Trains, and problems !

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ka959
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Trains, and problems !

Post by ka959 »

Hi there...

I don't think I've yet seen it mentioned anywhere in a Forum, so far, but if it's a new topic, maybe someone had a work-around ? My latest attempt at a scenario, is with a mixed trainand it doesn't seem to be working somehow. The train itself, a "Jinty" steamer, some P.O. 4-wheelers, and an IOW carriage with a red tail light lantern at the rear. then I head to the next station, abouot a mile away, and all the signals are working as they should (testing them out first) but I notice a strange phenomenon - the scenario should have made the moving wait bar activate when the train stopped at the platform, as it has for normal passenger trains... but niope, it don't work at all... the doors open as I press the 'T' key, and passengers load and unload as per normal, but the bar doesn't move, as I said.

So, the next station in the list doesn't appear, so spoils this scenario for me. It appears that the scenarios for passenger train stops, only work as normal, for a train of maybe one or more passenger cars, but not if there's any goods wagons in the consist t o facilitate a "mixed" train, of which there were many in the old days, a few after dieselation, maybe, but none today I don't think. This could explain why I don't think I've yet seen any scenarion involving mixed trains, or perhaps "Goods with car", as they used to be randomly referred to back in the old days here in New Zealand. So, IS there a way round this problem apart from just having passenger cars only ?

Regards..

Jim McDermott

EDIT:- Hmmm... I think we might scrap the above "accusation" relating to "mixed trains". Why ??, you might ask. The reason, is, because, in my haste (lack of time, actually, due to my disabled partner's afternoon relief caregiver arriving here around 4:00 pm, I had to worry about other things, as well as go to the garage to get some replacement supplies requested. I discovered a bit later, that the IOW P/P carriage, doesn't seem, at first try, to work with the passenger time delay thingie that activates the coloured bar that starts in scenarios to provide a delay before the trains can start off once more.

At least my train of 1 IOW car with red tail light, and 5-6 PO named 4-wheelers as a "mixed train", I'm nearly 100% sure this train arriving at a properly-set-up station platform, didn't activate the moving bar after several tries of the same thing. So I swapped the IOW P/P car for a couple of DT 'B' carriages, and sure enough, the bar activated. Perhaps the IOW car, with it's passenger-enabling and opening/closing doors, might only activate the time bar in an IOW scenario ? Anyone able to confirm this as a fact ? Cheers.
(End of edit)

Regards...

Jim McDermott
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antonyperks
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Re: Trains, and problems !

Post by antonyperks »

Try putting the coach next to the loco as this is the brake force for your train this is where it should be.
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ka959
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Re: Trains, and problems !

Post by ka959 »

antonyperks wrote:Try putting the coach next to the loco as this is the brake force for your train this is where it should be.
Hi there...

Worth a serious try, and if it works, I'll say a "Thankyou" politely. If not, I'll try other things for now. Cheers.

Regards...

Jim McDermott
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antonyperks
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Re: Trains, and problems !

Post by antonyperks »

I have just done a straight line route with 3 stations a black 5 1 coach and 2 wagons cattle and milk i also signaled it and put a siding at the last station, the train will drop off pick passengers at each station and i made it drop the milk tank in the siding at the last station too, so it works for me!
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ka959
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Joined: Wed Feb 16, 2005 10:53 am

Re: Trains, and problems !

Post by ka959 »

antonyperks wrote:I have just done a straight line route with 3 stations a black 5 1 coach and 2 wagons cattle and milk i also signaled it and put a siding at the last station, the train will drop off pick passengers at each station and i made it drop the milk tank in the siding at the last station too, so it works for me!
G'day...

Didn't say it wouldn't work, but yes this suggestion did work for me too. Meaning the passenger cars behind the loco... if that was what you meant at your trial, them yes. Shame really, as in NZ where I live, most mixed trains started out with the passenger car or cars, at the rear of the train, rather than at the front, but that's not to say they never ran with the passengers at the front, on some occasions. Thanks a lot for the pointer, by the way. :) By the way, are you able to confirm of deny that the new "Timetable View" scenario helper in RW, should or shouldn't have a huge list of workable commands going right back behind the loco's roof ? Say, like 10 or more single commands ?

Is this feasible, or could the "stop at" commands be stacked in one window, or should there be one per stop ? What about an all-stops passenger on the Bath to Templecombe line ? An almighty lot of commands need for THAT one if one for each station, so what's the general consensus here ? With the original windows, you could put 10 or more in one window perhaps. Cheers.

Regards...

Jim McDermott
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antonyperks
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Re: Trains, and problems !

Post by antonyperks »

sorry i didnt read your post properly, i have re run the scenario using IOW stock and the coach at the back and it all works fine the little red light comes on and goes out ok and the passengers board ok too, maybe something wrong your end?
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malkymackay
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Re: Trains, and problems !

Post by malkymackay »

Jim, you can merge commands of the same type in the Timetable View Editor. You need to tick the little check boxes at the left side of the instructions and they will highlight. Then from the menu bar, pick the merge function ( looks like a column of boxes with an arrow pointing to 1 box).

Hope this helps.
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