Carbonia by Gor - Missing Texture Reference

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vlado960
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Re: Carbonia by Gor - Missing Texture Reference

Post by vlado960 »

ightenhill wrote:Anyone know where Josef72s buildings are to be found?
http://www.railworks.cz/

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You must know - English is not my native language.
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ightenhill
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Re: Carbonia by Gor - Missing Texture Reference

Post by ightenhill »

Thanks Vlado
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vlado960
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Re: Carbonia by Gor - Missing Texture Reference

Post by vlado960 »

The Chaddock Engineering assets...
C:\Program Files\Steam\steamapps\common\railworks\Assets\Chaddock Engineering\bridges\railnetwork\track\chair.bin,(Scenery Item) on tile +000008-000005.bin,
C:\Program Files\Steam\steamapps\common\railworks\Assets\Chaddock Engineering\bridges\scenery\abutments\abutment middle single.bin,(Scenery Item) on tile +000016-000008.bin,
I found here:
 Click to view more informationBridge Kit [2631046 bytes] - Chaddock Engineering Bridge Kit V1.zip
File ID: 21234 Date: 14 May 2009 - 13712 Downloads


And these few...
C:\Program Files\Steam\steamapps\common\railworks\Assets\javierfl\Casas\scenery\buildings\gijon_1\gijon_1.bin,(Scenery Item) on tile +000000-000001.bin,
C:\Program Files\Steam\steamapps\common\railworks\Assets\javierfl\Casas\scenery\buildings\gijon_2\gijon_2.bin,(Scenery Item) on tile +000000-000001.bin,
C:\Program Files\Steam\steamapps\common\railworks\Assets\LBA\Renfe\scenery\buildings\casetarn\casetarn.bin,(Scenery Item) on tile -000001+000000.bin,
C:\Program Files\Steam\steamapps\common\railworks\Assets\LBA\Renfe\scenery\buildings\casetarn\casetarn2.bin,(Scenery Item) on tile +000000+000001.bin,
I found on this pages

I still have to find:
C:\Program Files\Steam\steamapps\common\railworks\Assets\Developer\Addon\scenery\clutter\telegraph_line_100m.bin,(Scenery Item) on tile +000002-000003.bin,
C:\Program Files\Steam\steamapps\common\railworks\Assets\Developer\Addon\scenery\clutter\telephonepoletall.bin,(Scenery Item) on tile +000000+000001.bin,
C:\Program Files\Steam\steamapps\common\railworks\Assets\LBA\Norte\scenery\buildings\vnorhorm\vnor3.bin,(Scenery Item) on tile +000004-000004.bin,
C:\Program Files\Steam\steamapps\common\railworks\Assets\LBA\Norte\scenery\buildings\vnorhorm\vnor3ini.bin,(Scenery Item) on tile +000002-000003.bin,
C:\Program Files\Steam\steamapps\common\railworks\Assets\LBA\Norte\scenery\buildings\vnorhorm\vnor3md.bin,(Scenery Item) on tile -000001+000000.bin,
C:\Program Files\Steam\steamapps\common\railworks\Assets\LBA\Norte\scenery\buildings\vnorhorm\vnor3msp.bin,(Scenery Item) on tile -000001+000000.bin,
C:\Program Files\Steam\steamapps\common\railworks\Assets\LBA\Norte\scenery\buildings\vnorhorm\vnorpostin.bin,(Scenery Item) on tile -000001-000001.bin,
C:\Program Files\Steam\steamapps\common\railworks\Assets\NZTSWS\Fender\scenery\vehicles\nztsws_servicefleet\nztsws_service_truck.bin,(Scenery Item) on tile +000002-000003.bin,
C:\Program Files\Steam\steamapps\common\railworks\Assets\Scailman\Objects\scenery\street\pcebra\pcebra1.bin,(Scenery Item) on tile +000000+000001.bin,
C:\Program Files\Steam\steamapps\common\railworks\Assets\Scailman\Renfe\scenery\cintatransportadora\transportadoracarbon.bin,(Scenery Item) on tile +000000-000001.bin,
Will someone help or I need to seek assistance from a private detective? :wink: :) :D
You must know - English is not my native language.
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zm4em
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Re: Carbonia by Gor - Missing Texture Reference

Post by zm4em »

C:\Program Files\Steam\steamapps\common\railworks\Assets\NZTSWS\Fender\scenery\vehicles\nztsws_servicefleet\nztsws_service_truck.bin,(Scenery Item)

http://www.tsnz.co.nz/browse.php

Search Description = 3 Service Vehicles for the Workshops

NZTSWS_Service Fleet - File Version: 1
Simulator: Rail Simulator
3 Service Vehicles for the Workshops for use in Rail Simulator.
Author: Peter Hill

Trevor Burt, aka Fender.
Grtz
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StefanSchmidt
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Re: Carbonia by Gor - Missing Texture Reference

Post by StefanSchmidt »

C:\Program Files\Steam\steamapps\common\railworks\Assets\Developer\Addon\scenery\clutter\telegraph_line_100m.bin,(Scenery Item) on tile +000002-000003.bin,
C:\Program Files\Steam\steamapps\common\railworks\Assets\Developer\Addon\scenery\clutter\telephonepoletall.bin,(Scenery Item) on tile +000000+000001.bin,
This is in : ... \Steam\steamapps\common\railworks\Assets\Kuju\RailSimulatorUS\Scenery\Clutter
you can replace them with RW-Tools.
Stefan
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vlado960
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Re: Carbonia by Gor - Missing Texture Reference

Post by vlado960 »

StefanSchmidt wrote:...you can replace them with RW-Tools.
Stefan
I already tried that, but RWTools shows me a lot of errors, and after that many more assets are missing than before.

EDIT:
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You must know - English is not my native language.
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StefanSchmidt
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Re: Carbonia by Gor - Missing Texture Reference

Post by StefanSchmidt »

Please ask Mike Simpson, you can contact him over his Homepage.
Good luck
Stefan
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vlado960
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Re: Carbonia by Gor - Missing Texture Reference

Post by vlado960 »

StefanSchmidt wrote:Please ask Mike Simpson, you can contact him over his Homepage.
Good luck
Stefan
I solved it manually by editing +000002-000003.bin and +000000+000001.bin, but I will inform Mike of this bug.

Thank you guys for your help, and I still have to find:
C:\Program Files\Steam\steamapps\common\railworks\Assets\LBA\Norte\scenery\buildings\vnorhorm\vnor3.bin,(Scenery Item) on tile +000004-000004.bin,
C:\Program Files\Steam\steamapps\common\railworks\Assets\LBA\Norte\scenery\buildings\vnorhorm\vnor3ini.bin,(Scenery Item) on tile +000002-000003.bin,
C:\Program Files\Steam\steamapps\common\railworks\Assets\LBA\Norte\scenery\buildings\vnorhorm\vnor3md.bin,(Scenery Item) on tile -000001+000000.bin,
C:\Program Files\Steam\steamapps\common\railworks\Assets\LBA\Norte\scenery\buildings\vnorhorm\vnor3msp.bin,(Scenery Item) on tile -000001+000000.bin,
C:\Program Files\Steam\steamapps\common\railworks\Assets\LBA\Norte\scenery\buildings\vnorhorm\vnorpostin.bin,(Scenery Item) on tile -000001-000001.bin,
C:\Program Files\Steam\steamapps\common\railworks\Assets\Scailman\Objects\scenery\street\pcebra\pcebra1.bin,(Scenery Item) on tile +000000+000001.bin,
C:\Program Files\Steam\steamapps\common\railworks\Assets\Scailman\Renfe\scenery\cintatransportadora\transportadoracarbon.bin,(Scenery Item) on tile +000000-000001.bin,
You must know - English is not my native language.
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zm4em
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Re: Carbonia by Gor - Missing Texture Reference

Post by zm4em »

Not sure but I think Trensim.com also couldn’t find them anymore. :)

P.10

Clemmo47 wrote:
PD: No tardaré en publicar la cinta transportadora y el paso de peatones.(jjlor)

The conveyor belt and pedestrian crossing will be on trensim.com soon.

Assets\Scailman\Objects\scenery\street\pcebra\pcebra1.bin (Scenery Item) on tile +000000+000001.bin
Assets\Scailman\Renfe\scenery\cintatransportadora\transportadoracarbon.bin (Scenery Item) on tile +000000-000001.bin

Thank you for solving the RW.tools mystery

Grtz
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brianbwlim
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Re: Carbonia by Gor - Missing Texture Reference

Post by brianbwlim »

Did someboty notice LAT LONG are reversed?

Did you get "Global Named Rout Marker" in scenario edting screen?
Or, want to know the name of city(village) and go there directly!

Got "Something Bad Happed..." when in 2D MAP Screen(Keyboard 9)!

Fix are on http://www.trensim.com site. Just uploaded..
They will check it... after that, it will be appear on downliad page.
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kvarndalen
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Re: Carbonia by Gor - Missing Texture Reference

Post by kvarndalen »

Hello
I have not read through this entire thread.
But why doesnt Gor who built the route, fix a patch with all the missing Assets? :silly:

http://img41.imageshack.us/img41/7003/s ... rbonia.jpg
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AndiS
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Re: Carbonia by Gor - Missing Texture Reference

Post by AndiS »

kvarndalen wrote:Hello
I have not read through this entire thread.
But why doesnt Gor who built the route, fix a patch with all the missing Assets? :silly:
Because he does not have a complete list of asset sources himself. He can only give some indications, which he does in the readme.
Everyone is free to make it work on his own. It costs nothing, and Gor is already working on the next masterpiece. He does it for his own enjoyment, but shares the result with those who are willing to work with it.

The good news is that RW tolerates it fairly well if some background houses are missing. So just work through the first few pages of the thread and you will have the major issues settled, and may well opt out of hunting down the last tree or house.

And just in case you take note what you install, you could be the one who provides the community with a complete list of sources for all the required objects.
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kvarndalen
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Re: Carbonia by Gor - Missing Texture Reference

Post by kvarndalen »

To Reppo

Please upload this file again
http://myfreefilehosting.com/f/f5b7734194_5.02MB
brianbwlim
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Re: Carbonia by Gor - Missing Texture Reference

Post by brianbwlim »

That expired free hosting link has "Brill's texturing set".
And Carbonia is the only route using that texturing set, as far as i know, among the more than 30 freeware route.
Even Spanish site refers the same expired link, so it is now unavaiable on any web server.
"Missing texturing set" is somewhat different thing with "Missing scenery assets".
It is better host "Brill's textureing set" with "Carbonia route itself" on non volatile server,
or many freeware route beginner will waste time and bandwidth.
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kvarndalen
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Re: Carbonia by Gor - Missing Texture Reference

Post by kvarndalen »

Hello
I have searched for"Brill's texturing set", but have not found the files.
Is there NO ONE here on the forum who can help me to get on the ground and the tracks :roll:
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