Just thought it was time to let you all know that a Talyllyn route for KRS is formally WIP!!
I have been working on this route for some months and will post up some screenshots shortly.
I have had some issues with NG route building in KRS which I find a little frustrating which it would be good to share with others.
WIP - as of July 08
1) Terrain modelled from DEM data (30m res I think) which is quite coarse but gives teh general positiosn and look & feel of the valley. There is a lot of re-modelling to achieve realistic results around rivers & mountain trackway.
2) Track laid to true gradients from Wharf to Nant Gwernol with all passing loops in place.
3) Wharf & Pendre laid out - Pendre looks quite good in true-scale NG unlike to look in the 2xscale MSTS which I always thought looked too "open".
4)A lot of MSTS scenery has been converted into KRS and positioned to give a reasonable look & feel.
My plan is to convert most scenery from MSTS, place and model the route and then go back and enhance the scenery objects to take advantage of the better graphics available in KRS. Track is custom built (originals from Kevin Martin and thanks for his help and permission to re-build & texture these.) Hopefully, Kevin will find some time to assist by some re-modelling of his rolling stock for the route as he did last time. His modelling puts my feeble attempts to shame!!
The main issue I have come across with NG route build is to do with the coarse terrain mesh resolution (still at 8m, I think, as was MSTS)
The effect is that when deforming the terrain around the track, the minimum track base width is 12m (or so I've discovered). This does not give the NG "mountain ledge track" effect but ends up resembling a broad strip cut into the mountain with a small trackway on it!!
The effect was hidden to some extent in MSTS becasue of the 2xScaling.
It's a shame that the terrain mesh could not have been customisable depending on the track type (MSTS2 - possible???) The screenshots should show what I mean.
Still, all things said, the final effect should be much better in KRS than MSTS but of course it does need more development effort.
Regards
Steve



