New to MSTS but a lotta years flying a computer screen
I have a top spec rig that will run every flight sim I have come across with everything maxed out.. so I was surprised to find that although I get good fps 30-70 from MSTS, I get stutters and it seems to be when sounds load from my hard drive ie the sim is waiting for sounds
1). Is this normal?
2). Once the sound loads into RAM is it called from there subsequently?
I ask this because I know of similar problems in flight sims.. and we worked around it by running a file that used all the sounds once during load up of the mission (activity) and then they stayed resident in RAM so were called much quicker.
Any experts on the way sound is handled within MSTS out there?
MSTS is clean install Fully patched
Have tried turning down hardware acceleration..
Have tweeked to 200 sounds limit
The number of sounds slider makes no difference
Have tried using on board sound, SB Live , and SB audigy cards
Still seems to wait for sounds
Thought this rig should eat a 4 year old sim... but I guess we live and learn
Thnx Sly
Athlon FX53 CPU on skt 939 MSI Nforce 3
Nvidia 6800 ultra
1 Gig Ballistix RAM @ 5.2.2.2.2 x 1T
2x 37 gig Raptor SATA drives
Audigy Plat/ sb live / onboard sound
Listed top FX53 @ stock speeds.... 5441 on 3D mark 05 website