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Waiting Times

Posted: Thu Feb 01, 2007 11:02 pm
by generalmotors228
When I write a path with a waiting time (say 60 seconds for arguements sake) and then watch the trains run in AE the train on that path with the waiting point will wait for the 60 seconds!

When I re-load AE the train dosn't wait (it dosn't even stop at the waiting point) and when I re-check the properties for the waiting point the waiting time is reset to 0 seconds!

Any ideas?

GM228

Posted: Fri Feb 02, 2007 5:33 am
by Lad491
Waiting times never worked on the original MSTS. If youve upgraded it with the Bin patch (see the other forum threads on this subject) they will now work for AI trains, but still have no effect for the player service. You can use multiple wait points to break the AI or Player service path to allow another service right of way.

Try a search for wait points for further information