Need help understanding the use of Waiting Points ...

The MSTS Activity Editor allows you to make your own activities, or missions, for the player to complete. This is also how you can get lots of other trains running while you drive yours!

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gswindale
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Re: Need help understanding the use of Waiting Points ...

Post by gswindale »

aniceguy wrote:Sorry for being a pain but what do you mean by a "passing loop". Is this like a siding kind of thing? An example of this could be great using a default MSTS route or ECE if you can :) Only a short one that is.
It is like a siding for Americans I would guess - basically the track temporarily extends from 1 track to 2 tracks to allow trains to pass and then comes back together.
I'll try to find a shot from AE to show later.
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timenec
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Re: Need help understanding the use of Waiting Points ...

Post by timenec »

The solution to your problem is to increase the number of passengers at the platform in question.The more passengers,the longer the train will wait.To do this click on the blue markers at the end of the platform in the AE and alter the number in the box that appears.
aniceguy
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Re: Need help understanding the use of Waiting Points ...

Post by aniceguy »

We already went through this lol

I've got it to work using the passenger number. Highest is 140 for the trainset (consist). So works perfectly with a bit of jiggling around with the number.
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