A Corris remake
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Crews can be added as a freightanim and this is the usual method that is used to add a crew to an already completed model.
I could add the crew this way or simply add it to the model in canvas. Since Decapod released his shape fixer utilty, higher poly counts are no longer a problem and so it would be no problem adding the crew to the main model.
Cheers,
Kevin
I could add the crew this way or simply add it to the model in canvas. Since Decapod released his shape fixer utilty, higher poly counts are no longer a problem and so it would be no problem adding the crew to the main model.
Cheers,
Kevin
Corris 1 and 2 are now available :-
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You will need the following sound files installed prior to installing this engine.
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Truescale patch
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Cheers,
Kevin
Last edited by kevmt on Sun Aug 12, 2007 10:17 am, edited 1 time in total.
- skinnylinny
- Getting the hang of things now
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- Joined: Tue Feb 10, 2004 8:43 pm
- Location: Raynes Park, nr. Wimbledon
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- skinnylinny
- Getting the hang of things now
- Posts: 94
- Joined: Tue Feb 10, 2004 8:43 pm
- Location: Raynes Park, nr. Wimbledon
- Contact:
-
paullad1984
- Well Established Forum Member
- Posts: 548
- Joined: Sat May 19, 2007 6:38 pm
Re: A Corris remake
dont suppose theres any chance of a new corris N.o 4/7 is there?
Re: A Corris remake
Possibly. I did manage a visit to the Talyllyn a couple of months ago and took plenty of pictures of Edward Thomas, so i would expect to do a new model of that in the future.paullad1984 wrote:dont suppose theres any chance of a new corris N.o 4/7 is there?
Cheers,
Kevin



