B&SR
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- pitleyfalley
- Builder of the Southwold Railway Route
- Posts: 2366
- Joined: Sat Dec 13, 2003 11:56 pm
- Location: Tinkering with a new project
That looks a lot better....
Ive just noticed the footbridge in the second shot, I dont suppose you could email me the files for it could you: Its just it wouldnt look out of place on a little Suffolk branch line I know....
Christian@hartley-woolley.freeserve.co.uk
cheers
Pitley
Ive just noticed the footbridge in the second shot, I dont suppose you could email me the files for it could you: Its just it wouldnt look out of place on a little Suffolk branch line I know....
Christian@hartley-woolley.freeserve.co.uk
cheers
Pitley
no i cant e-mail it 2 u because like all my bridges its made up of seperate peces. (i dont know how 2 create sceenary) the bridge near davids dock's for instace is made of over 50 pieces. if anyone can be bothered to make a replacement bridge of equal or greater quality to replace it pls do let me know via the B&SR forum.
- andrewgadd
- Well Established Forum Member
- Posts: 910
- Joined: Sat Aug 02, 2003 1:22 pm
- Location: CME Office, Bodgit & Scarper Engineering.
- Contact:
Wow, Robert.
No wonder the object to tile ratio is so high!!!!
No wonder the object to tile ratio is so high!!!!
Andrew, CME.
Bodgit & Scarper Engineering
___________________________________
I’ve suffered for my art, now its your turn.
Bodgit & Scarper Engineering
___________________________________
I’ve suffered for my art, now its your turn.
the railway is now at the un neatening stage. Hillery hill farm is now 4-5 times bigger. all the forrests are thicker. there are more bushes in gran conyon. though there are still blank bits there. there is now a gallery view of the mines. and the start of some minour quarry activity. i have also installed a semefore signal system. though i cant figure out how to make them work in activities.
- Frsimplex1993
- Building the West Lancashire Route
- Posts: 2321
- Joined: Tue Aug 19, 2003 9:46 am
- Location: Ffestiniog Railway
- Contact:
I'll be getting broab band soon and wil HAVE to download the route i a'm downloading the coach's and Loco NOW!
Look's good!
P.S. i'm building the FR for RRT2!!
Look's good!
P.S. i'm building the FR for RRT2!!
Cheers,
William a.k.a Silly Billy
http://www.freewebs.com/shrailway
http://www.freewebs.com/joflrailway
http://www.freewebs.com/railmachinesltd
William a.k.a Silly Billy
http://www.freewebs.com/shrailway
http://www.freewebs.com/joflrailway
http://www.freewebs.com/railmachinesltd
- pitleyfalley
- Builder of the Southwold Railway Route
- Posts: 2366
- Joined: Sat Dec 13, 2003 11:56 pm
- Location: Tinkering with a new project
Robert,
This all depends on what you want doing with the signals; ie: How complex do you want the signalling and what type of signals? Putting some stop signals on a couple of sidings, is totally different to a full scale mainline set up, etc etc....
You could of course upload without the signals and then release them as a patch later on?
Anyways a couple of basic things that may be helpful:
A drawn out track plan (you can print from AE) is helpfull so you can mark on paper what you want..
You will also need the signal models, ( a lot of different models can be downloaded from the file libary to use)
Usual stuff about reading the readme files and things like that on any singal models you download, before installing them! Also backup your route before you place anything, personally (and you may have already done this) burn a copy to CD so you have a definate copy which isnt on your hard disk and therefore susceptible to virus's and stuff like that!
Some people also suggest rebuilding the track data base before signalling...
This would probably be better in the Route Building Forum aswell its slightly more topical...
Pitley
This all depends on what you want doing with the signals; ie: How complex do you want the signalling and what type of signals? Putting some stop signals on a couple of sidings, is totally different to a full scale mainline set up, etc etc....
You could of course upload without the signals and then release them as a patch later on?
Anyways a couple of basic things that may be helpful:
A drawn out track plan (you can print from AE) is helpfull so you can mark on paper what you want..
You will also need the signal models, ( a lot of different models can be downloaded from the file libary to use)
Usual stuff about reading the readme files and things like that on any singal models you download, before installing them! Also backup your route before you place anything, personally (and you may have already done this) burn a copy to CD so you have a definate copy which isnt on your hard disk and therefore susceptible to virus's and stuff like that!
Some people also suggest rebuilding the track data base before signalling...
This would probably be better in the Route Building Forum aswell its slightly more topical...
Pitley
-
IcarusSys
- Getting the hang of things now
- Posts: 22
- Joined: Sat Dec 06, 2003 10:18 pm
- Location: Havant, Uk
- Contact:
I think that signals are a mistake on this route, (I'm Alex by the Way, I am a vounlenteer worker for the B&SR, installers etc) I dont no whether anyone has been to Chrich Tram Museum up northern ways, but instead of using signals they use hoops poles and lots of passing points, The Hoop 'nd' Pole system seems more plausabel for this route becasue of how small it is,
- pitleyfalley
- Builder of the Southwold Railway Route
- Posts: 2366
- Joined: Sat Dec 13, 2003 11:56 pm
- Location: Tinkering with a new project
How exactley does this hoop and pole system work?
the BSR is a very small concern really, its a small quarry leading out of a hole in the ground, down the line a few miles with a couple of passing loops really. I wouldnt have thought that signalling would be needed at all. Instead, I would have thought it could be run much like the Talylllyn Railway which is currently out by Steve Pontin, where everything is done on clever timing in AE!
If you want to fit signals it is of course your choice, however for something with only a couple of engines, its not really needed I wouldnt have thought?
Christian
the BSR is a very small concern really, its a small quarry leading out of a hole in the ground, down the line a few miles with a couple of passing loops really. I wouldnt have thought that signalling would be needed at all. Instead, I would have thought it could be run much like the Talylllyn Railway which is currently out by Steve Pontin, where everything is done on clever timing in AE!
If you want to fit signals it is of course your choice, however for something with only a couple of engines, its not really needed I wouldnt have thought?
Christian
-
IcarusSys
- Getting the hang of things now
- Posts: 22
- Joined: Sat Dec 06, 2003 10:18 pm
- Location: Havant, Uk
- Contact:
When the train went past the pole the drive would stick his arm out the window and grab the hoop,
It would be between the 2 lines eg.
-----------
#
-----------
# = Pole
when the train came back he would chuck the hoop onto the pole again,
if another train came to the passing point and there was no hoop he knew there would be a train down there and would wait for it to come back, it suits the crich line very well and sound very complicated here, but its a very cheap 'n' cheerful concept.
It would be between the 2 lines eg.
-----------
#
-----------
# = Pole
when the train came back he would chuck the hoop onto the pole again,
if another train came to the passing point and there was no hoop he knew there would be a train down there and would wait for it to come back, it suits the crich line very well and sound very complicated here, but its a very cheap 'n' cheerful concept.
- pitleyfalley
- Builder of the Southwold Railway Route
- Posts: 2366
- Joined: Sat Dec 13, 2003 11:56 pm
- Location: Tinkering with a new project