HST Sound on Rear Power Car

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ghawk2005
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HST Sound on Rear Power Car

Post by ghawk2005 »

Hi all.

I have downloaded the AP valenta sound pack from their website and love the rear power car modification. The rear engine screaming away is much more realistic.

My question is how do i now transfer the same features to addon HST's specifically the Great Western livery that was released a long time ago for rail simulator. It is my favourite livery and would love to be able to use the new code that is applied to the default stock on this model.

Could anyone advise as to how this would be done? I am fairly ok with editing .bin / xml files so any instructions on what code to copy from which files in the default HST would be much appreciated.

Thanks

Gary
ghawk2005
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Re: HST Sound on Rear Power Car

Post by ghawk2005 »

there must be someone out there who knows how to do this?

or is noone bothered any more?
:(
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phat2003uk
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Re: HST Sound on Rear Power Car

Post by phat2003uk »

Hi there

To add rear power car functionality it's quite a faf but I'll try and explain.
1) In the class43.bin file of the power car you want to give rear power car functionality, find the line:

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<TransformName d:type="cDeltaString">light_general_fault_lit</TransformName>
and the line:

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<BlueprintID d:type="cDeltaString">Audio\RailVehicles\Diesel\Class 43\Cab\Class 43 Cab Sound.xml
2) Now highlight everything between those lines including the lines themselves and copy and paste the following:

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									<TransformName d:type="cDeltaString">light_general_fault_lit</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="15354344">
							<ControlName d:type="cDeltaString">Driven</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0.0000</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0.0000</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1.0000</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<InterfaceElements/>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="15032672">
							<ControlName d:type="cDeltaString">RPMDelta</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0.0000</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0.0000</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000.0000</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<InterfaceElements/>
						</cControlContainerBlueprint-cControlValue>
					</ControlValues>
				</cControlContainerBlueprint>
			</ControlContainerComponent>
			<ContainerComponent>
				<cEntityContainerBlueprint>
					<Children>
						<cEntityContainerBlueprint-sChild d:id="15676536">
							<ChildName d:type="cDeltaString">CabSound</ChildName>
							<BlueprintID>
								<iBlueprintLibrary-cAbsoluteBlueprintID>
									<BlueprintSetID>
										<iBlueprintLibrary-cBlueprintSetID>
											<Provider d:type="cDeltaString">Kuju</Provider>
											<Product d:type="cDeltaString">RailSimulator</Product>
										</iBlueprintLibrary-cBlueprintSetID>
									</BlueprintSetID>
									<BlueprintID d:type="cDeltaString">Audio\RailVehicles\Diesel\Class 43\Cab\Class 43 Cab Sound.xml
3) In the same file, find the text below:

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							<ControlName d:type="cDeltaString">Regulator</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0.0000</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0.0000</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1.0000</MaximumValue>
							<BriefDescription d:type="cDeltaString">Throttle</BriefDescription>
							<DetailedDescription d:type="cDeltaString">Throttle</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
4) Change the line:

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<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
to

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<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
5) Now you have to edit all the .bin files for all the Mk3s you use in your consist. So for every file, highlight the text:

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			</ContainerComponent>
		</cWagonBlueprint>
	</Blueprint>
</cBlueprintLoader>
and copy and paste the following:

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			</ContainerComponent>
			<ScriptComponent>
				<cScriptComponentBlueprint>
					<Name d:type="cDeltaString">Kuju\RailSimulator\RailVehicles\Diesel\HST\Default\Mk3TSO\wag_script_drb</Name>
				</cScriptComponentBlueprint>
			</ScriptComponent>
		</cWagonBlueprint>
	</Blueprint>
</cBlueprintLoader>
After that, hopefully it should all work fine!
ghawk2005
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Re: HST Sound on Rear Power Car

Post by ghawk2005 »

Hi Richard

I very much appreciate your reply, and time/effort of putting all that info there for me. I have tried this all twice now, and it still hasn't worked. I have checked that the files are all there that the .bin files are referring to, the class 43 cab sound.xml etc etc. This HST was released quite along time ago for Rail Simulator, would that have anything to do with it? Do you happen to have a copy of it on your system?


Gary
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phat2003uk
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Re: HST Sound on Rear Power Car

Post by phat2003uk »

Ah, I'm sorry to hear that Gary. If you give me an e-mail I should be able to send you the correctly working amended files.
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artisan
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Re: HST Sound on Rear Power Car

Post by artisan »

phat2003uk wrote:Ah, I'm sorry to hear that Gary. If you give me an e-mail I should be able to send you the correctly working amended files.
that's awesome customer service i reckon
ghawk2005
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Re: HST Sound on Rear Power Car

Post by ghawk2005 »

phat2003uk wrote:Ah, I'm sorry to hear that Gary. If you give me an e-mail I should be able to send you the correctly working amended files.
its ghawk2005@blueyonder.co.uk

That would be awesome

Thank You!

Gary
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phat2003uk
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Re: HST Sound on Rear Power Car

Post by phat2003uk »

Thanks for that, I recommend you edit your post to take out the @ symbol in your e-mail address though or you may become a target for spam bots!
styckx
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Re: HST Sound on Rear Power Car

Post by styckx »

artisan wrote:
phat2003uk wrote:Ah, I'm sorry to hear that Gary. If you give me an e-mail I should be able to send you the correctly working amended files.
that's awesome customer service i reckon
Couldn't agree more. Was just reading through and was floored with what Richard is doing for his customer. Excellent favor he is doing for him.
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TElsmore
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Re: HST Sound on Rear Power Car

Post by TElsmore »

phat2003uk wrote:Ah, I'm sorry to hear that Gary. If you give me an e-mail I should be able to send you the correctly working amended files.
Could i be cheeky Richard, and ask the same favour? :D :lol: :oops:

Cheers,
Terrone.
ghawk2005
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Re: HST Sound on Rear Power Car

Post by ghawk2005 »

phat2003uk wrote:Thanks for that, I recommend you edit your post to take out the @ symbol in your e-mail address though or you may become a target for spam bots!

it won't let me edit my post, changing my email address soon anyway when i leaVe to go to college in 2 weeks. if you have any trouble with that email, you can use my other one which is "garypiano 'at' blueyonder.co.uk" hehe

Could you let me know when you have sent the GW HST files so that i can monitor my inbox properly. I am sure my ISP (virgin media) wouldn't block any file attachments but you never know. Zip files should be ok surely?

Cheers

Gary
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phat2003uk
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Re: HST Sound on Rear Power Car

Post by phat2003uk »

Gary and Terrone, you should both have e-mails :).
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TElsmore
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Re: HST Sound on Rear Power Car

Post by TElsmore »

Received Richard, many thanks mate, much appreciated. :D

Cheers,
Terrone.
ghawk2005
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Re: HST Sound on Rear Power Car

Post by ghawk2005 »

Hi Richard

Works perfectly, Thank you v much!!!

Huge fan of your work, and have most of your sound packs. Keep up the fab work! You're a credit to the railsim network!!


Cheers

Gary
djellis
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Re: HST Sound on Rear Power Car

Post by djellis »

could you do same for me send the working amended files please.


regards
dj.ellis1@ntlworld.com
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