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RH&DR Locomotive and Rolling Stock Creation

Posted: Fri Jun 10, 2005 7:46 pm
by Nvincer
Hi
I have just finished modelling the body of RH&DR locomotive No. 14 Captain Howey.
It still has a few things to add to it - like it's name plate and the wheels (which I suppose are quite important!!!!! :lol: ) also I need to add the cab transparencies - My TGA Tools 2 wont let me do it. I can get the alpha channel programmed in but it doesn't seem to have any effect on the loco! - Any Ideas??!

Any comments?? (This is my first model using TSM so be nice!!!!)

<IMG width="720" height="540" SRC="http://www.atomic-album.com/showPic.php/116072/Captain Howey.jpg">

Bubble

Posted: Fri Jun 10, 2005 8:04 pm
by JonPotter
Impressive! Well done - a very nice loco :)

Posted: Fri Jun 10, 2005 8:11 pm
by Frsimplex1993
Nice, what do you mean if you want i could have a look at it(not a complete expert) but i think i've figured out Alphas? If you would like. You have a PM.

Posted: Fri Jun 10, 2005 8:12 pm
by rwaceyw
The object needs to be set as TransNorm in TSM :-)

David

Posted: Fri Jun 10, 2005 8:13 pm
by Nvincer
How do you set it to TransNorm?

Bubble

Posted: Fri Jun 10, 2005 8:15 pm
by rwaceyw
Click item properties on your selected part, then matereal, then TransNorm.

David

Posted: Fri Jun 10, 2005 8:33 pm
by Nvincer
Cheers
Another problem though!
What do I need to do now because I can't see the back of the cab!? :o

<IMG width="720" height="540" SRC="http://www.atomic-album.com/showPic.php/116072/cap2.jpg">

Bubble

Posted: Fri Jun 10, 2005 10:07 pm
by refman
Hi
Have you got a cab outer and a cab inner?
If so set the outer to AlphaNorm+ and link to main.
Set the inner to AlphaNorm- and again link to main.
You may have to use Polymaster to finaly correct the alphas, but this
Should allow you to see the inside of the cab.

Cheers........Reg

Posted: Sat Jun 11, 2005 8:53 am
by MuzTrem
That's excellent for a first attempt. Well done!

Posted: Sat Jun 11, 2005 10:40 am
by Nvincer
Latest progress on CH.
Windows made transparent
Wheels added
One problem though :x - Animation!! Trying to crack it at the moment so that I can test it!

<IMG width="720" height="540" SRC="http://www.atomic-album.com/showPic.php ... Slide2.JPG">

<IMG width="720" height="540" SRC="http://www.atomic-album.com/showPic.php ... Slide1.JPG">

Bubble :D

Posted: Sat Jun 11, 2005 10:42 am
by rwaceyw
Looks good, although what gauge have you built it to?

David

Posted: Sat Jun 11, 2005 11:55 am
by Nvincer
It will be scaledt to 15 inch guage but it's not there yet! :o

Bubble

Posted: Sat Jun 11, 2005 7:03 pm
by Nvincer
The locomotive is now nearing completion. Took it out on a test run on the Lakeside and Sutton Railway today and everything seemed to run well! Currently running on a borrowed .wag file and a temporary cabview. (this will be fixed later :lol: ) The problem is that I can't get the wheels to rotate :cry: ! Could anyone explain how to do this or does someone want to do this for me? Please! :lol:

Bubble

Posted: Sat Jun 11, 2005 10:20 pm
by Frsimplex1993
Other loco's for MSTS with no motion have no, animation but it is a nice feature. Is there going to be other detail's instead of: Max Speed = 30 mph?

Posted: Sun Jun 12, 2005 10:17 am
by Nvincer
Yes there will be something different here. The controls and guages will be here. That was just put there as a test basically!

Bubble :lol: