You can always turn off "coupling override" in the game settings to make sure different couplings are not mixed. This means you do instead run the risk of minute differences in how different authors have rendered the same real world couplings causing problems. At worst you would accidentally make combinations that are compatible in the real world incompatible in the game, thus kicking an almighty own goal. Best you just make your "accurate" consists and use them in scenarios and ignore other people who are just having fun.Kromaatikse wrote:Technically speaking, the reason why an American locomotive and Mark 1 stock don't go together is that the braking systems and couplers are both incompatible. Mark 3e stock would be more reasonable in that respect.
RailWorks will let you use them together regardless.
It's the same as one of my favourite challenges in a well-known racing simulator - picking a far superior car and giving the opponents a massive handicap. You might ask why, I prefer to ask why not.
