Glass in my windows

Fire up your 3D modelling tool and start building some rolling stock, or find out what others are previewing here. If you have questions about how to make the blueprints work or what names mean what in models, here's the place to find out your answers.

Moderator: Moderators

User avatar
KiwiPete
Night Watchman
Posts: 1723
Joined: Mon Aug 21, 2006 11:54 pm
Location: New Zealand
Contact:

Re: Glass in my windows

Post by KiwiPete »

no problems, would you like me to send you the house and textures to have a play with?
email me at Peter@tsnz(dot)co(dot)nz if you would.
[moderatoravatar]
Member of the UKTS Forum Moderation Team

Foundation Member
Train Simulation New Zealand (TSNZ) http://tsnz.co.nz
RailNZ fansite http://www.railnz.co.nz
Trainguy76
Very Active Forum Member
Posts: 2053
Joined: Mon May 25, 2009 3:28 pm
Location: Dreamland, USA.
Contact:

Re: Glass in my windows

Post by Trainguy76 »

BigPeter wrote:no problems, would you like me to send you the house and textures to have a play with?
email me at Peter@tsnz(dot)co(dot)nz if you would.
Yes, email about to be sent.

EDIT: Sent!
The Most Astounding Fact

... .-.-.- - .-.-.- .- .-.-.- -.-- .-.-.-
User avatar
KiwiPete
Night Watchman
Posts: 1723
Joined: Mon Aug 21, 2006 11:54 pm
Location: New Zealand
Contact:

Re: Glass in my windows

Post by KiwiPete »

ok, I found the answer in RSDereks Blog, and I Quote
The important parameters are the UV arguments (for Slot 1 only), and the Specular Power.

UV argument 1 : This specifies the 'tightness' of the phong highlight. Keep this value somewhere between 0-64 with 64 being the 'tightest'.

UV argument 2 : This specifies the intensity of the reflection (day-time)

UV argument 3 : This specifies the intensity of the reflection (night-time).

Specular Power : This specifies how brightness (or intensity) of the phong highlight. Keep this between 0-8 with 8 being brightest.
so where does one set the Specular power in 3Dcanvas?

Close but still not quite right
Image
[moderatoravatar]
Member of the UKTS Forum Moderation Team

Foundation Member
Train Simulation New Zealand (TSNZ) http://tsnz.co.nz
RailNZ fansite http://www.railnz.co.nz
User avatar
KiwiPete
Night Watchman
Posts: 1723
Joined: Mon Aug 21, 2006 11:54 pm
Location: New Zealand
Contact:

Re: Glass in my windows

Post by KiwiPete »

Well I did a few tests this morning, and used the settings as shown in the picture, Can't say theres much difference in using a r0arg1 value of 0 or 64
Viewed from Left to right are the different views using values as shown between 0 and 64
Image
[moderatoravatar]
Member of the UKTS Forum Moderation Team

Foundation Member
Train Simulation New Zealand (TSNZ) http://tsnz.co.nz
RailNZ fansite http://www.railnz.co.nz
Locked

Return to “[RW] Building Rolling Stock”