Early morning at Rodwell and the first 57 is prepared to run the current DMU replacement services.

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msdejesus wrote:Hi, There's no need to uninstall Alchemy, just disable it for RW:
sundog wrote: I did what you suggested, the scenario loaded fine, so I saved it and quit out, enabled RW in Alchemy, re-started RW and loaded the save - and it now works just fine complete with the EAX effects. Thanks for the suggestion!
Thanks very much for your help. Your virtual pint and bag of crisps are awaiting you in the virtual bar![]()
Cheers!
Ken
Shaun1709 wrote:Having a problem using the keyboard with the 57 as someone else reported on here and it seems i have to clear the blueprint cache? Could someone give me a quick and easy instruction how to do this a it's not something i've ever had to do. Thanks in advance. Shaun.
Also now posted up on Oovee's web site...
It may seem this way because of the realistic rpm wind down. If you look at the F5 screen youll see the engine audio makes it seem as if it is off but the RPM's are still winding down. So if you try restarting it before the Rpms are at zero it won't fire up.jimmyshand wrote:I just discovered the mouse operated sliding windows that work on both sides of the cab! Nice touch and it all adds to the realism, the more interactive elements the more immersive the sim becomes. Another thing I've discovered but I am not sure is intentional, is that sometimes it takes more than one attempt to re-start the engine after shutting it down which again adds realism whether intentional or not