Ffestiniog Route
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- jdtech
- Well Established Forum Member
- Posts: 988
- Joined: Sun Feb 23, 2003 9:44 pm
- Location: England, Hampshire, Ashurst
Ffestiniog Route
Is there an ETA for the ffes route? I needed a new topic since the old one isn't noticed much!
Cheers
John
Cheers
John
The Talyllyn Railway - The World's First Preserved Railway

- johndibben
- Bletchley Park:home of first programmable computer
- Posts: 14007
- Joined: Mon Dec 03, 2001 12:00 am
- Location: Bletchley
My understanding is that it's still ongoing but I would add that in many ways it's the same size of project as the SVR but entirely freeware and with fewer contributors.
Work continues at a rate dictated by the personal commitments of those involved and I've heard of no release date for the final version
Work continues at a rate dictated by the personal commitments of those involved and I've heard of no release date for the final version
Cheers
John
John
- BruceB
- Very Active Forum Member
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Where IS Batroast????
Bruce
Bruce
Spooners TS Founder/Project Co-Ordinator.
http://www.spoonersts.co.uk
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http://www.spoonersts.co.uk
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- batroost
- Been on the forums for a while
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- Joined: Thu May 30, 2002 12:00 am
- Location: Suffolk (Wickham Market)
The plan is to release an 'alpha' this coming week. It might appear on the FR website but this isn't confirmed yet.
The most important thing (so that no-one is disappointed) is to realise that this isn't a finished route. That is, the track runs all the way to Blaenau (finished this evening!) but the scenery doesn't - and the landscape's a bit lumpy in places. Having said that there's some nice bits as well. And I haven't finished texturing so it probably won't work in the winter or snow.
Still, you'll be able to run full-trips anyway with Kevin's rolling stock.
It's taken a year to get this far so be gentle with me...
Regards,
Batroost (:evilbat:)
The most important thing (so that no-one is disappointed) is to realise that this isn't a finished route. That is, the track runs all the way to Blaenau (finished this evening!) but the scenery doesn't - and the landscape's a bit lumpy in places. Having said that there's some nice bits as well. And I haven't finished texturing so it probably won't work in the winter or snow.
Still, you'll be able to run full-trips anyway with Kevin's rolling stock.
It's taken a year to get this far so be gentle with me...
Regards,
Batroost (:evilbat:)
(Requalified as an FR Guard in August 2004)
- BruceB
- Very Active Forum Member
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Will Look forward to it...
And Yes How big (MB) is it?
Bruce
And Yes How big (MB) is it?
Bruce
Spooners TS Founder/Project Co-Ordinator.
http://www.spoonersts.co.uk
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http://www.spoonersts.co.uk
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- Rfairlie
- Well Established Forum Member
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- Location: Leyland home of the Truck (well Leyland ones anyway)
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Can wait at last a chance to drive on a proper railway not that talyllyn rubbish.
(only jokeing)
Tim
(only jokeing)
Tim
<IMG width="66" height="42" SRC="http://album.atomic-systems.com/showPic ... .gif"><IMG width="205" height="50" SRC="http://album.atomic-systems.com/showPic ... errake.JPG">
http://yetanotherfotopic.fotopic.net
http://yetanotherfotopic.fotopic.net
- pitleyfalley
- Builder of the Southwold Railway Route
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The Talyllyn Route was only done as a BETA, Spontin did have plans (not sure if he still does) to redo it with proper terraforming (at the moment its only half the length it should be) And I guess new buildings will follow then. However I agree that it does look a little barren in places.
Thats why I prefer x-tracks and truescale work, there are so many more buildings to choose from, and it also allows mixing of gauges, something which i think looks very effective with narrow gauge.
Chris
Thats why I prefer x-tracks and truescale work, there are so many more buildings to choose from, and it also allows mixing of gauges, something which i think looks very effective with narrow gauge.
Chris
- ManxPeacock
- Totally Narrow Minded
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It will be great to get the FR route - warts and all. Can't wait to give Kev's FR stock a blast on the proper route.
David
David
Totally narrow minded and a Isle of Man Railway nutter....
railways@manx.net
Don't forget the Isle of Man has more narrow gauge than you can wave a stick at. Steam - Diesel - Electric and even Horse power - Visitors most welcome...........
railways@manx.net
Don't forget the Isle of Man has more narrow gauge than you can wave a stick at. Steam - Diesel - Electric and even Horse power - Visitors most welcome...........
- batroost
- Been on the forums for a while
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- Location: Suffolk (Wickham Market)
FR is expected to be around 70MB to download - lots and lots of non-default or customised buildings and objects (but there's still bare bits!) - don't know for sure yet as I haven't trimmed it down yet. Another couple of evenings work.
(And I really like playing on the Talyllyn route)
Batroost (:evilbat:)
(And I really like playing on the Talyllyn route)
Batroost (:evilbat:)
(Requalified as an FR Guard in August 2004)
- ManxPeacock
- Totally Narrow Minded
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I really like the TR route too - at least its somewhere to run the NG stock
70MB huh - my poor old 56K has got some work to do then, but shouldn't take too long as I get a good connection rate on the state of the art Manx Telecom line
David
70MB huh - my poor old 56K has got some work to do then, but shouldn't take too long as I get a good connection rate on the state of the art Manx Telecom line
David
Totally narrow minded and a Isle of Man Railway nutter....
railways@manx.net
Don't forget the Isle of Man has more narrow gauge than you can wave a stick at. Steam - Diesel - Electric and even Horse power - Visitors most welcome...........
railways@manx.net
Don't forget the Isle of Man has more narrow gauge than you can wave a stick at. Steam - Diesel - Electric and even Horse power - Visitors most welcome...........
- JohnEyres
- Creating the WCML at Warrington
- Posts: 511
- Joined: Sun Dec 30, 2001 12:00 am
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Its the non default textures that do the damage (MB). Thats why I had to have two seperate zips for textures on warrington railways. The rest of the route eg tiles and shapes zip up quite nicely unlike the ace files. Have you run it through route riter? From a guess at your estimate of 70mb there must be at least 60mb of non-default textures in there.
Look forward to it.
Look forward to it.