Perchance it is not dead......................
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- colinjamesporter
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- davidaward
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Thanks for the comments, Andrew.
Yes, I would agree about the your cylinder comment. Unfortunatley, canvas has the effect of automatically smoothing off objects when applying textures and I haven't compensated for it. I'll do this when I apply the proper textures to the cylynders
This is a picture of the cylinder with the smoothing turned off to give an idea of how I modelled it.
Will have a look at some pictures today and see if I need to make it less round. Could do with saving some polys !!
Cheers,
Kevin
Yes, I would agree about the your cylinder comment. Unfortunatley, canvas has the effect of automatically smoothing off objects when applying textures and I haven't compensated for it. I'll do this when I apply the proper textures to the cylynders
This is a picture of the cylinder with the smoothing turned off to give an idea of how I modelled it.
Will have a look at some pictures today and see if I need to make it less round. Could do with saving some polys !!
Cheers,
Kevin
- davidaward
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- pitleyfalley
- Builder of the Southwold Railway Route
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- Location: Tinkering with a new project
- pitleyfalley
- Builder of the Southwold Railway Route
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- Location: Tinkering with a new project
- Frsimplex1993
- Building the West Lancashire Route
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Very Niche!
Cheers,
William a.k.a Silly Billy
http://www.freewebs.com/shrailway
http://www.freewebs.com/joflrailway
http://www.freewebs.com/railmachinesltd
William a.k.a Silly Billy
http://www.freewebs.com/shrailway
http://www.freewebs.com/joflrailway
http://www.freewebs.com/railmachinesltd
Thanks again for the comments 
The model uses quite a few polys, I'm afraid. Its about 11,500 at the moment (runs away and hides head in shame). I haven't culled any hidden polys yet, but still want to add a little bit more detail so I think the above figure will be the final one. Probably won't add a crew or much cab detail because of this. It does run fine on my old crock of a computer so should be ok for most people. In comparison, my Ivatt 2-6-2t model had about 13,500 polys and have had no complaints about it.
I don't suppose the texturing will look too much different when its finished but there are some areas I'm not happy with and want to redo.
Cheers,
Kevin
The model uses quite a few polys, I'm afraid. Its about 11,500 at the moment (runs away and hides head in shame). I haven't culled any hidden polys yet, but still want to add a little bit more detail so I think the above figure will be the final one. Probably won't add a crew or much cab detail because of this. It does run fine on my old crock of a computer so should be ok for most people. In comparison, my Ivatt 2-6-2t model had about 13,500 polys and have had no complaints about it.
I don't suppose the texturing will look too much different when its finished but there are some areas I'm not happy with and want to redo.
Cheers,
Kevin



