(TS2013) New in Blueprint Editor
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- vlado960
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(TS2013) New in Blueprint Editor
Something new is there in Engine blueprint
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- Irishrailguy
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Re: (TS2013) New in Blueprint Editor
Yessss
Finally no need to mess with the matrix
But I wonder what the last 3 are about? Would the standalone loco part allow for a dvt to be easily created? i.e setting it to false would create a loco which can't move without a standalone loco in the consist? That would be a great motivator fie folks to create realistic driving trailers
Kev



Kev
- chrisell
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Re: (TS2013) New in Blueprint Editor
I saw these. I feel robbed. Spent a lot of time building my matrix conversion spreadsheet so I could manually put everything in and now I've been usurped by user-friendliness. Dammit.
Pity the blueprint editor crashes every time I use it in TS2013 though. I suppose I could edit in there and export using the old version. This topic is talking about the crashes : http://forums.uktrainsim.com/viewtopic. ... 7#p1588137

Pity the blueprint editor crashes every time I use it in TS2013 though. I suppose I could edit in there and export using the old version. This topic is talking about the crashes : http://forums.uktrainsim.com/viewtopic. ... 7#p1588137
Chris L
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http://www.christrains.com
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Re: (TS2013) New in Blueprint Editor
Is the last one meant for scenarios like when the 76 shows as three loco's, or is it just for a DVT?
