Page 11 of 13
Posted: Tue Oct 31, 2006 6:52 pm
by tripman
Hi all. This little route is a delight. I've got it all running except the
signal box activity. My question is. Has anyone made a patch I can download to see this activity working? Although I've done what was necessary to get the route to run, I think the box problem is beyond my capabilities.
It's a wonderfull little route though and I congratulate the builder.
CU Eric
Posted: Mon Mar 05, 2007 1:57 pm
by twomanydjs
i have had a look at the signal box act and the problem is that the pacth has for some reason not installed the track under the box cos of this i have decided to completle redo the route.
Posted: Mon Mar 05, 2007 5:17 pm
by MuzTrem
If I might make a suggestion...could you possibly correct the scenery to 2x scale whilst you're redoing the route? Not meaning to pick nits or anything, but the fact that the scenery is currently 1x has confused quite a lot of people.
Posted: Tue Mar 06, 2007 11:55 am
by twomanydjs
Yes that is part of what i am doing with it and if there is any other problems or changes you would like me to do just let me know.
also i have started to build a new 2-6-4T here it is
Dave R
Posted: Tue Mar 06, 2007 4:43 pm
by JonPotter
Looks good, although a shame the wheels appear to go through the tanks.
Posted: Thu Mar 08, 2007 1:15 pm
by twomanydjs
I can get the loco to work in MSTS i go to make a consists of it and my computer crashes can any one help me.
Thanks Dave R
Posted: Thu Mar 08, 2007 1:26 pm
by Nvincer
twomanydjs wrote:I can get the loco to work in MSTS i go to make a consists of it and my computer crashes can any one help me.
So the loco works LE in MSTS but as soon as you try and use it in AE it crashes?
Ben

Posted: Fri Mar 09, 2007 1:00 pm
by twomanydjs
no i cant make a consists to run even LE
Posted: Fri Mar 09, 2007 6:34 pm
by Nvincer
Vertices Count?
Poly Count?
Ben

Posted: Tue Mar 13, 2007 1:25 pm
by twomanydjs
there fine i think it has some thing to do with the wheels not in the right order ill have another play around with it when i get a chance
Posted: Tue Mar 13, 2007 1:26 pm
by twomanydjs
here is a updated pic of the loco

Dave R
Posted: Tue Mar 13, 2007 5:18 pm
by MuzTrem
Coming on very nicely

Posted: Tue Mar 13, 2007 5:37 pm
by Nvincer
twomanydjs wrote:there fine i think it has some thing to do with the wheels not in the right order ill have another play around with it when i get a chance
It sounds to me like the crossing polys error but I'm not sure
Ben

Posted: Tue Mar 13, 2007 7:27 pm
by Jontan
Is this meant to be a diesel outline or a working steamer? If a working steamer you have the piston rod and connection rod in the place where the slide valve rod is meant to go.
I suggest you move it down to the bottom half of the cylinder. And I second the wheels going into the tanks looks slightly odd.
Other than that it looks very good!
/Jonatan
Posted: Fri Mar 16, 2007 2:16 pm
by twomanydjs
I have played around with the wheels and it still isnt working.
Here is the stats for the loco
Parts 55
Vertices 7124
Polygons 3909
After Conversion
Parts 55
Vertices 7124
Polygons 7452
Hope some one can help