Cockermouth, Keswick & Penrith - release info and feedback

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msey0002
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Re: Cockermouth, Keswick & Penrith - release info and feedback

Post by msey0002 »

Excellent, Ben, can't wait to arrive home after work and have a go :D.
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markjudith
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Re: Cockermouth, Keswick & Penrith - release info and feedback

Post by markjudith »

Thankyou Ben for all your effort in creating this route, I have just downloaded and about to install, very much looking forward to travelling back there by rail behind a steam engine instead of walking and wishing! :D

Mark
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bdy26
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Re: Cockermouth, Keswick & Penrith - release info and feedback

Post by bdy26 »

The scenarios were supposed to be default only, unfortunately with steam it is not easy to do this as DLC in kuju folders automatically installs, even on the supposedly clean installation on my laptop which ran all the scenarios fine.

I will patch it tomorrow, but if you're having trouble try creating a new free roam, it's a great route for free running.

Any other issues I will look at them tomorrow night

B
http://bdy26.co.uk/sbhh/

Builder of The Cockermouth Keswick and Penrith Railway and Lancaster to Carlisle for RW; purveyor of dirty diesels to Vulcan Productions.
TransportSteve
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Re: Cockermouth, Keswick & Penrith - release info and feedback

Post by TransportSteve »

@ squatch

I always find that if you do a search for any missing content, on your C;Drive, or, wherever you have your game installed, you may already have any missing assets, but, they are showing a different path in your RW Tools, and is therefore just a simple copy and paste of the bin, geopcdx and texture files into the correct folders accordingly.

Downloading this route now Ben, thank you for taking the time to arrange the content and route folders on the pages above, this will simplify installation for everyone, you are so thoughtful, that's +1 already....... :D

Cheerz. Transport Steve.
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SquidvT
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Re: Cockermouth, Keswick & Penrith - release info and feedback

Post by SquidvT »

Hmm I get SBHH in the loading screen. I ran RWTools and checked the route seems the following are missing:-

Ive redownloaded and installed all the assets from the links, cleared Blueprints and even verified local files still no joy.

e:\program files\steam\steamapps\common\railworks\Assets\BDY26\CKR\stone_brick\stone_brick_platform_uk02_50m_mid-np.bin (Loft Item) on tile +000018+000033.bin
e:\program files\steam\steamapps\common\railworks\Assets\Buckeye\Lanky\scenery\procedural\woodfence_00.bin (Loft Item) on tile +000001+000027.bin
e:\program files\steam\steamapps\common\railworks\Assets\Buckeye\Lanky\scenery\procedural\woodfence_01.bin (Loft Item) on tile +000001+000027.bin
e:\program files\steam\steamapps\common\railworks\Assets\Chaddock Engineering\altrincham\railnetwork\turntables\60ftturntablehand\60ftturntablefulledge.bin (Scenery Item) on tile +000019+000032.bin
e:\program files\steam\steamapps\common\railworks\Assets\Chaddock Engineering\altrincham\railnetwork\turntables\60ftturntablehand\60ftturntablefullsqedge.bin (Scenery Item) on tile -000004+000026.bin
e:\program files\steam\steamapps\common\railworks\Assets\Chaddock Engineering\altrincham\railnetwork\turntables\60ftturntablevacuum\60ftturntablevacuum.bin (Track Item) on tile Tracks.bin
e:\program files\steam\steamapps\common\railworks\Assets\Chaddock Engineering\altrincham\railnetwork\water towers\standpipe\waterstandpipe 06feb11.bin (Track Item) on tile Tracks.bin
e:\program files\steam\steamapps\common\railworks\Assets\Chaddock Engineering\altrincham\railnetwork\water towers\watercolumn\watercolumn 05feb11.bin (Track Item) on tile Tracks.bin
e:\program files\steam\steamapps\common\railworks\Assets\Chaddock Engineering\altrincham\railnetwork\water towers\watercraneright\watercranerigth.bin (Track Item) on tile Tracks.bin
e:\program files\steam\steamapps\common\railworks\Assets\Chaddock Engineering\altrincham\scenery\procedural\railprocclean\railprocclean.bin (Loft Item) on tile +000019+000032.bin
e:\program files\steam\steamapps\common\railworks\Assets\Chaddock Engineering\altrincham\scenery\procedural\railprocrust\railprocrust.bin (Loft Item) on tile +000000+000027.bin
e:\program files\steam\steamapps\common\railworks\Assets\kngtrains\Misc_NG\railnetwork\junctions\ng_manual_junction_lever_1.bin (Track Item) on tile Tracks.bin
e:\program files\steam\steamapps\common\railworks\Assets\kngtrains\Misc_NG\railnetwork\trackrules\2'3''_bh_track_rule.bin (Loft Item) on tile +000014+000031.bin
e:\program files\steam\steamapps\common\railworks\Assets\kngtrains\Misc_NG\railnetwork\trackrules\2ft_bh_track_rule.bin (Loft Item) on tile -000004+000026.bin
e:\program files\steam\steamapps\common\railworks\Assets\Kuju\RailSimulator\railnetwork\junctions\automatic_junction_motor.bin (Track Item) on tile Tracks.bin
e:\program files\steam\steamapps\common\railworks\Assets\RSC\APStation\stations_grey\station05b_grey.bin (Scenery Item) on tile -000004+000026.bin

Ive redownloaded and installed all the assets from the links, cleared Blueprints and even verified local files still no joy.
[album 267803 uktssig.jpg]
chrisreb
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Re: Cockermouth, Keswick & Penrith - release info and feedback

Post by chrisreb »

Hi

Downloaded and installed. Stunning looking route! Autumn scenario ran fine.

Summer scenario keeps crashing at Troutbeck Goods stop. Editing a new scenario - I can move around Troutbeck itself but get a crash if I goto the Troutbeck Goods Loop.

Re installed. cleared cache. Has anyone else encountered issues at this spot?

Still have following assets missing and cannot find even searching on file download list.

D:\Program Files (x86)\Steam\steamapps\common\railworks\Assets\BDY26\CKR\stone_brick\stone_brick_platform_uk02_50m_mid-np.bin
D:\Program Files (x86)\Steam\steamapps\common\railworks\Assets\Chaddock Engineering\altrincham\scenery\procedural\railprocclean\railprocclean.bin
D:\Program Files (x86)\Steam\steamapps\common\railworks\Assets\Chaddock Engineering\altrincham\scenery\procedural\railprocrust\railprocrust.bin
D:\Program Files (x86)\Steam\steamapps\common\railworks\Assets\Kuju\RailSimulator\railnetwork\junctions\automatic_junction_motor.bin
D:\Program Files (x86)\Steam\steamapps\common\railworks\Assets\RSC\APStation\stations_grey\station05b_grey.bin
D:\Program Files (x86)\Steam\steamapps\common\railworks\Assets\SAD\audio\audio\sound_river1.bin
D:\Program Files (x86)\Steam\steamapps\common\railworks\Assets\SAD\audio\audio\sound_river2.bin
D:\Program Files (x86)\Steam\steamapps\common\railworks\Assets\Wilburton\Stockton\scenery\buildings\pf_dispatchoffice.bin
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MikeTrams
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Re: Cockermouth, Keswick & Penrith - release info and feedback

Post by MikeTrams »

Sorry to be another one having problems. :oops: I've installed everything you've listed and I do have the extra payware assets, however I also seem to be getting SBHH when loading the route. I created a new free roam to make sure it wasn't the scenario, but it still appears. :( I installed everything again, and did the Steam cache clean up. But no luck. I'll see if RW tools will find anything.

Cheers,
Mike
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pjt1974
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Re: Cockermouth, Keswick & Penrith - release info and feedback

Post by pjt1974 »

SquidvT wrote:Hmm I get SBHH in the loading screen. I ran RWTools and checked the route seems the following are missing:-
Most SBHH's on the loading screen are caused by not having the relevant rolling stock for the sceanrio you are trying to run. Otherwise you may be looking at a memory issue. This is a beautiful route and therefore can demand some pc resource. Try turning settings down or running in legacy mode if you're running in TSX mode.

As for the missing items

Have you tried to do a download search of the UKTS file library?
You'll find most if not all Chaddock Engineering's assets there. File ID: 25894
Search 'buckeye' and you'll find the wood fences File ID: 23849
Search 'kngtrains' for the Narrow gauge assets

As for the track rules (loft item) no need to worry about them. The only worry is if you are missing a track rule on a track item.

Hope that helps

Phil
For disclosure, I am affiliated with a third party developer however, I do not know anything about any future releases unless I'm working on them and even then, I'd be breaking years worth of built up trust to say anything about it ;-)
SquidvT
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Re: Cockermouth, Keswick & Penrith - release info and feedback

Post by SquidvT »

Thanks Phil,

indeed after my last post I turned to the file library and found the chaddock and lankey assets. The route loads now, but i seem to be missing some rolling stock. I am in the process of changing them for assets i do have. I was missing some 5 plank grey and 7 plank grey assets and a reskin for the 0-4-0.
[album 267803 uktssig.jpg]
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MikeTrams
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Re: Cockermouth, Keswick & Penrith - release info and feedback

Post by MikeTrams »

pjt1974 wrote: You'll find most if not all Chaddock Engineering's assets there. File ID: 25894
Hi Phil,

That one did the trick for me! Working now, time to play! :)

Cheers,
Mike
MeshTools.co.uk
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FoggyMorning
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Re: Cockermouth, Keswick & Penrith - release info and feedback

Post by FoggyMorning »

I'm missing what appear to be 2 reskins

C:\Program Files (x86)\Steam\steamapps\common\railworks\Assets\RSC\APStation\stations_grey\station05b_grey.bin
C:\Program Files (x86)\Steam\steamapps\common\railworks\Assets\BDY26\CKR\stone_brick\stone_brick_platform_uk02_50m_mid-np.bin

And this

C:\Program Files (x86)\Steam\steamapps\common\railworks\Assets\Kuju\RailSimulator\railnetwork\junctions\automatic_junction_motor.bin

Which despite its location is not a default item.
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Squatch
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Re: Cockermouth, Keswick & Penrith - release info and feedback

Post by Squatch »

FoggyMorning wrote:I'm missing what appear to be 2 reskins

C:\Program Files (x86)\Steam\steamapps\common\railworks\Assets\RSC\APStation\stations_grey\station05b_grey.bin
C:\Program Files (x86)\Steam\steamapps\common\railworks\Assets\BDY26\CKR\stone_brick\stone_brick_platform_uk02_50m_mid-np.bin

And this

C:\Program Files (x86)\Steam\steamapps\common\railworks\Assets\Kuju\RailSimulator\railnetwork\junctions\automatic_junction_motor.bin

Which despite its location is not a default item.
Same as me - though my route runs without any problem, and looks brilliant. I guess the fact that at least a couple of us have got the "issues" down to 3 items should be a comfort to all, and I'm sure it's only a location error or something overlooked in the package. To say how much was installed, I think only having 3 thinks out of place is a pretty fine effort!!!

edit - just found the "automatic_junction_motor.bin", it's in HSC, Project Platform, GuildfordDistrict, Falmouth, WCML and Island Line folders, which I guess means it's a payware item that's snuck in.
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pjt1974
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Re: Cockermouth, Keswick & Penrith - release info and feedback

Post by pjt1974 »

Is the 0-4-0 reskin this one -

File ID : 19997 - British Rail Hawthorn & Leslie 0-4-0st by adburgess1992
Last edited by pjt1974 on Wed Nov 16, 2011 4:10 pm, edited 1 time in total.
For disclosure, I am affiliated with a third party developer however, I do not know anything about any future releases unless I'm working on them and even then, I'd be breaking years worth of built up trust to say anything about it ;-)
mervyn61
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Re: Cockermouth, Keswick & Penrith - release info and feedback

Post by mervyn61 »

I am having simliar problems in that the route won't load, it gets so far then freezes.

I have tried creating a new scenario and I get exactly the same problem.

I have carefully downloaded and installed all the freeware assets listed and reinstalled the CK&P Asset Packs and Route. I also have all the payware routes installed and have cleared the blueprint cache. I have evne tried Legacy mode and still the same problem.

RWTools reports the following assets missing in the route:

D:\Program Files\Steam\SteamApps\common\railworks\Assets\BDY26\CKR\stone_brick\stone_brick_platform_uk02_50m_mid-np.bin (Loft Item) on tile +000018+000033.bin
D:\Program Files\Steam\SteamApps\common\railworks\Assets\Buckeye\Lanky\scenery\procedural\woodfence_00.bin (Loft Item) on tile +000001+000027.bin
D:\Program Files\Steam\SteamApps\common\railworks\Assets\Buckeye\Lanky\scenery\procedural\woodfence_01.bin (Loft Item) on tile +000001+000027.bin
D:\Program Files\Steam\SteamApps\common\railworks\Assets\Chaddock Engineering\altrincham\railnetwork\turntables\60ftturntablehand\60ftturntablefulledge.bin (Scenery Item) on tile +000019+000032.bin
D:\Program Files\Steam\SteamApps\common\railworks\Assets\Chaddock Engineering\altrincham\railnetwork\turntables\60ftturntablehand\60ftturntablefullsqedge.bin (Scenery Item) on tile -000004+000026.bin
D:\Program Files\Steam\SteamApps\common\railworks\Assets\Chaddock Engineering\altrincham\railnetwork\turntables\60ftturntablevacuum\60ftturntablevacuum.bin (Track Item) on tile Tracks.bin
D:\Program Files\Steam\SteamApps\common\railworks\Assets\Chaddock Engineering\altrincham\railnetwork\water towers\standpipe\waterstandpipe 06feb11.bin (Track Item) on tile Tracks.bin
D:\Program Files\Steam\SteamApps\common\railworks\Assets\Chaddock Engineering\altrincham\railnetwork\water towers\watercolumn\watercolumn 05feb11.bin (Track Item) on tile Tracks.bin
D:\Program Files\Steam\SteamApps\common\railworks\Assets\Chaddock Engineering\altrincham\railnetwork\water towers\watercraneright\watercranerigth.bin (Track Item) on tile Tracks.bin
D:\Program Files\Steam\SteamApps\common\railworks\Assets\Chaddock Engineering\altrincham\scenery\procedural\railprocclean\railprocclean.bin (Loft Item) on tile +000019+000032.bin
D:\Program Files\Steam\SteamApps\common\railworks\Assets\Chaddock Engineering\altrincham\scenery\procedural\railprocrust\railprocrust.bin (Loft Item) on tile +000000+000027.bin
D:\Program Files\Steam\SteamApps\common\railworks\Assets\Kuju\RailSimulator\railnetwork\junctions\automatic_junction_motor.bin (Track Item) on tile Tracks.bin
D:\Program Files\Steam\SteamApps\common\railworks\Assets\RSC\APStation\stations_grey\station05b_grey.bin (Scenery Item) on tile -000004+000026.bin

Has anyone any suggestions as to what to do now? My anticipation turned to disappointment as the route wouldn't load! Still, I know we will get there eventually, I will just have to wait a bit longer!

Mervyn
SquidvT
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Re: Cockermouth, Keswick & Penrith - release info and feedback

Post by SquidvT »

Just took my first trip out on the Black 5 in the autumn scenario.

I am simply speechless. Its breathtaking. You can see what a labour of love this was. I am going to enjoy this!

Thank you so much Ben!

Kudos
[album 267803 uktssig.jpg]
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