Oovee WIP Shots (Ingame & Renders)

Screenshots of RailWorks in action.

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pacerpilot
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Re: Oovee WIP Shots (Ingame & Renders)

Post by pacerpilot »

Wow, those are fantastic Zane....I see these nearly everyday passing through Cardiff, those sounds are bob on mate. I eagerly await the release of these!
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Re: Oovee WIP Shots (Ingame & Renders)

Post by TractorBasher »

Looking excellent. Will go very nicely behind the JT 60.
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Re: Oovee WIP Shots (Ingame & Renders)

Post by Ooveecouk »

Tell you the truth I had to get 4 of them behind that rake, I wasn't going to wait ages for the 47 to build up speed! It's very heavy indeed so it needs either the 60/66 or 37.. - Thanks for the interest thus far, hope you like them once released.
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Re: Oovee WIP Shots (Ingame & Renders)

Post by 96tommy »

looking FANTASTIC :D
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Re: Oovee WIP Shots (Ingame & Renders)

Post by Ooveecouk »

Artwork complete apart from coupler links.

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Re: Oovee WIP Shots (Ingame & Renders)

Post by Ooveecouk »

I must have been on the same brainwave as Derek, he's also got his shunter in game (check his blog), this is however our Class 04 ready for painting/animating.

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RCH37401
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Re: Oovee WIP Shots (Ingame & Renders)

Post by RCH37401 »

Brilliant Work!
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Re: Oovee WIP Shots (Ingame & Renders)

Post by 96tommy »

Looks great :D
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Re: Oovee WIP Shots (Ingame & Renders)

Post by jaapsloot »

What's that coupling thing doing a meter in front of the train (first picture)

Great model!

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Re: Oovee WIP Shots (Ingame & Renders)

Post by trains222 »

oovee do you mind doing a video of your class 156 sprinter and will it be compatible with rail simulator :D :D :D :wink:
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Re: Oovee WIP Shots (Ingame & Renders)

Post by kirkheath »

Very nice!!! Although I'm waiting for Ringhaw ingame :P
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Re: Oovee WIP Shots (Ingame & Renders)

Post by pspvoyager220 »

trains222 wrote:oovee do you mind doing a video of your class 156 sprinter and will it be compatible with rail simulator :D :D :D :wink:
The 156's model is hardly ready yet.

Though I must say that is great work! On the first picture of the 04, why is there a coupling in mid air?
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Re: Oovee WIP Shots (Ingame & Renders)

Post by Ooveecouk »

pspvoyager220 wrote:
trains222 wrote:oovee do you mind doing a video of your class 156 sprinter and will it be compatible with rail simulator :D :D :D :wink:
The 156's model is hardly ready yet.

Though I must say that is great work! On the first picture of the 04, why is there a coupling in mid air?
That's correct, the 156 is a fair bit off yet and no it will not be compatible with Rail Simulator. - The coupler is in mid air because I haven't yet positioned it correctly, I did try last night be the asset editor decided it didn't want to work.
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Re: Oovee WIP Shots (Ingame & Renders)

Post by Ooveecouk »

kirkheath wrote:Very nice!!! Although I'm waiting for Ringhaw ingame :P
Yes, Ringhaw will be nice to see in game - it shouldn't be much longer now, just need to unwrap the model.
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Re: Oovee WIP Shots (Ingame & Renders)

Post by Ooveecouk »

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