Project Platform, Platforms
Moderator: Moderators
- antonyperks
- Very Active Forum Member
- Posts: 1631
- Joined: Wed Aug 26, 2009 8:14 pm
- Location: Charfield DGL
Project Platform, Platforms
Not noticed this any where else, but whe laying the platforms from this add-on, for passengers on the platform i get a chap in hi-vis vest with his arms spread out like a scare crow, and when running he head bangs and wobbles up the platform?........whats going on here?
AMD A8-7650K, 64Bit win 10, 240GB SSD-TS2016,Nvidia GTX 960 2GB, 1TB HD,750W Psu, 19" AOC Monitor.
Re: Project Platform, Platforms
OOPS!
Derek had a play with new platform animation work, but he ran out of time to finish it so only the test setup was built. It wasnt meant to be included though! Sorry
Regards
Derek had a play with new platform animation work, but he ran out of time to finish it so only the test setup was built. It wasnt meant to be included though! Sorry
Regards
- LoneWolfDon
- Been on the forums for a while
- Posts: 175
- Joined: Fri Dec 04, 2009 4:43 pm
- Location: Canada
- Contact:
Re: Project Platform, Platforms
Maybe during his lunch-break, he was having a few nips too many on his secret flask? Now he's got his i-pod on and he's really grooving to his tunes? Heheh!
Sounds funny by your description. I've not noticed this yet myself, but I'll keep a look out for it.
RailWorks Route & Scenario addons, video tutorials and other resources at http://www.RRYard.com
- Acorncomputer
- Very Active Forum Member
- Posts: 10699
- Joined: Wed Oct 17, 2007 5:37 pm
- Location: Horley, Surrey, (in a cupboard under the stairs)
Re: Project Platform, Platforms
I have heard rumours ... does this chappie bear a passing resemblance to DerekNot noticed this any where else, but whe laying the platforms from this add-on, for passengers on the platform i get a chap in hi-vis vest with his arms spread out like a scare crow, and when running he head bangs and wobbles up the platform?........whats going on here?
Geoff Potter
Now working on my Bluebell Railway route for TS2022
RISC OS - Now Open Source
Now working on my Bluebell Railway route for TS2022
RISC OS - Now Open Source
- RSderek
- Very Active Forum Member
- Posts: 4760
- Joined: Mon Sep 10, 2007 12:19 pm
- Location: London
- Contact:
Re: Project Platform, Platforms
Hi, that was a test I was working on that had a couple of parent nodes missing from the skeleton set up. It was believed these were needed for platform characters but it turns out they are not.
The character information I am working on will go into the wiki soon.
(I may also fix that pesky nodding chap)
regards
Derek
To contact me email support@railsimulator.com, not here.
So long, and thanks for all the fish.
http://dereksiddle.blogspot.com/
So long, and thanks for all the fish.
http://dereksiddle.blogspot.com/
- Acorncomputer
- Very Active Forum Member
- Posts: 10699
- Joined: Wed Oct 17, 2007 5:37 pm
- Location: Horley, Surrey, (in a cupboard under the stairs)
Re: Project Platform, Platforms
Animated Characters are a fantastic feature of RailWorks, and the scenario specific ability means that you can have a different set of people in every scenario. A few crazy people help to liven things up a bit as well.
Geoff Potter
Now working on my Bluebell Railway route for TS2022
RISC OS - Now Open Source
Now working on my Bluebell Railway route for TS2022
RISC OS - Now Open Source