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Re: WIP Thread 2 - Anything new for RailWorks

Posted: Fri Feb 19, 2010 4:51 pm
by overmarze

Re: WIP Thread 2 - Anything new for RailWorks

Posted: Fri Feb 19, 2010 4:57 pm
by sjl1993
torbayexpress wrote:Hmmmm War Department?
Yep, to get away from the 92 for a bit :lol:

Re: WIP Thread 2 - Anything new for RailWorks

Posted: Fri Feb 19, 2010 7:56 pm
by mundo
Hello

A bit more work on the aggregate site kit

Image

Cheers

Mundo

Re: WIP Thread 2 - Anything new for RailWorks

Posted: Fri Feb 19, 2010 7:59 pm
by Shikari
wow, this is looking so nice! keep it up

Re: WIP Thread 2 - Anything new for RailWorks

Posted: Fri Feb 19, 2010 8:33 pm
by Wikkus
mundo wrote:A bit more work on the aggregate site kit
That looks the dog's danglies, Mundo!

Are the conveyors animated?

Cheers, Rik.

Re: WIP Thread 2 - Anything new for RailWorks

Posted: Fri Feb 19, 2010 8:41 pm
by almark
Wow Mundo,you are really making some top stuff!

Re: WIP Thread 2 - Anything new for RailWorks

Posted: Fri Feb 19, 2010 8:55 pm
by mundo
Hello

At the moment I plan to make the conveyors as 4m loft sections similar to my footbridge as it will allow people to adjust size and angle to suit their own routes. I hadn't really thought about animation yet. I think a better bet might be to animate the belt texture, if possible?

Cheers

Mundo

Re: WIP Thread 2 - Anything new for RailWorks

Posted: Fri Feb 19, 2010 9:45 pm
by Wikkus
mundo wrote:At the moment I plan to make the conveyors as 4m loft sections similar to my footbridge as it will allow people to adjust size and angle to suit their own routes. I hadn't really thought about animation yet. I think a better bet might be to animate the belt texture, if possible?
I have no clue as to the technicalities of it, chap; if you told me you were going to use the continuum transponder coupled to the flux capacitor I'd believe it :D

Regardless, SAD did something of that ilk (animation, rather than science fiction :)) with the conveyors for the power plant on his route and it was convincing; it would just add that extra something to complete the illusion :)

Rik.

Re: WIP Thread 2 - Anything new for RailWorks

Posted: Fri Feb 19, 2010 10:37 pm
by eyore
Steam transport of a slightly different kind arrives on the Lynton & Barnstaple.


Re: WIP Thread 2 - Anything new for RailWorks

Posted: Fri Feb 19, 2010 10:39 pm
by mundo
:D

Hey I do try to tone down the geek speak as much as possible.

But I guess you got the gist of my last post.

Cheers

Mundo

Re: WIP Thread 2 - Anything new for RailWorks

Posted: Fri Feb 19, 2010 11:08 pm
by styckx
And so it begins.

Image

Re: WIP Thread 2 - Anything new for RailWorks

Posted: Sat Feb 20, 2010 10:07 am
by Neptune50006
eyore wrote:Steam transport of a slightly different kind arrives on the Lynton & Barnstaple.

Very posh :D

Re: WIP Thread 2 - Anything new for RailWorks

Posted: Sat Feb 20, 2010 3:09 pm
by Darpor
Image

Re: WIP Thread 2 - Anything new for RailWorks

Posted: Sat Feb 20, 2010 3:41 pm
by styckx
Darpor wrote:Image
Is this Photoshopped? Reason I ask is because of the lens flare.

Re: WIP Thread 2 - Anything new for RailWorks

Posted: Sat Feb 20, 2010 3:42 pm
by Darpor
Yes mate, just the lens flare.