9F Evening Star
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- bdy26
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Re: 9F Evening Star
getting the same thing with the wheelslip.
B
B
Re: 9F Evening Star
Hi Guys
The wheelslip when standing is not ideal and I am still looking for a way to script it out..
However you don't have to suffer it all the time...
As the train slows gradually re-instate some of the vacuum ( release brakes ) until you have around 16 inches of brake pipe pressure ,
Then move the brake to running to hold it.. you shouldn't have wheel slip but will have enough brake pressure to hold the train on most inclines.
It happens because RW is at present just set up to produce wheelslip either by braking or power application....... really the braking lock up should be seperated out to a new parameter ...Lockup
However I hope you agree that it was worth including the wheelslip sounds and visuals despite this
Sly
The wheelslip when standing is not ideal and I am still looking for a way to script it out..
However you don't have to suffer it all the time...
As the train slows gradually re-instate some of the vacuum ( release brakes ) until you have around 16 inches of brake pipe pressure ,
Then move the brake to running to hold it.. you shouldn't have wheel slip but will have enough brake pressure to hold the train on most inclines.
It happens because RW is at present just set up to produce wheelslip either by braking or power application....... really the braking lock up should be seperated out to a new parameter ...Lockup
However I hope you agree that it was worth including the wheelslip sounds and visuals despite this
Sly
- msdejesus
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Re: 9F Evening Star
It's one of my favourite features...Sly401 wrote: However I hope you agree that it was worth including the wheelslip sounds and visuals despite this
Sly
Re: 9F Evening Star
Ahh... figured as much from other posts...Sly401 wrote:It happens because RW is at present just set up to produce wheelslip either by braking or power application....... really the braking lock up should be seperated out to a new parameter ...Lockup
Personally, I totally agree -- the most (obvious) and clever scripting yet and a huge leap forward in the realism stakes.However I hope you agree that it was worth including the wheelslip sounds and visuals despite this
I try not to be quite so ham-fisted as to have all 10 flatted anyway
Rik.
- rabid
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Re: Love Me Tender
Hmm... I guess I must be the only person in the world to have this issue!rabid wrote:Spotted a wee prob with the tenders... I don't see any axles?
Using ATI HD5870 with Catalyst 10.4 drivers.
I'm not using adaptive anti-aliasing by the way.
Stonking loco otherwise.
Ta, Dave.

Re: 9F Evening Star
Meh, no, still won't behave for me -- tried with coupling override "on" then back to "off" again but neither worked.Wikkus wrote:Will try Paul, ta.Sly401 wrote:try coupling overide on in the GUI
Tried driving it manually, i.e. hopping in to 888 and uncoupling the train myself, however, first time I did this, I got back as far as the reversing point on Siding 8 where you draw forward onto Siding 2, only to have the AI-controlled Evening Star nuzzle up to its train and then do the "exploding coupling" thing and cause an AI derailment
Second attempt, I drew forward into the headshunt and sat there waiting for the go instruction, but the points never changed
I'm guessing there to be some difference in the physics handling between your setup and mine. Those that have succeeded may have similar set-ups to yourself, whereas those that, like me have failed, have similar setups to my own.
Speculation on my part and it's not likely to be something that RSC are going to want to get embroiled in as I would imagine their stance is that this functionality is not (yet) supported
Rik.
Re: 9F Evening Star
Hi Rik
Sorry but the only thing I can say is that it is absolutely imperitive that the route is Vanilla.. no changes from default.
The Ai positions are set to the inch and the slightest deviation will probably cause an AI collision.
Each of the 9F scenarios has scenario markers .. I left these at the default siding 1 etc...
But in retrospect I should have called the SS1, SS2 etc ( summersaturday) to avoid any possible conflict with
any markers that have been added by the customer (in the route).
Just to Double Check
In GUI
autocouple off
coupling overide On
Do not enter the scenario from the scenario editor .. always enter straight via the play button.
Do not use A synch Keys this will definatley screw things up.
AS a workaround
You should be able to uncouple 888 and then wait on 921666 until 92220 backs down , jumping on Board Evening Star in plenty of time to Buffer up yourself.
will continue to give it some thought..
And yeah you are right ... this isn't approved ...
PAul (sly)
PS the ponts didn't change because you didn't pull forward far enough .. Im afraid you have to drive though the buffers to clear the signal link. ... Yeah I know Schhh !!!
PPS there arn't any axles... bit of a mix up
Sorry but the only thing I can say is that it is absolutely imperitive that the route is Vanilla.. no changes from default.
The Ai positions are set to the inch and the slightest deviation will probably cause an AI collision.
Each of the 9F scenarios has scenario markers .. I left these at the default siding 1 etc...
But in retrospect I should have called the SS1, SS2 etc ( summersaturday) to avoid any possible conflict with
any markers that have been added by the customer (in the route).
Just to Double Check
In GUI
autocouple off
coupling overide On
Do not enter the scenario from the scenario editor .. always enter straight via the play button.
Do not use A synch Keys this will definatley screw things up.
AS a workaround
You should be able to uncouple 888 and then wait on 921666 until 92220 backs down , jumping on Board Evening Star in plenty of time to Buffer up yourself.
will continue to give it some thought..
And yeah you are right ... this isn't approved ...
PAul (sly)
PS the ponts didn't change because you didn't pull forward far enough .. Im afraid you have to drive though the buffers to clear the signal link. ... Yeah I know Schhh !!!
PPS there arn't any axles... bit of a mix up
Last edited by Sly401 on Sun May 09, 2010 6:47 pm, edited 2 times in total.
- SHEEP
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Re: Love Me Tender
No, Me too, I cant see axels on the tender, I just throught there wern't anyrabid wrote:Hmm... I guess I must be the only person in the world to have this issue!rabid wrote:Spotted a wee prob with the tenders... I don't see any axles?
Using ATI HD5870 with Catalyst 10.4 drivers.
I'm not using adaptive anti-aliasing by the way.
Stonking loco otherwise.
Ta, Dave.
Can others see them ?
kevin
- msdejesus
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Re: 9F Evening Star
@Wikkus: I believe this is the way the initial procedures of the scenario are supposed to develop:
http://www.youtube.com/watch?v=-C0BYPUKL3A
I hope I got it right.
Manuel
http://www.youtube.com/watch?v=-C0BYPUKL3A
I hope I got it right.
Manuel
-
navyman1
- Getting the hang of things now
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- Location: Leeds, West Yorkshire
Re: 9F Evening Star
Hi,
I can't see the axles on the both the engine and tender and also have AtI 4890 1gb.
Sent an email to Paul (sly) but no reply...
Great model though
Cheers
John
I can't see the axles on the both the engine and tender and also have AtI 4890 1gb.
Sent an email to Paul (sly) but no reply...
Great model though
Cheers
John
- msdejesus
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- Location: Jerez (Spain)
Re: 9F Evening Star
He has already acknowledged that.Sly401 wrote: PPS there arn't any axles... bit of a mix up
Manuel
Re: 9F Evening Star
I don't suppose you can make a graduated steam brake for it in the not to distant future sly
regards Edward
regards Edward
Re: 9F Evening Star
Aye, no mods from me -- I'm a total noob to the route editing lark and wouldn't dareSly401 wrote:Sorry but the only thing I can say is that it is absolutely imperitive that the route is Vanilla.. no changes from default.
<snip>
Aye, that's what I configured...In GUI
autocouple off
coupling overide On
Yep, I even tried exiting game completely between tries...Do not enter the scenario from the scenario editor .. always enter straight via the play button.
Figures. Don't have this turned on, usually, just the Driver List.Do not use A synch Keys this will definatley screw things up.
Will try that too, thenAS a workaround You should be able to uncouple 888 and then wait on 921666 until 92220 backs down , jumping on Board Evening Star in plenty of time to Buffer up yourself.
It's a weird one, no mistake.will continue to give it some thought..
Hehe, "pushing the envelope"?And yeah you are right ... this isn't approved ...![]()
Looks like you skipped a step, Manuel as it looks like 44888, the Black 5 that comes into the platform at the very beginning, is still there and has not run around the train... That suggests you've got the same problem as I do...msdejesus wrote:@Wikkus: I believe this is the way the initial procedures of the scenario are supposed to develop:
<snip>
I hope I got it right.
Cheers guys,
Rik.
- msdejesus
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- Location: Jerez (Spain)
Re: 9F Evening Star
Wikkus wrote: Looks like you skipped a step, Manuel as it looks like 44888, the Black 5 that comes into the platform at the very beginning, is still there and has not run around the train... That suggests you've got the same problem as I do...
Rik.
Sorry about the misunderstanding.
Manuel
Re: 9F Evening Star
Hi
I have been sent from Sly the new link for the 5MT but it dosen't seem to work.No link>i think its Ok as i have just read that
you just need the Iron Duke Brit Loco,as i do have it.
Anyway just to say what a Great loco ES is,it brings a lot of happy memories for me, including the real one .This afternoon i have
just driven it on the Worth Valley route it went up like a Rocket,no problem,the safety valves were blowing off all the way.No
wonder the Worth Valley liked it way back in 1975.The first steam loco i saw when i was 5,like me an Aries
I then went into the Red Dragon Scenario and did about 70 with 97percent Regulator and 28 cut off,stopped at Reading and then
went into a violent slip.A bit like Blue Peter at Durham in the Early 1990's.Perhaps this needs a patch.Wasn't it sorted in
Testing
Also out of interest did the Real Pines Express Stop at Evercreech Junction on the way back from Bournemouth.I Stalled the loco
in the Scenario on the 1in 50 just after Evercreech new.The hardest one so far.I did get going again when i found the Sanders.
Why was ES aloud to go unassisted back in 1963 with such a heavy load as always the pines had a pilot loco.Es should have banked
the train.Perhaps i should learn to do scenarios with Railworks,a doddle with MSTS
Thats it for now
WELL DONE SLY Great Model 92220 returns Happy 50th Es Not sly Phew
Warwick Hatton train 40 this year in March . Well chuffed this weekend
I have been sent from Sly the new link for the 5MT but it dosen't seem to work.No link>i think its Ok as i have just read that
you just need the Iron Duke Brit Loco,as i do have it.
Anyway just to say what a Great loco ES is,it brings a lot of happy memories for me, including the real one .This afternoon i have
just driven it on the Worth Valley route it went up like a Rocket,no problem,the safety valves were blowing off all the way.No
wonder the Worth Valley liked it way back in 1975.The first steam loco i saw when i was 5,like me an Aries
I then went into the Red Dragon Scenario and did about 70 with 97percent Regulator and 28 cut off,stopped at Reading and then
went into a violent slip.A bit like Blue Peter at Durham in the Early 1990's.Perhaps this needs a patch.Wasn't it sorted in
Testing
Also out of interest did the Real Pines Express Stop at Evercreech Junction on the way back from Bournemouth.I Stalled the loco
in the Scenario on the 1in 50 just after Evercreech new.The hardest one so far.I did get going again when i found the Sanders.
Why was ES aloud to go unassisted back in 1963 with such a heavy load as always the pines had a pilot loco.Es should have banked
the train.Perhaps i should learn to do scenarios with Railworks,a doddle with MSTS
Thats it for now
WELL DONE SLY Great Model 92220 returns Happy 50th Es Not sly Phew
Warwick Hatton train 40 this year in March . Well chuffed this weekend