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Re: Southern/BR Q1 Class
Posted: Wed Dec 02, 2009 9:40 pm
by buckbeak
Awesome Well done!
Danny
Re: Southern/BR Q1 Class
Posted: Wed Dec 02, 2009 11:32 pm
by partyspiritz
pete it put's my route building to shame
Regards
John
Re: Southern/BR Q1 Class
Posted: Wed Dec 02, 2009 11:58 pm
by karma99
partyspiritz wrote:pete it put's my route building to shame
Regards
John
Not in the slightest John, I've seen screen shots of your route.
They're just different skill sets. My route building attempts were pretty terrible, so I leave that to those that can while I make things to run on them and go alongside them. It's what the community is all about.
Nothing to show tonight as I've been messing with blueprints again and making sure when I have a finished model that it will all work as intended. Hope to get back to modelling Friday night or over the weekend.
Re: Southern/BR Q1 Class
Posted: Thu Dec 03, 2009 10:44 pm
by partyspiritz
There will be a delay in railworks have an issue with contact sales ltd there the people who do the trade up. looking forward to the loco.
Regards
john
Re: Southern/BR Q1 Class
Posted: Sat Dec 05, 2009 12:28 am
by karma99
edit:
Sorry clicked edit on this post to copy out the image URL and clicked submit by mistake
Cant remember what I wrote but this is the image that was here!

Re: Southern/BR Q1 Class
Posted: Sat Dec 05, 2009 12:43 am
by partyspiritz
Its looking good very good Pete the best I have done in blender is make a house well sort of more like a long box
Regards
John
Re: Southern/BR Q1 Class
Posted: Sat Dec 05, 2009 9:42 am
by rhysicus1989
looking brilliant pete. Will it be as slippy as they were in real life? I heard these engines were well known for loosing their grip.
it would be good to have proper wheel slip on railworks. would be amazing actually lol
Re: Southern/BR Q1 Class
Posted: Sat Dec 05, 2009 11:29 am
by karma99
rhysicus1989 wrote:looking brilliant pete. Will it be as slippy as they were in real life? I heard these engines were well known for loosing their grip.
it would be good to have proper wheel slip on railworks. would be amazing actually lol
Yeah I've read this, due to their large power output and light weight they did slip a lot. I will have a play with the friction settings to make it more "slippy".
Re: Southern/BR Q1 Class
Posted: Sat Dec 05, 2009 1:52 pm
by chrisj2k9
Its coming along nicely karma, i'll defintley being getting this!
Re: Southern/BR Q1 Class
Posted: Sat Dec 05, 2009 4:48 pm
by karma99
Well today was pegged as a wallpapering day.. and then Mrs karma took the wallpapering table to some craft fayre leaving me with nothing better to do than test a couple of routes and crack on with the Q1. Terrible hardship, but what can you do
Added smokebox door details, sander pipes and brakes.

Re: Southern/BR Q1 Class
Posted: Sat Dec 05, 2009 4:50 pm
by dgraw
The details are wonderful, well done, and keep it up!
Re: Southern/BR Q1 Class
Posted: Sat Dec 05, 2009 4:57 pm
by pauls
Hi Pete,
Beautiful detail work on that Q1 !!!
Cheers
Paul
Re: Southern/BR Q1 Class
Posted: Sat Dec 05, 2009 6:02 pm
by batling
karma99 wrote:rhysicus1989 wrote:looking brilliant pete. Will it be as slippy as they were in real life? I heard these engines were well known for loosing their grip.
it would be good to have proper wheel slip on railworks. would be amazing actually lol
Yeah I've read this, due to their large power output and light weight they did slip a lot. I will have a play with the friction settings to make it more "slippy".
Hi Pete,
You may not have to do much there, being an 0-6-0 and the way wheel arrangements are set up in RS/RW they should slip quite nicely. Someone correct me if I'm wrong but don't the first set of wheels ie pony truck act as the main source of 'grip' ?KevMT's Collets slip beautifully with a full load!
You probably knew that already though...
Looking the muts! How on earth did you manage to get so much detail in...???
Ant

Re: Southern/BR Q1 Class
Posted: Sat Dec 05, 2009 6:19 pm
by karma99
Hmm, that's actually a MAJOR problem.
As said previously, due to the Blender exporter limitations I've had to animate all the parts seperately. I need to be able to do 1 animation with all 3 wheel sets, the rods and the lubricator but that's impossible until Henning comes through with a decent exporter.
Consequently if RS/RW decides to visually slip the wheels, the rods won't match the rotation anymore! Or vise versa. Either way, visual slip will make it break horribly.
I'm rather hoping that Henning's exporter will be ready before the model is, however if I get to release point and it's not we'll just have to put up with these issues and hopefully I can do a re-release later.
I'd even take hacking the ban files together myself by hand, however they seem to be the one type of file that serz.exe chokes on and you can't convert and fiddle with. MOST annoying

Re: Southern/BR Q1 Class
Posted: Sat Dec 05, 2009 6:26 pm
by kirkheath
This is very nice indeed!!! lovely project and great model for your first loco!! are you using 3D canvas? as I want to get into modeling hehe