Changing WCMLN track

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styckx
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Changing WCMLN track

Post by styckx »

Manuel asked if I could explain how to do this and I'm in rare form and figured I actually would. :lol:

There are three types of Camber track you can use.. I am partial to the semi covered version but that has shadowing issues with TS 2012 so we are going to use fully exposed sleepers. This tutorial will explain how to convert all track in WCMLN to camber track.

WARNING: Camber track is a performance killer.. Especially on a route of this size. Don't be surprised if this sends your FPS in half.. If you don't have a beefy rig.. I wouldn't bother trying.
DISCLAIMER: If your computer explodes, breaks, turns into a Death Star, or invaded by Ewoks after trying this, you're responsible.. Not me
NEED: RW_Tools and the Camber track.. (No clue where you get this. I've had it since Railworks 1)
FYI: This track will have no winter textures..

Ok.. There are a few ways to do this, I personally prefer the longer method as it makes it easier to convert back to default, and then back to camber.. I know batch files can be done to automate this but meh.. Manual labor > automation! You learn nothing by letting something else do all the work! I am here to educate.

Step 1. Browse to /content/Routes/00000011-0000-0000-0000-00000000000/Networks/
Step 2. Make a copy of Tracks.bin for backup purposes. (RW_Tools does auto backups, but I don't trust auto backups of any software)
Step 3. Open RW_Tools / Files / Open Train Simulator 2012 file.. and browse to the same folder as above and open Tracks.bin

Ok.. WCML uses 6 different kinds of track through the entire route. So.. What we need to do is do 6 different SEARCH and REPLACES.. This will literally change every stretch of track to Camber track.. So yes, you will have concrete sleepers on yard tracks, abandon track, you name it..

Step 4.

Click SEARCH AND REPLACE / FIND in RW_TOOLS.

In the box that opens you have two empty spaces.. Top box is what you are looking for.. Bottom one is what it will replace the top one with in the file you opened.

In the top you want to enter

Code: Select all

															<Provider d:type="cDeltaString">keithmross</Provider>
															<Product d:type="cDeltaString">WCMLNorth</Product>
														</iBlueprintLibrary-cBlueprintSetID>
													</BlueprintSetID>
													<BlueprintID d:type="cDeltaString">railnetwork\track\wcml_track01.xml</BlueprintID>
And in the bottom you want to enter

Code: Select all

															<Provider d:type="cDeltaString">camber</Provider>
															<Product d:type="cDeltaString">Addon</Product>
														</iBlueprintLibrary-cBlueprintSetID>
													</BlueprintSetID>
													<BlueprintID d:type="cDeltaString">railnetwork\track\monobloque\ESP_MONOBLOQUE_1435mm.xml</BlueprintID>
Then click `Replace All'.. Don't be surprised if you think RW_Tools locked up.. It won't.. This is a gigantic text file and it will take about 30 seconds to dig through and replace it all.

Now.. You notice in the first box where it says "wcml_track01.xml".. You now need to change the number. to 02. Then again.. Replace all.. This has to be done for 03, 04, 05, and 06..

One you are done, save and run Railworks.. If you happen to have no track remember to enable the "camber" asset in the object set filter.. Now.. All you have to do to go back to default track is rename your current tracks.bin to something else and restore your backed up tracks.bin .. Easy stuff to now flip flop back and forth.

If all went well the track on Keiths incredible route should now look like this.

Image
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jevon
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Re: Changing WCMLN track

Post by jevon »

styckx wrote:NEED: RW_Tools and the Camber track.. (No clue where you get this. I've had it since Railworks 1)
FYI This track will have no winter textures..
With a little digging I found this link (in this thread: http://forums.uktrainsim.com/viewtopic. ... 4&t=100786) to the original camber tracks:

http://www.quattrostudios.net/portal_qd ... y&catid=73

There are also some updated textures for the camber track here:

 Click to view more informationReplacement track texture [1752428 bytes] - Track textures.rar
File ID: 22595 Date: 20 Nov 2009 - 575 Downloads


Bill, are you using the original or the updated textures?

Thanks a bunch for the tutorial.
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styckx
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Re: Changing WCMLN track

Post by styckx »

jevon wrote:
styckx wrote:NEED: RW_Tools and the Camber track.. (No clue where you get this. I've had it since Railworks 1)
FYI This track will have no winter textures..
With a little digging I found this link (in this thread: http://forums.uktrainsim.com/viewtopic. ... 4&t=100786) to the original camber tracks:

http://www.quattrostudios.net/portal_qd ... y&catid=73

There are also some updated textures for the camber track here:

 Click to view more informationReplacement track texture [1752428 bytes] - Track textures.rar
File ID: 22595 Date: 20 Nov 2009 - 575 Downloads


Bill, are you using the original or the updated textures?

Thanks a bunch for the tutorial.
*shrug* I assume the original. I never knew they were updated. :D

Edit: Just tried the new textures.. Don't like the ballast color.. Going back to the original. :) Thanks though!!
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smarty2
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Re: Changing WCMLN track

Post by smarty2 »

I thought you had to lay a piece of the new track in the route itself before doing the RWTools shuffle? According to Jeff's tutorial anyway. :-? just out of interest which number from 1 to 6 are the mainline tracks?
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msdejesus
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Re: Changing WCMLN track

Post by msdejesus »

Thanks a lot, Bill et alii, I shall have a go at it! :D

Best regards

Manuel
dp123
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Re: Changing WCMLN track

Post by dp123 »

Have tried all of the above, even laying a short length of track in the route editor. Nothing. I've been had a flick through tracks.bin, and the search and replace function in RW_Tools doesn't actually seem to be working. It's entirely impractical to search the entire length of the .bin and do it manually, anyone have any ideas?
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gypbrc
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Re: Changing WCMLN track

Post by gypbrc »

smarty2 wrote:I thought you had to lay a piece of the new track in the route itself before doing the RWTools shuffle? According to Jeff's tutorial anyway. :-? just out of interest which number from 1 to 6 are the mainline tracks?
To lay a piece of track in the route one has to have selected camber from the list of asset providers. When you save the route again, the routeproperties.xml is updated to automatically load camber assets on route loading. This of course can be done retrospectively of edited the tracks.bin to include camber assets.
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msdejesus
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Re: Changing WCMLN track

Post by msdejesus »

Just to report that it worked, thanks again.

Clickey





Manuel
ihavenonamenoreallyidont
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Re: Changing WCMLN track

Post by ihavenonamenoreallyidont »

dp123 wrote:...and the search and replace function in RW_Tools doesn't actually seem to be working.
I had exactly the same problem with RW Tools. In the end, I found the first reference manually, copied and pasted that one instead of the one Bill pasted above, and then followed the remaining instructions. Worked fine then.

Thanks for sharing, Bill.
Paul
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dp123
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Re: Changing WCMLN track

Post by dp123 »

ihavenonamenoreallyidont wrote:
dp123 wrote:...and the search and replace function in RW_Tools doesn't actually seem to be working.
I had exactly the same problem with RW Tools. In the end, I found the first reference manually, copied and pasted that one instead of the one Bill pasted above, and then followed the remaining instructions. Worked fine then.

Thanks for sharing, Bill.

Thanks very much, that seems to be working now!

Now to work out which number corresponds to which type of track, for more customisation!
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msdejesus
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Re: Changing WCMLN track

Post by msdejesus »

@Person with no name :): Thanks for pointing that out, I had to do the same, sorry for not mentioning it before, folks.

Manuel
dp123
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Re: Changing WCMLN track

Post by dp123 »

Oh my. It looks really good.

Though if I was to be really, really picky (as a PW Engineer), you don't see those Vossloh fastenings outside of HS1 on the UK network. BUT, it's non-standard track installed at my own want, it looks the business, and I'm really not that bothered. If I can overlook cant (in my guise as a gamer), I can overlook something as small as this.
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FoggyMorning
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Re: Changing WCMLN track

Post by FoggyMorning »

smarty2 wrote:I thought you had to lay a piece of the new track in the route itself before doing the RWTools shuffle? According to Jeff's tutorial anyway. :-? just out of interest which number from 1 to 6 are the mainline tracks?
The only reason for doing this is so that when you run a "Check Route" with RW_Tools the name of the track you want to use as the new default will be listed in the assets used. If you already know the name of the file containing this track, you don't need to carry out this step
styckx
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Re: Changing WCMLN track

Post by styckx »

An interesting thing. Manuel maybe you can chime in too since you did this track change.

After running WCML with default and camber and noting performance... There isn't as drastic as a hit as I remember the camber track once giving in the past. Even at Glasgow it is runnable. I think TS 2012 might be contributing to this a lot. I know on Railworks 2 camber track on a large route was a sure fire way to stutterville. I'm seeing.. About 5% framerate hit using camber as opposed to default.
crazyfrogbro
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Re: Changing WCMLN track

Post by crazyfrogbro »

If the LODs set correctly (to not too high) they aren't performance killers, if the LODs are to high then it is. But i think the 3d sleeperst still looking bad, because at junctions there won't be 3d sleepers, and the transition is not so nice :)
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