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Re: WIP Thread 4 - Anything new for RailWorks
Posted: Mon Dec 20, 2010 7:18 am
by Tankski
Trainguy76 wrote:The differences are there if you look hard enough Ben.
Now the left side...
Nice image you got there...

Re: WIP Thread 4 - Anything new for RailWorks
Posted: Mon Dec 20, 2010 7:24 am
by Trainguy76
Should be showing the left side of a loco, I can't see the image at all though, I can't tell if it's because I'm uploading something?
Re: WIP Thread 4 - Anything new for RailWorks
Posted: Mon Dec 20, 2010 7:27 am
by Tankski
I cannot see it either, try a different web host like imageshack. hope that helps

.
Re: WIP Thread 4 - Anything new for RailWorks
Posted: Mon Dec 20, 2010 7:37 am
by Trainguy76
Let's give this a shot.

Re: WIP Thread 4 - Anything new for RailWorks
Posted: Mon Dec 20, 2010 7:37 am
by Tankski
Looking good.

Re: WIP Thread 4 - Anything new for RailWorks
Posted: Mon Dec 20, 2010 7:38 am
by Trainguy76
Tankski wrote:Looking good.

Hey at least we can see it!

Re: WIP Thread 4 - Anything new for RailWorks
Posted: Mon Dec 20, 2010 8:14 am
by Squatch
Re: WIP Thread 4 - Anything new for RailWorks
Posted: Mon Dec 20, 2010 10:06 am
by 47815
they always look better dirty
nice work by the way

Re: WIP Thread 4 - Anything new for RailWorks
Posted: Mon Dec 20, 2010 10:19 am
by adburgess1992
47815 wrote:
they always look better dirty
nice work by the way

Indeed looking great and the texture you after (if thats the steps) its to the right of the main texture near the bottom (i think its under the front) and its just a square with some bits around it and some shading inside of it)
And just to let everyone know im going to start finishing and packing some 31's today
First on the list is all the sector 31's
After this i might do a Regional rail and Intercity pack
Then i will make some more Fragonset liveried.
Then i will finished the other variations off
Re: WIP Thread 4 - Anything new for RailWorks
Posted: Mon Dec 20, 2010 1:37 pm
by albert007
Excellent Reskins all you clever people and thank you for allowing us all to use them.
All the best for Christmas and New Year.
John
Re: WIP Thread 4 - Anything new for RailWorks
Posted: Mon Dec 20, 2010 2:27 pm
by Will
I've been fiddiling again with the splashscreens. I might upload these, but I don't know. If anybody wants a custom splashscreen done for thier game, then I'm more than happy to do one. Here's what I've been upto
FGW HST, Dawlish:
47580 County Of Essex, Totnes:
5029 Nunney Castle, Minehead:
60163 Tornado, Minehead:
60163 Tornado, Minehead:
34046 Braunton & 60163 Tornado, Crowcombe Heathfield:

Re: WIP Thread 4 - Anything new for RailWorks
Posted: Mon Dec 20, 2010 3:30 pm
by BristolCastle
Re: WIP Thread 4 - Anything new for RailWorks
Posted: Mon Dec 20, 2010 3:44 pm
by Merlin75
Very nice splashscreens there

Re: WIP Thread 4 - Anything new for RailWorks
Posted: Mon Dec 20, 2010 3:53 pm
by TheTazman
Hi Ben
Ages ago you had that issue with lossing some scripting that allowed for failed engine starts and a whole load of other features that we really would like to have seen in Railworks. Are you able to reproduce them?
Cheers
Simon
Re: WIP Thread 4 - Anything new for RailWorks
Posted: Mon Dec 20, 2010 4:00 pm
by CaptScarlet
chef666 wrote:I If anybody wants a custom splashscreen done for their game, then I'm more than happy to do one.
Hi, would you be able to do something with this picture ?
http://www.flickr.com/photos/barkingbil ... /lightbox/
http://www.flickr.com/photos/barkingbil ... 498903685/
It would be much appreciated.
John