Does that make sense?
Fun isn't it?
Cheers
Bob
Moderator: Moderators
[/quote]sorry rik, i think......they are on his edenderry branch, but not 100% sure i found them when looking through my bridges section !
Aha! Many thanks, Brendan. Am I right in thinking that I need just the route (v2) or do I need the patch, too?moranb wrote:All the bridges I made are for the Dublin-Cork route. {...} Anyone who had downloaded Dublin-Cork and its assets will find the bridges under ...Assets/Brendan/IrishRail/Structures. Please feel free to use them if you find them useful.
Given Mundo's earlier comment, I realised that yes, I'd like to be able to make my own assets at some point. So, I downloaded and installed Blender last night and managed to sit through the first 15 minutes of the very first video tutorial. Thus far I have managed to create and abuse a cubeOnce you have made one bridge it is relatively easy to adjust the skew to the actual need. I use 3D Canvas to make my bridges. To get the skew correct, I take a screenshot of the relevant bridgefrom Google Maps or Bing maps, check the scale and add it as a background image (top view) in Canvas and then adjust the bridge mesh to fit the background image and re-export to RailWorks under a different name. I'm sure a similar process is possible with Blender.
It'll likely make more sense when I'm back at my gaming PC and can actually try it out.hertsbob wrote:When you've got the gradient tool selected you can click along the line of the loft and create additional gradient points... (I generally find with the 3D wall that they're several feet underground)
Does that make sense?
I was enjoying the terraforming greatly, yes Bob. This whole bridge malarkey, less so...Fun isn't it?![]()
Cheers, JoeTyburn wrote:Good effort, that resembles a lot of what I had attempted before "something bad" happened and all was lost.
From what I've seen with those wall lofts, it's usually a case of being too steep or too close to the other gradient marker. Failing that, is that brick wall all one piece? If not, use the join tool to ensure each bit is continuous.
I think I understand; I was using the Offset tool to get my bank in place, whereas, to plug the gap, I want it "freehand", right? I've already had a little practice elsewhere with an "s-curve" retaining wall, so I'll give that a whirl when I'm back at my gaming rig.I split the wall at two pointsso thanks to Bob's tip, I'll give it another go without doing that.
To plug the vast expanse of a gap that we'll inevitably get, try this tactic: (hard to explain so here goes)
Once the grass bank has been offset such that its base just about sits inside the brick wall, use the snap to track option and go from the top of the grass bank and draw out a sharp curve towards the brick wall. The trick is to get the new curve of bank (which will seamlessly bond your wall to the bank without the need for vegetation) to meet perpendicularly with the brick wall. This will mean the whole 'skirt' of the bank is concealed and then Robert's your mother's brother.
There are two new variations of the arch-bridge in the patch. All of the others are included with V.2 of the route.Am I right in thinking that I need just the route (v2) or do I need the patch, too?
Brilliant! Thanks Brendan, I look forward to having a play!moranb wrote:There are two new variations of the arch-bridge in the patch. All of the others are included with V.2 of the route.
moranb wrote:There are two new variations of the arch-bridge in the patch. All of the others are included with V.2 of the route.Am I right in thinking that I need just the route (v2) or do I need the patch, too?
BFM
Same here, Matt -- a couple of them show the "no texture" yellow, black and white effect.Squatch wrote:brought the bridges up in the route editor, but I get the missing texture "wrap" round the bridges. Have I missed a patch (or installed it wrong??)
He's teasing us Rik!!! They look promising though!!Wikkus wrote:Same here, Matt -- a couple of them show the "no texture" yellow, black and white effect.Squatch wrote:brought the bridges up in the route editor, but I get the missing texture "wrap" round the bridges. Have I missed a patch (or installed it wrong??)
Rik.
Cheers, Brendan.moranb wrote: The textures for the bridges are in file 21619 (a separate download for the assets for the route).