....a request/suggestion

Post by gypbrc »

bigphill2 wrote:Hi guys
Sorry i cant put in a link,I'll learn one day,but pop over to the route biulding section and page 14 in GEML route theres a video. Have a listen to the track sounds. These would probabley siut most.
Phill
Track sounds are locomotive dependent; not route dependent. The sounds on the GEML route are the same as any other route I use because of this. I changed the default sounds located in Audio/RailNetwork/Track. How and when and which sounds are played in determined by the bogie .proxyxml file which is vehicle dependent.
ghawk2005
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Re: Armstrong Powerhouse.....a request/suggestion

Post by ghawk2005 »

but surely its just a case of replacing the joint sound itself for each different sound file. so instructions to play whichever file will remain the same, just the actual file has been replaced by something of the same name but of better audio quality?
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phat2003uk
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Re: Armstrong Powerhouse.....a request/suggestion

Post by phat2003uk »

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Last edited by phat2003uk on Sun Sep 19, 2010 10:57 pm, edited 1 time in total.
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gypbrc
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Re: Armstrong Powerhouse.....a request/suggestion

Post by gypbrc »

ghawk2005 wrote:but surely its just a case of replacing the joint sound itself for each different sound file. so instructions to play whichever file will remain the same, just the actual file has been replaced by something of the same name but of better audio quality?
Yeah, that's one way of doing it. However RW detects track joints and point crossings the same way. They are the same noise; and you'll know that in real life they are rather different. Also the sounds do not play in tempo with the speed travelled. So a click--clack noise of jointed rail doesn't play as clickclack at 70mph. RW detects a bogie passing over the joint/point, not an axle.

Also, the flange noise can be replaced, but you'll know that flange squeel is easily heard on a 15mph crossing; wheras the default proxybin has the flange noise start at a much higher speed. If you have the Class 390 or Class 57, you can cheat your way around this by moving the proxyxml and audio files to the default directory. The only problem then is everything sounds like everything else... :roll:
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nelson
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Re: Armstrong Powerhouse.....a request/suggestion

Post by nelson »

Richard, could I also suggest sounds for freight wagons, i.e: when you do MGR scenarios the coal falling into the hoppers should be deafening I would have thought, but in the sim it's just silence.
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Re: Armstrong Powerhouse.....a request/suggestion

Post by BenBlairL »

A bit late, but I support. :D
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