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Re: Oovee WIP Shots (ingame)

Posted: Sun Nov 08, 2009 6:52 pm
by RCH37401
Cheers Mark

Re: Oovee WIP Shots (ingame)

Posted: Sun Nov 08, 2009 7:24 pm
by ValkyrieFire
phat2003uk wrote:Will there be a black version as shown here? :)
http://www.richard-armstrong.fotopic.net/p51614514.html
The one we have modeled is a different type, the designation TEA is used on more than one tank. The type modeled does not to my knowledge carry black. It does carry VTG blue, VTG grey, VTG red, FL green and EWS green. The liveries to be supplied have not been finally decided yet.
RSAdam wrote:Hiya,

Only a thought but do these wagons come in Outer/Inner variants? If so, thats something which could boost the pack. Supply an outer variant that has a chain coupling at one end, and a buckeye at the other, and then an inner variant which has buckeye at both ends. This could add operational scope.

If you do, make sure not to use the dropdown variant of buckeye.

Regards


The real wagons use "Screw Link" couplings through-out the train, so no buckeyes required. We have however developed our own coupling for use in this pack.

Image

Kindest Regards, Jack

Re: Oovee WIP Shots (ingame)

Posted: Sun Nov 08, 2009 7:45 pm
by pacerpilot
I think this gallery covers all the liveries carried by the later TEAs

http://ukrailrollingstock.fotopic.net/c1406441.html

Re: Oovee WIP Shots (ingame)

Posted: Mon Nov 09, 2009 12:30 am
by ReeceOovee
Someone got trigger happy with their camera clearly ;)

Re: Oovee WIP Shots (ingame)

Posted: Mon Nov 09, 2009 12:44 am
by almark
Some people like to take photos of every example of the same wagon? :-? :o :lol:

Re: Oovee WIP Shots (ingame)

Posted: Mon Nov 09, 2009 3:14 pm
by ValkyrieFire
They are however very useful for modeling, allowing you to see the variation in the weathering, liveries and discharge equipment.

Regards. Jack

Re: Oovee WIP Shots (ingame)

Posted: Mon Nov 09, 2009 4:43 pm
by almark
Most definetly,i don't doubt that,you have no excuses then? ;)

Re: Oovee WIP Shots (ingame)

Posted: Fri Nov 20, 2009 7:01 pm
by Ooveecouk
Still working on the TEA, but once the coupling is sorted we can progress with finishing the artwork and creating the scenarios in time for Christmas hopefully or thereafter. Just doing a little work on the 156 being as I haven't touched it in a long time. Excuse the mess but it's coming together.

Image

Re: Oovee WIP Shots (Ingame & Renders)

Posted: Fri Nov 20, 2009 7:25 pm
by y10g9
Is it me or is that coach missing an axle :D
Looking good though mate.
Keep the good work up and can't wait for the TEA wagons
Just one question, how much longer are we going to be waiting for the new measurement train to come out?
Regards
Nath

Re: Oovee WIP Shots (Ingame & Renders)

Posted: Fri Nov 20, 2009 7:56 pm
by rml345
Nice to see the 156 is being worked on.

Re: Oovee WIP Shots (Ingame & Renders)

Posted: Fri Nov 20, 2009 8:08 pm
by thetrainfan
Yes, my fave train ever!
Fabulous work, keep it up!

Re: Oovee WIP Shots (Ingame & Renders)

Posted: Fri Nov 20, 2009 8:17 pm
by Ooveecouk
y10g9 wrote:Is it me or is that coach missing an axle :D
Looking good though mate.
Keep the good work up and can't wait for the TEA wagons
Just one question, how much longer are we going to be waiting for the new measurement train to come out?
Regards
Nath
Thanks. Our website contains all the information regarding the NMT, check out the news page.

Re: Oovee WIP Shots (Ingame & Renders)

Posted: Fri Nov 20, 2009 8:24 pm
by y10g9
ok cheers mate. thanks for the information

Re: Oovee WIP Shots (Ingame & Renders)

Posted: Fri Nov 20, 2009 8:33 pm
by overmarze
Image


Dose that mean the banana is available?

Re: Oovee WIP Shots (Ingame & Renders)

Posted: Fri Nov 20, 2009 8:40 pm
by Ooveecouk
overmarze wrote:Image


Dose that mean the banana is available?

Nope, this means that its coming soon "Once that is done we can proceed to release the Network Rail HST, we haven’t been able to do this thus far due to the installation complications. "