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Verify Start State Problems

Posted: Wed Oct 20, 2004 2:47 pm
by GrahamK
When i go to verify the start state of an activity I have created, i get the following messages:

"Loose Consist uid 32770 begins the activity in collision, which is prohibited"
"Loose Consist uid 32771 begins the activity in collision, which is prohibited"
"Loose Consist uid 32772 begins the activity in collision, which is prohibited"
"Loose Consist uid 32773 begins the activity in collision, which is prohibited"

And, although i have a fair idea of what the creator is trying to tell me, how do i find in the MSTS Activity Creator which loco it;s on about, and where it is placed?

How do i go about removing the offending consist, as the right click context menu has only options for placing consists.

Many Thanks
Graham Kendall

Posted: Wed Oct 20, 2004 3:11 pm
by thenudehamster
To remove the consist, you can, IIRC, left click on the lead wagon in the consist (the one with the circle in it), then 'Delete' - or right click and select 'Properties' and remove it there.

Each loose consist has an ID which shows on the AE map; you just have to go find it. You should know where you placed the consists; go there and identify each one. If the numbers don't show, there'll be a menu option to turn them on, I just can't remember which one it is.

Posted: Wed Oct 20, 2004 4:05 pm
by GrahamK
For some reason my consists aren't showing, be it the player one, AI ones, or static placed ones. I've enabled all options in the MSTS AE, except "Path Points" Which won't enable for some reason. Does anyone have any further suggestions?

Many Thanks
Graham Kendall

Posted: Wed Oct 20, 2004 4:55 pm
by LMSBlack5
Try downloading this fix for the registry.

Invalid File ID [9826]



Ed