Douglas(TTTE)

Once you have a shape (see 3D Modelling), you need to colour it in and doing that well can make all the difference between an average model and a drop dead stunning one! Learn the tricks of the trade!

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JonathonAG
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Location: Cowdenbeath, Scotland. The Land Of Great railways
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Douglas(TTTE)

Post by JonathonAG »

Hi,
I'm in the later stages of reskinning the SECR O1 as #10 Douglas off of the Thomas series. It uses a reasonable face I created myself so I don't know if I will have to get permission off of HIT, I will have to contact the creater of SECR O1 for permission to upload. A couple of problems I have had are square blocks around the wheels and through the body. Another is that I think the same texture for the smokebox doors was used for the funnel so the funnel is the same light-ish grey as the face on the smokebox. If anyone can help me out there, especially the CREATER of SECR O1, please feel free to post your comments on this forum
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decapod
Building GWR Highworth Branch 1917-1926
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Post by decapod »

I re-use a lot of the textures in my models, you probably won't be able to re-skin it properly.

The Ilfracombe goods loco may be simpler to do, if not, then there are several other 0-6-0 tender locos in the library.
DECAPOD
OOOOO
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rwaceyw
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Post by rwaceyw »

The Ilfracombe goods, does, dare I say it, reselmble the Scottish twins more :oops:

David
Been here long enough to know better...
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JonathonAG
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Post by JonathonAG »

I have just started texturing it, where is the smokebox texture for the ilfracombe goods engine, what is the name of the file
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jbilton
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Post by jbilton »

JonathonAG wrote:I have just started texturing it, where is the smokebox texture for the ilfracombe goods engine, what is the name of the file
Hi
Have you got this......it'll help you

 Click to view more informationShape View 2.2.237 [3203441 bytes] - SView22.zip
File ID: 7930 Date: 10 Apr 2008 - 13583 Downloads
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