Interacting with AI trains
Posted: Sun Jul 03, 2011 6:27 pm
Hi Gentlemen,
I'm not into writing complete activities (yet!), but am interested in creating a couple of cameos.
The two scenarios (sorry about the 'foreign' word in MSTS!) are :
a). i) Station Pilot pushes coaching stock into platform
ii) Player loco couples to (the other end of) the coaches and uncouples the Pilot
iii) Player loco and coaches depart station
iv) Pilot returns from whence it came
b). i) AI express pulls into terminus platform
ii) Player loco (pilot) couples to coaches and uncouples the AI train loco
iii) Player drives train out of platform
iv) AI train Loco then follows the coaches out of the platform
I have tried scenario a) and i), ii) and iii) operate as expected, but the Pilot loco doesn't move, however much time I give it! If I don't couple up the Player loco, then the whole AI train returns to where it came from (as it is programmed to do). Am I to understand that the action of coupling the Player loco destroys the AI path? I have tried placing another AI loco (thought of using an Invisible Loco here in the final version) in front of the Pilot, after item iii), and setting the path to push it back, but as soon as one AI loco touches the other, either the Pilot loco goes flying into the air, or the second AI loco stops dead and the Pilot loco very gently rolls away, depending on the speed of contact!
Obviously the second scenario is just a variation on the first!
I use a waiting point to hold the AI train in the platform.
I came across this thread : http://forums.uktrainsim.com/viewtopic. ... s#p1124198, which seems to imply that it is possible, but I'd like the comments of some of the Wizards on here, please.
Regards,
Ged
I'm not into writing complete activities (yet!), but am interested in creating a couple of cameos.
The two scenarios (sorry about the 'foreign' word in MSTS!) are :
a). i) Station Pilot pushes coaching stock into platform
ii) Player loco couples to (the other end of) the coaches and uncouples the Pilot
iii) Player loco and coaches depart station
iv) Pilot returns from whence it came
b). i) AI express pulls into terminus platform
ii) Player loco (pilot) couples to coaches and uncouples the AI train loco
iii) Player drives train out of platform
iv) AI train Loco then follows the coaches out of the platform
I have tried scenario a) and i), ii) and iii) operate as expected, but the Pilot loco doesn't move, however much time I give it! If I don't couple up the Player loco, then the whole AI train returns to where it came from (as it is programmed to do). Am I to understand that the action of coupling the Player loco destroys the AI path? I have tried placing another AI loco (thought of using an Invisible Loco here in the final version) in front of the Pilot, after item iii), and setting the path to push it back, but as soon as one AI loco touches the other, either the Pilot loco goes flying into the air, or the second AI loco stops dead and the Pilot loco very gently rolls away, depending on the speed of contact!
Obviously the second scenario is just a variation on the first!
I use a waiting point to hold the AI train in the platform.
I came across this thread : http://forums.uktrainsim.com/viewtopic. ... s#p1124198, which seems to imply that it is possible, but I'd like the comments of some of the Wizards on here, please.
Regards,
Ged